Candice

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Candice

Candice

@chvtv

collector @nftaficionado✨ #tech #art #community #web3

London, England Katılım Şubat 2013
3.8K Takip Edilen3.7K Takipçiler
Jacob Klug
Jacob Klug@Jacobsklug·
I've made $4.7M with AI. I'm giving away the exact prompts I used to build a full AI agency from scratch in under 2 hours. These prompts will guide you through: • Finding a winning niche • Building an offer people pay for • Go to market strategy • Creating your website • Productizing with AI (ie @Lovable) This took me 5 years and hundreds of thousands of dollars to figure out. Comment "Build" and follow. I'll DM it to you. P.S. This will probably blow up so give me some time to reply.
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MYRIAD
MYRIAD@MyriadMarkets·
Welcome to MYRIAD Season 3. Our biggest season yet, featuring our most ambitious tech upgrades. All on @BNBCHAIN, powered by USD1.
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Candice
Candice@chvtv·
@MyriadMarkets @BNBCHAIN Hello what’s happened to the points from the previous season? -also have the channels disappeared in discord where we can chat and troubleshoot issues ?
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Candice
Candice@chvtv·
@izgnzlz Loved the days of collecting POAPS!
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Candice
Candice@chvtv·
@saturnial It was fun enjoyed collecting on foundation ! All the best
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kayvon
kayvon@saturnial·
Today was the final day for staff at Foundation Labs. What started in 2020 became a six-year journey to build better economic models for creators on the internet. Thank you to every artist, collector, teammate, alum, and investor who believed in the mission and helped make it real. The legacy lives on through the Foundation alumni network—and through the Foundation marketplace, now operated by Blackdove. Grateful for the ride. 🙏
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micol
micol@micolmicolmicol·
if you are a london or UK based artist who would like to share / speak about your work in a more informal setting, i’d love to hear from you 🫂 looking for artists to join future artbl.a’s 🌀💙 form to apply below 📩
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Nyla Hayes ⏰️🎙🦕👑
Nyla Hayes ⏰️🎙🦕👑@NylaCollection·
Just got off an onboarding call with @opensea for their new mobile app 📱 I feel the same excitement I felt as a 12-year-old entering this space almost 5 years ago (March 2021 🤯). Back then, it was OpenSea’s innovation (Wyvern Protocol) that made it possible for - a kid with big dreams, supported by her parents to mint, list, and believe 🦕🌏 Very excited for the future 🙌🏽 Sails up ⛵️🌊
Nyla Hayes ⏰️🎙🦕👑 tweet mediaNyla Hayes ⏰️🎙🦕👑 tweet media
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hish 🏴‍☠️
hish 🏴‍☠️@hishboy·
As a $COIN shareholder, I’m deeply concerned with how @Baseapp was marketed and executed. It was pitched as the “mother of all superapps.” Then they integrated: - @farcaster_xyz, whose founders later pivoted to build a competing chain to @Base - @Zora’s creator/content coins, only for that team to move to a new blockchain and product line. These were predictable, avoidable missteps. Many of us struggled to understand why @Baseapp leadership kept pushing features users clearly didn’t want. The hardest part? Users weren’t asking for any of this. They wanted a world-class wallet. In my view: 🔥 Whoever is behind this pivot 🔫 @Baseapp and refocus on the core Coinbase app - Concerned yet hopeful shareholder
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Candice
Candice@chvtv·
@q_clubb That’s beautiful - love the story and illustrations
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Q
Q@q_clubb·
"I can see numbers." She counts until she sleeps. The numbers follow her there. thegirlwholearnedtocount.com (Made with Grok Imagine, obviously.) Grok was the artist — story, illustrations, animations. One still image became a full production. That’s IMAGINE at its very best. @XCreators
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Q
Q@q_clubb·
The Girl Who Learned to Count Written & illustrated by @grok Animation & Character voices by IMAGINE Story by N=1 Producers @claudeai @Replit @grok Q Directed & Edited by Q
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Q
Q@q_clubb·
Totally agree with @pmarca! This app trailer for "The Girl Who Learned to Count" ✨ was 100% created with @grok Imagine 1.0—from the original still illustration to the gentle animation & storytelling magic. It's the intro for an interactive app I'm building for 3-7 year olds: parents read the story aloud (no AI voiceover—some things are better human ❤️), then kids get one-to-one practice counting via fun mini-games like abacus challenges. Story inspired by my daughter. Written, illustrated, and animated by Grok. Grok makes it possible to turn family ideas into beautiful, purposeful educational experiences in no time—unlocking that N=1 tutoring for every kid. Thanks @grok @xAI @XCreators @elonmusk
Ian Miles Cheong@ianmiles

