Craig Daniel

817 posts

Craig Daniel

Craig Daniel

@craigdaniel

I build products and teams. SVP & GM New Ventures @Toasttab. Former VP Product @Drift & @LogMeIn. Philly sports fan. ⭕️ Phan.

Boston, MA Katılım Haziran 2008
376 Takip Edilen2K Takipçiler
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Aaron Levie
Aaron Levie@levie·
This is counterintuitive for some, which is why there’s a paradox named after it. But if you lower the cost of something that was previously supply constrained, demand for that thing goes up. Software engineering is just one of the easiest examples to contemplate. The process goes like this: every small business, every IT team, every large enterprise sees that engineering can now drive vastly more output. They then start to consider all the new things they can build or automate. They even test building prototypes themselves. They only get so far with that approach because they realize there are still 50 other tasks that go into building software and maintaining it. So they start to hire more engineers to do that work. All of this for work they never would have considered automating or having software for if AI didn’t exist. So yes, automating tasks, in plenty of fields, will lead to demand for experts, not less.
Puru Saxena@saxena_puru

The software industry is apparently dying but job postings for software engineers are rapidly rising!

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Christopher Hale
Christopher Hale@ChristopherHale·
Worth your time.
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RB
RB@RBPhillyTake·
This 4 minute breakdown of the Eagles final play from Nick Foles is the best I’ve heard & is absolutely worth a listen. The Eagles should consider offering him a job somewhere on the staff.
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Scott Reynolds
Scott Reynolds@coscottreynolds·
And we are under way for a better 26
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Craig Daniel
Craig Daniel@craigdaniel·
@Realrclark25 Jalen Hurts has proven to be a clutch QB and a winner. He doesn’t have as much sizzle as some other QBs but he wins. And I know people will say he has an all star team, but he also won with sub par talent a few years ago. What are you gonna say when he has 2-3 more rings?
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Ryan Clark
Ryan Clark@Realrclark25·
I feel like even with all he’d done some Eagles’ fans needed Jalen Hurts to win the Super Bowl to be sold on him. So, it got me thinking… If we threw all 32 starting QBs into a draft how many fan bases would want their team to redraft their QB. If fan bases are being honest I think there’s only 4 fan bases that the majority would want their guy over all 31 other QBs. Jalen Hurts is… 5-0 18 TDs- 2 Int 100 passer rating in the last 2 years against the 4 QBs I’m thinking of, but I think before SB 59 many in Philly would’ve taken those 4. Maybe still would.
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Craig Daniel
Craig Daniel@craigdaniel·
I'm hiring a Consumer Growth leader to join Toast's Consumer org, an emerging B2C venture. We're seeking a seasoned, hands-on growth leader to drive the expansion of our Local by Toast consumer app as the first growth hire. Link in thread. Please DM me with any questions.
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Jerry Garcia
Jerry Garcia@jerrygarcia·
We are devastated to learn of Phil’s passage to the next life. We will miss his sharply dry humor, wry smiles and brilliant insights. Our hearts and our love go out to his beloved wife and family. He truly lived for them with all his being. His life’s work is a beacon for all of humanity and will continue to guide countless generations of musicians into the backbone of the beat. There are no words to fully express the impact he made with his music and his incredible mind. We are eternally grateful and hope everyone joins us in wishing him a wondrous and peaceful voyage to the great beyond. Thank you Phil! May your blessed cosmic cerebral beats play on. With all our love and smiles, from the Garcia family P.S. say hi to Jerry
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Bill Kreutzmann
Bill Kreutzmann@BKreutzmann·
Phil Lesh was my brother. Not by blood but still by family. I’ve heard so many of you tell me that the Grateful Dead changed your life. Yeah, well… Phil Lesh changed mine. Thank you Phil. I’ll miss you, darn it.
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Mickey Hart
Mickey Hart@mickeyhart·
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George from 🕹prodmgmt.world
If an engineer was transitioning to product, I’d tell them to: - Study great presentations, maybe take the Analyst Academy courses on advanced presentations - Read Minto’s Pyramid Principle, read a bunch of McKinsey books on how to synth fast and influence ahead of the big reveal - Follow a bunch of great designers, watch how they work and think (so much on youtube), try to wireframe and sketch in your free time. Bonus if you study how to ask good non-leading questions in interviews - Come up with many ideas and prototype them (you have the skills), to realise it’s not easy to spec & come up with good ideas that work immediately and also help drive outcomes - Take a statistics course on youtube, read How To Measure Anything, run some simple Monte Carlo simulations in python to get a feel for quick opportunity sizing exercises - Study the decision makers at your org. Know them, search them up Slack, look at what they talk about, ask people who work with them closely how they think The first 2 items to me are still foundational to feeling less overwhelm, because getting people bought in, influencing, telling stories, engaging is #1 wherever you go, and the rest can come later and improve over time
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Jason Fried
Jason Fried@jasonfried·
The Obvious, the Easy, and the Possible Much of the tension in product development and interface design comes from trying to balance the obvious, the easy, and the possible. Figuring out which things go in which bucket is critical to fully understanding how to make something useful. Shouldn’t everything be obvious? Unless you’re making a product that just does one thing – like a paperclip, for example – everything won’t be obvious. You have to make tough calls about what needs to be obvious, what should be easy, and what should be possible. The more things something (a product, a feature, a screen, etc) does, the more calls you have to make. This isn’t the same as prioritizing things. High, medium, low priority doesn’t tell you enough about the problem. “What needs to be obvious?” is a better question to ask than “What’s high priority?” Further, priority doesn’t tell you anything about cost. And the first thing to internalize is that everything has a cost. Making something obvious has a cost. You can’t make everything obvious because you have limited resources. I’m not talking money—although that may be part of it too. I’m primarily talking screen real estate, attention span, comprehension, etc. Making something obvious is expensive because it often means you have to make a whole bunch of other things less obvious. Obvious dominates and only one thing can truly dominate at a time. It may be worth it to make that one thing completely obvious, but it’s still expensive. Obvious is all about always. The thing(s) people do all the time, the always stuff, should be obvious. The core, the epicenter, the essence of the product should be obvious. Beyond obvious, you’ll find easy. The things that should be easy are the things that people do frequently, but not always. It all depends on your product, and your customer, but when you build a product you should know the difference between the things people do all the time and the things they do often. This can be hard, and will often lead to the most internal debates, but it’s important to think deeply about the difference between always and often so you get this right. And finally are the things that are possible. These are things people do sometimes. Rarely, even. So they don’t need to be front and center, but they need to be possible. Possible is usually the trickiest category because the realistic list of things that should be possible will often be significantly longer than the list of things that should be obvious or easy. That means that some things on the possible list might be better off off the list completely. Instead of making them possible, maybe not making them at all is the right call. Coming to know the difference between obvious, easy, and possible takes a lot of practice, deep thinking, critical analysis, and, often, debate. It’s a constant learning process. It helps you figure out what really matters. But once you’re able to see the buckets clearly, and you begin to think about things in terms of obvious, easy, and possible instead of high, medium, and low priority, you’re on your way to building better products.
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Brian Halligan
Brian Halligan@bhalligan·
Home grown talent is underrated:  I’ve noticed that the vc playbook when a new round is done is to recommend “upleveling” some of the home grown talent.  In some cases this might be right, but I think folks over index on it.  If you look at the executive teams of some of the best companies (i.e. Apple, Nvidia, Amazon, etc) they are full of people who have been there a long time.  HubSpot’s current management team has a lot of “home grown” talent.
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