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44 posts

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@bruhmaximumover

idk

Katılım Ocak 2022
83 Takip Edilen1 Takipçiler
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V_E@bruhmaximumover·
@Kannas_Ricebowl I'm actually glad that after CSM he decided to go Yamashita way, and returned to MVs and OPs
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Kannas Ricebowl
Kannas Ricebowl@Kannas_Ricebowl·
Raison d'être (MV) UD/SB: Ryu Nakayama AD: Mai Yoneyama, Ryu Nakayama
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V_E@bruhmaximumover·
@K1ngGameRu1er @ScrambledFaz 10 production lines, more than 500 inhouse employees. And they rely on freelance animators. So actually big enough to work on several project. And yes, conditions are better, every project takes time now
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King G. Ruler
King G. Ruler@K1ngGameRu1er·
@ScrambledFaz As great as Mappa's animation is, I also feel so sorry for the people animating the cutscenes. You know that not a single one if them is going home for the year.
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Faz@ScrambledFaz·
PERSONA 4 REVIVAL - ANIME CUTSCENE PRODUCTION MAPPA
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V_E@bruhmaximumover·
@IAm_Sterling @aitaikimochi 10 production lines, more than 500 inhouse employees. And they rely on freelancer animators. So big enough to work on several projects
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Sterlz
Sterlz@IAm_Sterling·
@aitaikimochi How large is their staff cuz they be animating literally everything, and it was certainly to the detriment of Attack on Titan the Final Season 1 - 27
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Persona Central
Persona Central@Persona_Central·
Anime studio MAPPA will be handling all the in-game anime cutscenes for Persona 4 Revival. #P4R
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Manga Mogura RE (Anime & Manga News)
New Original ANIME MOVIE "Ghost" TEASER Date: 2027 Animation Studio: Madhouse Director: Shingo Natsume (Sonny Boy, Space Dandy) -More Info on July 1st, 2026-
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「フールナイト」アニメ公式
┏━━━━━━━━━━━━━━━━━━━┓    #サンライズxシャフト 新作アニメ           解禁まで【 あと4日 】 ┗━━━━━━━━━━━━━━━━━━━┛ 2026.6.23 (Tue) 24:30 #SUNRISExSHAFT
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V_E@bruhmaximumover·
@Kishu0234 @Yoiirama @ImNotThatGloomy Ligton (now Liku), Shouichi and 10+10 too, were the ones participated in rookie development program by Nakayama
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Kishu@Kishu0234·
@Yoiirama @ImNotThatGloomy Yea I read somewhere about her and ligton being a duo, didn't know csm was her first anime project
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V_E@bruhmaximumover·
@Marcodmeatball Well, the thing is, they added 50/50 even to the collab, so it shows that the system works. The game generates money for itself, PGR and future projects. So I doubt it's gonna disapper before their next project comes out
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MarcoMeatball
MarcoMeatball@Marcodmeatball·
I NEED to see Lucy's gameplay.
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V_E@bruhmaximumover·
@Killjoy3879 @banirra09 @SugoiLITE "unless you're in a sweatshop studio" You're saying this under the post about Bug Films. The studio that crunched Zom 100 as their first project. And delayed Witch Hat because of production issues. Just pointing out an irony.
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Killjoy
Killjoy@Killjoy3879·
@banirra09 @SugoiLITE it really isn't though unless you're in a sweatshop studio like mappa. A lot of times you hear about those fast turnovers there's a lot of production issues either public or hidden. Even jjk ended up having unfinished episodes because their schedules were that aggressive.
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Sugoi LITE
Sugoi LITE@SugoiLITE·
There you have it! Just confirmed by Kojima Hiroaki AniP and Studio Bug Films' CEO The actual production time of "Witch Hat Atelier" TV Anime is ‘ONLY 3.5 YEARS’ Unlike what many news outlets spreading of 7 yrs or ‘very long’ period which turned out to be misinfo and clickbait
児島宏明@BUG FILMS@kojima2019

制作期間について良く聞かれるので、 なかなか詳細については言えないのですが、また裏話を少し。 アニメ化発表は2022年にしているのですが、BUGFILMSは最初から関わっていた訳ではありません。 縁があって正式に制作に参加したのは2023年〜です。 なので実質の制作期間は約【3年半】ですね。 それでも今まで私が携わってきたタイトルの中では一番時間を使わせていただけたので、今回の製作委員会の皆さまには感謝しています。 まぁ何が言いたいかというと、 ファンの皆さまには純粋に作品を楽しんでいただきたいと言う事です👍 I'm often asked about the production period, so I can't really go into details, but here's a little behind-the-scenes information The anime adaptation was announced in 2022, but BUGFILMS wasn't involved from the beginning. I officially joined the production in 2023, thanks to a fortunate connection. So, the actual production period was approximately 3 and a half years. Even so, it was the most time-consuming project I've ever worked on, and I'm grateful to everyone on the production committee. Well, what I'm trying to say is, I want all the fans to simply enjoy the work.👍 #とんがり帽子のアトリエ #WitchHatAtelier