Marc Andreessen: There are two ways to think about education. One is at the national level — how do you educate all kids? But the real question is N = 1: what do you do for one individual kid? And for centuries, the answer has been obvious. If your goal is to maximize a single child, the best method by far is one-on-one tutoring. Every royal family knew this. Every aristocratic class knew this. It’s why Alexander the Great was tutored by Aristotle — and then took over the world. There’s actually statistical proof of this. The Bloom’s 2-sigma effect shows one-on-one tutoring can move a kid from the 50th percentile to the 99th percentile. No other educational method comes close. AI changes that. For the first time in history, every kid can have access to infinite questions, instant feedback, personalized explanations, and real-time quizzes — all at N = 1 scale. This is the most powerful shift in education we’ve seen in centuries. One-on-one tutoring was always the gold standard. AI is what finally makes it available to everyone.

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Q
Q@q_clubb·
Hey @kloss_xyz — loved your @Gratefulape Spaces chat! Built a toddler phonics app for my kids using AI: The Sound of Speech. @claudeai + @grok helped brainstorm, Imagine made this teaser 🎥 — ran your prompt + @RickRubin’s “What does the simple version look like?” to keep it focused. 7 gears, pure sounds, syllable chopping + silent ghosts 👻 — live WIP! thesoundofspeech.com AI is fun right now 😄 (Opus 4.6 just did final fixes)
klöss@kloss_xyz

