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無限 💀 acc/acc
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無限 💀 acc/acc
@c0nsumption_
獨行道 Non puto, ergo sum. 🪬 Изгой 🟥 🇺🇸 США и Россия 🇷🇺
Katılım Ocak 2022
374 Takip Edilen2.2K Takipçiler


Large-scale Codec Avatars: learning photorealistic avatars from millions of videos.
A massive team effort, and incredibly proud of how it turned out.
- Project: junxuan-li.github.io/lca
- Paper: arxiv.org/html/2604.0232… #CVPR2026
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🏇🏾Acc/Acc :: The Factory 🏭 слава богу. x.com/i/spaces/1YxNr…
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And now @netflix releases its first open source (Apache 2.0) video editing weights:
VOID: Video Object and Interaction Deletion
A video object removal system claiming to have physically-plausible inpainting in complex scenarios.
🔗 Links in thread
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@Sentdex @OpenHandsDev tokens* not context. my b on the typo.
( ̄ー ̄) I was too excited.
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@Sentdex @OpenHandsDev Ran a quick test of Gemma-4-31B-it-Q4_K_M in an agent environment I developed.
Max context of 2048:
Ran available tools -> felt they didn't tell it enough about the environment -> wrote a python sctipt -> ran it and analyzed the entire env -> showed off.
All one turn.
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@rbren_dev 🤔 Gonna have to check this out. Sentdex just recommended
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We're going around the Moon. Come watch with us. Artemis II's four-astronaut crew is lifting off from @NASAKennedy on an approximately 10-day mission that will bring us closer to living on the Moon and Mars. The launch window opens at 6:24pm ET (2224 UTC). twitter.com/i/broadcasts/1…
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@mrdoob Never. 2030 and beyond:
- A.I. knows native code
- A.I. knows hardware design
- A.I. knows driver maintenance
- A.I. knows distribution and networking
The populace will maintain its own drivers on old hardware and design its own systems. cpp and java are kings of portability.
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@threejs been learning it... there were breadcrumbs in three.js that led me down the path. I poke around with building and etc when I get breaks but they are rare.
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@rubenfro @theworldlabs If the robots are gonna be running on the walls and ceilings like this... I don't know if an AR or Maverick will be enough 🤔
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Been experimenting with procedural locomotion on #GaussianSplat environments from @theworldlabs .
Built a little multi-legged robot in Unity that raycasts against the splat data to figure out where to place its feet, no meshes or colliders involved... Pretty fun to climb surfaces, walk on walls, and set a weird number of legs on the fly :)
Still rough around the edges but pretty fun to watch it figure things out.
#GaussianSplatting #Unity3D #WorldLabs #ProceduralAnimation
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We’re saying goodbye to the Sora app. To everyone who created with Sora, shared it, and built community around it: thank you. What you made with Sora mattered, and we know this news is disappointing.
We’ll share more soon, including timelines for the app and API and details on preserving your work. – The Sora Team
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