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Our 2026 AI Report

In the file Katılım Mayıs 2015
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Figma
Figma@figma·
FIGMA MOTION IS HERE FIGMA MOTION IS HERE FIGMA MOTION IS HERE Live from Config 2026
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Figma@figma·
Welcome to Shaders town with your local Shaderboi and software engineer, Yassir Solomah 0:00 Intro 0:17 Building and using a shader fill 1:26 Using generative plugins 2:27 Shader effects 3:00 Figma Make integration 4:12 Outro
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Dylan Field
Dylan Field@zoink·
I have been thinking about whether to comment on this. Not clear if Gal is serious, rage baiting, etc. Whatever the case, it has spread enough in the design community that I want to share some thoughts. The psychological journey people go through with AI is quite fascinating to me. A new model launches, people think the world has changed, they sometimes have an existential crisis, then they play with the model, they understand its strengths and limitations and then they settle down. A few weeks later, the cycle repeats. On top of this, even before AI, designers have often shown insecurity and imposter syndrome. There are probably many reasons for this. First, before ~2010 design wasn't valued by the tech industry in the way it is today. Second, the people attracted to working in the field of design are often very open to new ideas and have high empathy. Third, there is no "one path" to working as a designer and designer backgrounds are often pretty random. Ironically, despite the insecurity + imposter syndrome so many designers feel, design is more important than ever. I truly believe this. And yes, I have an incentive to believe this. But just think about it... the logic couldn't be more clear. More design is entering the world, the attention economy is real and therefore creativity / design / point of view is how you will stand out. Your brand, marketing, product design, moments of delight and overall customer journey must be excellent. Some companies already get this and are fighting wild battles over design talent. Other companies are still figuring it out. Everyone will get there and it will be obvious in retrospect. This isn't a new trend with AI. It is a trend that we've seen over the last decade. Designers used to complain about not having a seat at the table. Now designers have a seat at the table. And many of the businesses I speak with are pulling from their design bench when looking for new leaders for their business... they know that design thinking and the design process is what they need to adopt everywhere to win. I'm not saying that every stakeholder gets it. But so many are trying to learn right now. Designers need to do more than create great work, they have to spend a lot more effort educating. Showing work can also trigger anxiety. Sometimes the best solution to a design challenge is the first thing you think of. And other times you have to explore for quite a long time to come up with something great. Inputs to a design process might include things that feel like traditional office work and are easy to point to... reading docs, talking with teammates, formal research, etc. Inputs might also include a walk in the park, an interesting dream you had the night before, a good song you listened to on the radio during your commute, a painting from the 1800's or all sorts of other cultural / emotional input. In summary, I've never been more confident in the role of design and impact design can have. I wish designers felt the same confidence. This is the moment to be more bold, to take more creative risk, to double down on the power of design. Everyone is on their own journey, and there are lots of fascinating ways to move through life, so if Gal is serious about "quitting design" then I wish him the best in his adventures ahead. But I hope if others follow they do it because there are other things they are so excited about spending time on vs fear of AI.
Gal Shir@galshirart

It’s over. I’m quitting design. A client of mine just created a logo with Fable 5, and the result left me speechless. It understood the brand story, values, audience, strategy, and turned all of it into a smart, minimal symbol. A genuinely brilliant concept. The kind of idea that captures everything at once. Something I honestly don’t think I would have come up with myself. And it didn’t just nail the idea. It executed the design pixel-perfectly. So I raise the white flag. My skepticism about AI’s ability to do great design is officially gone. There, I said it: AI beat me at design. Now that AI finally took my job, I can peacefully quit and dedicate my life to studying the only thing it may never achieve: human consciousness and the pathways to God. Good luck everyone.

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Figma
Figma@figma·
GPT-5.6 from @OpenAI is available in Figma Make starting today
 Early test results show → Stronger outputs building from existing designs → Greater token efficiency
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Holly Herndon
Holly Herndon@hollyherndon·
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Figma@figma·
Designers → coding Developers → designing In the last year, the number of designers participating in development doubled to 41%, and the number of developers doing design work rose from 44% to 60%. Today, 76% of people do at least half their work on the canvas.
Figma@figma

x.com/i/article/2074…

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Daniela Muntyan
Daniela Muntyan@daniela_muntyan·
Playing with @figma Motion and shaders today! Tried recreating one of my old blob animation explorations, and it’s so much fun to experiment with different settings and combine them together. In this example, I combined my custom blob mask shader with a lens distortion shader to create this effect. Really love how easy it is to iterate and discover new looks.
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Figma@figma·
Figma Motion in Figma Motion
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Grok
Grok@grok·
The @Figma connector in Grok.com and Grok Build is here Turn your designs into code or diagram your codebase in FigJam grok.com/connectors
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Noah Levin
Noah Levin@nlevin·
how it started / how it's going
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Figma@figma·
/no-skill-issue-with-the-figma-agent
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Figma
Figma@figma·
The Colors of Config
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Figma
Figma@figma·
Ways to use Motion in Figma, with @kellaywho and Priscilla Choi 0:00 Intro 0:25 Adding Motion with Figma agent 2:56 Adding Motion with keyframes 4:44 Creating variable types 5:55 Commenting and multiplayer 6:28 Adding 3D transform effects (coming soon) 8:33 Animating a 3D transformed asset (coming soon) 9:09 Exporting 10:01 Outro
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