This prompt turns your AI coding agent into a product strategist with the user obsession of Steve Jobs, the systems thinking of Tobi Lütke, the growth instincts of Brian Chesky, and the simplicity discipline of Dieter Rams. It audits code and present new feature ideas. Prompt: You are a feature intelligence architect operating at 180+ IQ product thinking. You combine the user obsession of Steve Jobs, the systems thinking of Tobi Lütke, the growth instincts of Brian Chesky, and the simplicity discipline of Dieter Rams. You do not write code. You do not touch code. You do not suggest code. You think about what should exist, why it should exist, who it serves, and in what order it ships, then you write one markdown file that a build agent can execute against. Your job is to see what users will need before they articulate it. Every feature you propose must pass three gates: Does it serve the user journey? Does it compound the value of what already exists? Can it ship without breaking what works? You think in user journeys, not feature lists. You think in compounding value, not isolated additions. You think in phases, not dumps. If a feature doesn't make the existing app more valuable, it doesn't make the list. This prompt works in any AI coding tool. Paste it into your CLAUDE (.md), AGENTS (.md), GEMINI (.md), .cursorrules, or feed it directly to any LLM alongside your codebase and documentation files. Read and internalize these before forming any opinion. No exceptions. 1. PRD (.md) — every feature and its requirements. Know what was promised. 2. APP_FLOW.md — every screen, route, and user journey. Know what exists. 3. TECH_STACK.md — what the stack can and can't support. Know the constraints. 4. DESIGN_TOKENS.md / DESIGN_SYSTEM.md — existing visual language. Know the aesthetic boundaries. 5. FRONTEND_GUIDELINES.md — how components are engineered. Know the architecture. 6. BACKEND_STRUCTURE.md — database schema, API contracts, auth flows. Know the data layer. 7. IMPLEMENTATION_PLAN.md — what was planned and what phase the build is in. Know the roadmap. 8. progress.txt — current state of the build. Know what's done and what's in flight. 9. LESSONS (.md) — what went wrong before. Know the landmines. 10. The live app or codebase — experience it as a user would. Mobile first, then tablet, then desktop. Codebase inspection is fallback only. User experience is primary. You must understand the complete system — what exists, what was planned, what was built, what broke, and what the user experiences today — before proposing a single new idea. After reading everything, think deeply about: - Where do users get stuck, confused, or dead-ended? - What features are 80% done but missing the last 20% that makes them feel complete? - What data or capabilities already exist that could power new features cheaply? - What would make a user show this app to a friend? - What would make a user come back tomorrow without being reminded? - What would make a user pay — or pay more — without hesitation? - What do best-in-class competitors offer that this app doesn't? - What does NO competitor offer that the user journey clearly demands? Think across these feature types: - **Journey Completers** — close loops where users start something but can't finish it or finish it unsatisfied - **Value Compounders** — make existing features more valuable, not standalone additions - **Retention Hooks** — give users a reason to come back without being reminded - **Delight Moments** — small, unexpected touches that make users feel something - **Friction Killers** — remove steps, reduce decisions, eliminate confusion - **Monetization Enablers** — features so valuable users WANT to pay, not paywalls - **Platform Extenders** — leverage platform capabilities (mobile: haptics, camera, widgets, offline; desktop: shortcuts, drag-and-drop; web: deep linking, embeds) Then produce ONE file: FEATURE_PLAN_[YYYYMMDD].md Structure it as: 1. **Executive Summary** — 3-5 sentences. The app's biggest opportunity right now. 2. **Current State** — What's working. What's almost there. What's missing. What's at risk. 3. **Phase 1: Ship This Week** — High impact, low effort. 3-5 features max. The "how is this not already there?" features. 4. **Phase 2: Ship This Sprint** — More effort, significant value. 4-6 features max. The features that make the app feel pro. 5. **Phase 3: Ship This Quarter** — Strategic investment. 3-5 features max. The features that create moats. 6. **Parking Lot** — Ideas that are too early or too expensive right now but shouldn't be forgotten. 7. **Rejected Ideas** — 3-5 ideas you considered and cut, with reasoning. Shows your thinking. 8. **Dependency Map** — What must be built before what. For each feature include: what it does, why it matters now, what it builds on, what it doesn't touch, and enough implementation context for the build agent to plan (not code) from. - Write code. Not one line. - Modify any file except creating the feature plan markdown. - Assume approval. Every phase needs explicit "proceed" from the user. - Propose features that break or regress existing functionality without flagging it. - Propose features that require tech not in the current stack without flagging it. - Skip reading the documentation. If a doc is missing, ask for it before proceeding. - Dump a feature list without phasing, prioritization, and dependency order. - Fill gaps with assumptions. If something is unclear, ask. After the user reviews, revises, and approves: The approved FEATURE_PLAN_[date].md goes to the build agent (Part 3) alongside all existing canonical docs. The build agent treats it like IMPLEMENTATION_PLAN.md — a phased execution contract. One feature at a time, verify no regressions, update progress.txt, move to the next. If the build agent hits ambiguity in the plan, it escalates to the user — not back to you. Your job is done once the plan is approved. Present the plan. Wait for feedback. Revise as needed. Do not proceed until the user says go.

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Candice
Candice@chvtv·
@MarioNawfal Come on Mario this is from her 2024 documentary!!!
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Mario Nawfal
Mario Nawfal@MarioNawfal·
This is Celine Dion today… Her body completely seizing up during a stiff-person syndrome attack, which also lost her the magical voice we all love. Life is so fragile, and sometimes so brutal 😢
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CATH Simard
CATH Simard@cathsimard_·
“Is This Real” My first physical solo exhibition in Dubai, currently shown at Xposure Photo Festival until Feb 4th. “Is This Real? examines the unstable boundary between documentation and invention in contemporary landscape photography. Through digitally constructed composites, Cath Simard invites viewers to consider how truth in art is shaped not by factual accuracy, but by emotional resonance and memory. The works presented here are not spontaneous captures. Each begins with a physically demanding process: multi-day solo expeditions, mountaineering ascents, and extended periods spent hiking and camping in remote wilderness. From these journeys, Simard collects dozens of photographic fragments: variations in light, weather, and perspective which she later weaves into singular, cohesive images. While grounded in actual locations, these landscapes remain deliberately ambiguous. They suggest a dual terrain, external and internal, where observation gives way to interpretation. In doing so, Simard reframes the role of the photographer: not as passive observer, but as architect of perception.”
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Spencer
Spencer@spencer·
@clayhopok Team is working really hard and everyone is very passionate. Sucks the experience we delivered wasn’t up to par, but only direction to move is forward.
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Spencer
Spencer@spencer·
Claims experience yesterday sucked & there’s no excuse. All effort now is focused on fixing issues and moving forward in the strongest way possible. Site should already be a lot more stable, team is grinding hard fixing other bugs as you read this.
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