Brainshift
550 posts

Brainshift
@brainshift_
Developing Generator, a node-based geometry plugin for Figma. https://t.co/BKVhsLk4E4
Brussels, Belgium Katılım Nisan 2023
144 Takip Edilen750 Takipçiler

pov: you’re building your own insane design tools..
why use standard software when you can reinvent the craft from scratch?
wizards » schultzschultz.com
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TSL Graph has landing page now. Shader on landing page is also made using TSL Graph itself so you can clone it and play with it.
tsl-graph.xyz
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@Bhushanwtf Thanks! Too bad it didn't have product market fit. 🤷♂️
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@brainshift_ Thanks! Just saw your node based plugin, I think that's very clever to use figma as a rendering engine actually.
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@brainshift_ @figma It seems so cool! I clicked in the link in your profile but doesn't work.
Is this generator a personal project?
Thanks in advance! Cheers! :)
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@YoungSaus @figma You can use layer effects. I'm currently adding the new effects announced at Config.
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@brainshift_ @figma 1+ always wanted this in a design studio! if we can place layer effects inside geometry notes, to blur some shapes, and so on that would be Great with G!
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@brainshift_ @figma Hello. this is cool as hell, I can't access your website or see the figma plugin. is it private or public? I'd love to give this a spin.
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@paper @ThePaleGMan @figma If you do it through the plugin system, consider allowing batch object updates. Single-object updates limit what and how much can be done with geometry.
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@ThePaleGMan @brainshift_ @figma Not right off the bat but maybe eventually! Or through the plugin system.
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