

Brindley
28 posts








😄 We've sold a percentage of BARF (Build A Ring Farm) for an undisclosed amount of money to MisfitsBS 🥲 Maintaining weekly updates with only three people on the team has been incredibly difficult, and this partnership will help us deliver consistently 😁 Don't worry we'll make sure the game keeps its fun core gameplay loop! ❤️ I hate to feel like I'm selling out, but I did what I think is best for the players ☺️ I truly want to see this game succeed, and when developers are tied up with IRL stuff or dev work, it's hard to keep up with weekly high-quality updates ❗️ We still own the majority of the game ❗️ 🙂 Thank you all again for playing our games!!!






Roblox is removing cross-game gamepass sales and forcing a $5/month requirement just to donate, with a 1,000 Robux monthly limit. This will kill PLS DONATE. PLS DONATE is built around cross-game gamepass sales, a system that’s free for players and has no limits. Removing it doesn’t just change things, it kills the game completely. I wasn’t made aware of this change before it was announced. No warning, no chance to give my input or feedback before they announce this change. I’ve been developing on this platform since I was 12 and have always loved making games on Roblox, so seeing something this impactful happen overnight without real consideration is genuinely upsetting. This means a lot to me and I’m really sad about this. The solution Roblox gave us is the Transfer API, which really isn’t a solution and still affects us heavily. It’s locked behind a $5/month subscription, capped at 1,000 Robux per month, and under-18 users require parental approval for EVERY SINGLE transaction. That completely changes the experience. If transferring Robux is going to be paid, gamepasses need to coexist. Removing them ruins everything and doesn’t stop bad actors from just purchasing through the site anyway. It doesn’t make sense. I really don’t want to build hatred toward this platform. I love Roblox and still believe in it, and if it truly cares about its developers, I’m sure there are better solutions that keep users safe without killing our game. @Roblox @DavidBaszucki