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Rajor
Rajor@Razor_Language·
HSR 5.X Take this with massive grain of salt Kafka SP and Acheron SP in 5.X The 5.X station – Patrevia. Some of this might just be his theory, and some might be a leak. Credit to UncleLatte Source: m.bilibili.com/video/BV1tuovB…
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V_E@bruhmaximumover·
@d0nut2x EOTY and it's every episode with sakuga...
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d0nut2x 🏴󠁧󠁢󠁥󠁮󠁧󠁿
ik the term "Episode of the Year" has been overused a lot this year already, but imo, if there is one episode that fully deserves that title so far this year, it would be this one you guys aren't fucking ready
d0nut2x 🏴󠁧󠁢󠁥󠁮󠁧󠁿@d0nut2x

Witch Hat Atelier #5 Full Staff: SB/ED: Kazuki Kawagoe CAD: Kairi Unabara AD: Atsuko Nakajima, Haruhito Takada, Akane Ogawa, Fuminori Ishimaru, Rina Ogawa, Miyuki Nakayama, Yousuke Murata, Haruyoshi Nomura KA: Haruyoshi Nomura, WILLIAM LEE, Satoshi Nakano, Isao Nanba, Hayato Torii, Taichi Hattori Fuuma Urata, Tekuma Shinohara, Tomoka Tamatani, Hijiri Iguchi, Håvard Skjeggestad Dale, Kazumi Satou, Shinji Matsuda, Asahi Yamada, Yukina Furunaga, Rino Shouda, Saurabh Singh, Ayaka Shimoji, Vercreek, Shoutarou Tamemizu, Hajime Nihira, Tetsuta Sannomiya, Yasuo Fujii, Shinga Nakamura, Naporin, kASS CHAPA, dino, Daniel Monteiro, Satoru Kimura, Yin, Atsumi Ichimura, Naomi Mikamiyama, Yuuichirou Iida, Iida Mono, Nana Higashida, Momoka Uchida, Hitoshi Maki, Iyumi Kane, ふぃめら (?) 42 2nd KAs Ass ED: 長谷川あい (?)

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V_E@bruhmaximumover·
@seriouslyjokinn @CanipaShow As far as I remember, it was just a joke between him and anime producer in an interview. He didn't seriously pushed that vision
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Seriously
Seriously@seriouslyjokinn·
@CanipaShow i remember him wanting to have a sex scene of 2b and 9s, unironically.
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Canipa
Canipa@CanipaShow·
Reading that Yoko Taro wanted to make the NieR Automata anime completely different from the game, but the anime producers wanted it to be 1:1 is real sad. Taro convinced them to change some things, but there's a version of that show that's completely unexpected and wild.
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V_E@bruhmaximumover·
@uki_kamiya I've been following your work since Chainsaw Man. It was interesting to read about what influence you and how you approach creating your own. Was also fascinating to read about creating OPs, as it's a topic rarely covered. Thank you for your works, waiting for new ones🙏
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yuki kamiya
yuki kamiya@uki_kamiya·
オーディオテクニカさんに取材していただきました。近年のお仕事などについて話してます。
Always Listening@AlwaysLsnJp

90秒の中で主題歌と作品世界をつなぐTVアニメや劇場作品のOP。 『チェンソーマン レゼ篇』『呪術廻戦』第2期などを手がける神谷雄貴さん( @uki_kamiya )に、音楽と物語を結ぶ設計思想を伺いました。 audio-technica.co.jp/always-listeni… @AudioTechnicaJP

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Bino
Bino@AnimeGuru100·
@cloverparadise9 Couldn’t believe she was Ushio’s VA too
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V_E@bruhmaximumover·
@Nyxie013 @Genshin_HU_Info Unlike in GI, the character designer for HSR is already appointed. It's not gonna look the same because it is just short PV, but most likely similar
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Nyxie13
Nyxie13@Nyxie013·
@Genshin_HU_Info I doubt that Caelus' design is final bc Aether has a different design when Genshin Anime is first announced lol
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Hoyoverse Animation Info
Hoyoverse Animation Info@Genshin_HU_Info·
Community Interaction! HoYoverse's Male MCs in Animated form Honkai Star Rail - Caleus by Studio MAPPA (Jujutsu Kaisen, Chainsaw man) Genshin Impact - Aether by Studio Ufotable (Demon Slayer, Fate Series) What are your thoughts on their designs? I feel like they nailed it!
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V_E@bruhmaximumover·
@YorubaCowboy @GroundedBears It's funny that some of the animators that worked on castlevania are also worked on JJK s2 and s3. Julian Bentley and Tam Lu as an example. There are more, I just don't remember rn
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V_E@bruhmaximumover·
@AnimeGuru100 I'm just afraid that after the anime part of the fandom will have problems like Frieren (Superiority complex) or Dungeon Meshi (Toxic ship wars and mischaracterization). I was in Dunmeshi subreddit when it was growing, it was rough
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