godgiven
341 posts

godgiven
@bygodgiven
AI Research Engineer. Money & Growth loops

🚨Someone just dropped a free 1-hour masterclass on trading with Claude + TradingView, 0% to 100%: no fake signals, no "get rich" -> it literally opens with what AI can't do. 0% → 9:12 - what AI can and can't do in trading 15% → 11:46 - connect Claude to your TradingView charts, step by step 30% → 19:42 - how to prompt Claude once it can see your chart 55% → 47:43 - turn a plain-English idea into a rules-based strategy 75% → 53:06 - backtest that strategy with AI, no coding 100% → 1:01:23 - risk management and position sizing, the part that keeps you in the game most people chase a magic signal. this teaches you to make AI do the boring analysis and size so one bad call can't wipe you out. bookmark & watch ↓



Warren Buffett turned $10,000 into roughly $15 million without a computer, a Wall Street office, or an army of analysts Almost nobody watches the interview where he explains how Buffett was already worth more than $2 billion when Adam Smith visited him in Omaha His financial empire was run by seven people He spent most of the day reading and thinking, then occasionally made a decision large enough to matter for decades The numbers were already absurd $9.7 million invested in The Washington Post had become $370 million $46 million invested in GEICO had become $849 million A Berkshire share bought for $12 in 1965 was trading above $3,900 The interviewer asks why everyone does not simply copy the strategy Buffett’s answer has nothing to do with secret research or superior technology The principles were public. The undervaluations were visible. Everyone could see the same prices Most people would rather be promised they can get rich next week than accept that getting rich slowly may require years of doing almost nothing Bookmark this for the next time the market gives you a lower price and your emotions call it danger Then watch the section where Buffett says the New York Stock Exchange could close for two years and he would not care He was not buying lines moving across a screen He was buying businesses whose value could keep growing while nobody was allowed to trade them The footage is old, slightly blurry, and buried on YouTube The capital allocation lesson has aged better than nearly everything filmed since









Yesterday i wrote: Opus 5 won't improve your results. Your workflow will. So here's step one. Ponytail, the plugin that stops Claude from overengineering. 88k GitHub stars, most of them in the last two weeks. Claude's default habit: you ask for a button, you get a framework. Extra files, extra libraries, extra abstractions. Every extra line is a future bug and a bigger token bill. Brutal if you're a non-coder shipping products through Claude. Ponytail injects one rule: lazy on solutions, not on thinking. It still digs into the task first, then ships the minimum that works. Security checks and error handling stay untouched. The underrated part is /ponytail-audit. Point it at your existing project and it lists everything Claude overbuilt: duplicated logic, dead libraries, bloated files. Then you ask Claude to rebuild those spots minimal. Author claims 54% less code and 20% cheaper across 12 real tasks. His own numbers, so verify on your repo, not his. Install: /plugin marketplace add DietrichGebert/ponytail then /plugin install ponytail@ponytail. Free, MIT, works in Claude Code, Cursor, Codex, Gemini. What's the most overengineered thing Claude ever built for you? Mine turned a config parser into three classes.



i want the US to win in AI both in open source and proprietary models, and i am glad to see this




HE BUILT A 9-CHAPTER INTERACTIVE BRAND FILM WITH CLAUDE CODE - FOR THE COST OF A SUBSCRIPTION It's a scroll-driven dark fantasy experience with a full cinematic narrative - nine chapters, WebGL 3D scenes, and sound design that makes you forget you're looking at a business page What's actually on the page: > A 3D gothic world that loads chapter by chapter as you scroll > Characters moving through firelit battlefields and particle storms rendered live in the browser > Mouse, hold, and touch interactions woven directly into the storytelling > A brand philosophy delivered through atmosphere and narrative instead of text blocks What it normally takes: > A creative director to concept a scroll-storytelling experience at this level > A 3D artist, a motion designer, a WebGL developer, and a sound designer > Months of production - storyboard, asset pipeline, animation timing, browser optimization That production pipeline is what agencies use to justify the invoice Price gap: > Interactive brand experience at this level: $10,000 - $20,000+ > Your cost: Claude subscription > Timeline: months of production -> a single session Full walkthrough in the article below




Introducing Claude Opus 5. It's a thoughtful and proactive model that comes close to the frontier intelligence of Fable 5 at half the price.

