

belabs_engineer
91 posts

@belabs_engineer
Interested in anything (de)obfuscation related.



































I’m not trying to come across as dismissive, but it seems like there’s a gap in understanding the technical complexities of the issues you’re talking about in your videos. This applies to both you and @PirateSoftware as well lately It’s easy to comment broadly, but diving into the specifics of anti-cheat systems and their role in gaming requires a deeper look at the problem space. anti-cheat drivers aren’t implemented just for the lols. They’re designed to tackle sophisticated threats like kdmappers, VBS implant cheats, DMA cheats, EFI bootkit cheats, and the increasingly a new threat surface SMM cheats. These are real, evolving attack vectors that can undermine the integrity of competitive gaming ecosystems. If you’re skeptical about anti-cheats, that’s fair, but dismissing them without understanding their purpose overlooks the technical challenges they address. Instead of focusing frustration on game companies, consider redirecting that energy toward issues like OEM vendors shipping RGB lighting drivers with vulnerabilities that allow read/write memory access often pre installed on your machine. These are far more exploitable and widespread than many realize. Game companies have a legitimate interest in protecting their games and ensuring a fair competitive environment. While it’s okay to disagree, it’s important to recognize that these attack vectors exist and won’t be mitigated without proactive measures from anti-cheat teams. Dismissing their efforts doesn’t negate the real threats they’re combating.