Updated my in-browser app for converting @collada models to @glTF3D with COLLADA2GLTF + Emscripten: taglang.io/blog/post/COLL…
Now supports exporting as binary glTF and with Draco compression for smaller file sizes!
Ever wonder how @collada got it's name? Going through old files I found the original list of codenames. We had already used Jetstream for PS3 OpenGL so we continued with the weather/wind-related theme.
Khronos is pleased to announce a new liaison with @opengeospatial, aimed at improving interoperability within the geospatial & #3D graphics communities khr.io/r3
While working on animation support for my @VulkanAPI@glTF3D C++ sample I also decided to swap my own PBR implementation with the one from @thekhronosgroup. KHR one on the left, custom (old one on the right):