DadBotInfinite

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DadBotInfinite

DadBotInfinite

@dadbotinfinite

UEFN/Verse Developer, Fortnite Creator, Dad

United States Katılım Ağustos 2015
2K Takip Edilen600 Takipçiler
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
New Year, new project. Stay out of the digital realm if you want to stay safe...and have a Happy New Year! (Sound On)
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@ImmatureGamer Imagine if we could make games using Unreal Engine and put them inside fortnite, instead of having our hands tied with UEFN.
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Immature
Immature@ImmatureGamer·
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Immature
Immature@ImmatureGamer·
🚨 Unity Games Are Coming To Fortnite This is one of the biggest shifts we have ever seen in UGC. Unity revealed a new networking protocol that will let full Unity games run inside Fortnite starting in 2026.
Immature tweet mediaImmature tweet media
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@WarforgeXP That's probably why people shower me with money for doing it professionally, nobody likes losing their mind haha
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Mark Price
Mark Price@WarforgeXP·
@dadbotinfinite At this point it’s a must. If I have to locate private keys or restart a downed server one more time I’m going to lose my mind
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Mark Price
Mark Price@WarforgeXP·
The BIGGEST struggle I have in AI right now is dev ops. I’m producing so much that managing servers, security, keys, dbs is becoming impossible. It’s a huge need to be fulfilled by someone.
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@WarforgeXP When you get into it, you'll realize its easier than normal dev, just endless configuration...tedious lol. But after your stint in UEFN, it might not feel as tedious haha
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Mark Price
Mark Price@WarforgeXP·
@dadbotinfinite Amazing! If I can conquer dev ops I might be able to rule the world 😆
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
Terraform can provision(setup) machines, databases, etc. It is declarative, so you have basically like config files that describe your infrastructure. When you run terraform apply, it applies your configs and creates all your VMs, DBs, etc etc. AI is decent at making those config files, so it could be a good option to help you manage everything. It's what the pros(devops engineers) use
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@WarforgeXP Turn off auto save, sometimes it still takes a bit but generally much more pleasant
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Mark Price
Mark Price@WarforgeXP·
Me: Now let's just press CTRL+S to save my UEFN project UEFN: Sure, let me throw up a progress bar. Should be done saving your one edit in 64 seconds......
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Zmakattack
Zmakattack@UEFNZmakattack·
custom items have been so fun to use here is my first real attempt at using them I made a jetpack that actually goes on your back 🔥 it also has fuel that can run out #UEFN #Verse #FortniteCreative
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@duos_with_dad This also give access to the chair device's custom animation property :-)
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DWDFN (Dustin)
DWDFN (Dustin)@duos_with_dad·
🚨 FUN FACT! 🚨 When using the Prop Manipulator, you can open the property matrix and control the props affected without the need for overlap!
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@WarforgeXP For me, it was the same, except I had to wait like(what felt like) 30min before uefn was ready to show me the sign.
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Mark Price
Mark Price@WarforgeXP·
Me opening UEFN after spending the last two weeks in Roblox Studio
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@dannya__fn @TimSweeneyEpic Support, or if you're lucky enough to have a success manager assigned to you by epic then message them. Good luck, its an uphill battle that almost never ends well even if they decide to answer you. Sucks man, I'm sorry.
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Dαnny α Verse developer
Dαnny α Verse developer@dannya__fn·
Can someone tell me who should I get in touch with if my account has been banned from Epic Games services permanently? Of course we have lost access to monetization, publishing and even log in. @TimSweeneyEpic
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@WarforgeXP Just perform an operation on a disposed prop, I think that still "break"s every time lol
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Mark Price
Mark Price@WarforgeXP·
I love how Scene Graph uses "generators" but then Verse has no "break" statements to exit generators....
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Vessel
Vessel@FNCVessel·
@BenPenTV @FNCreate It's sad to see people find out the hard way that epics picks is a paid position. I do hope some of these creators reveal how they communicate with epic to get in the row
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BenPen
BenPen@BenPenTV·
I am so confused. @FNCreate Magic Heroes (formerly Magic Tycoon) is an ARPG island having unique quests, a magic system and using a lot of scene graph. No disrespect to the 8 islands chosen over the last 2 weeks but to me it looks like none of the islands met the categories you said you were prioritizing except for He-Man Heroes being a unique ARPG experience but I couldn't make it out of spawn because none of the interactions worked for me... Idk if I got passed up because the barrier device is still broken - forums.unrealengine.com/t/barrier-devi… or now NPC's are not despawning properly - forums.unrealengine.com/t/custom-npcs-… If it is because of these bugs from the engine can you at least tell me. I made this game with the soul purpose of being in epics picks and I am super confused why I am being passed up over islands that have already been successful on their own and islands that do not meet any of the categories you guys say you are looking for.
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Magic Games@MagicGamesFN

✨ Magic Tycoon [ARPG] 🔮 Unlock spells, defeat enemies, & fight new bosses! 🗺️ Code: 8453-6510-5897

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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@AfoveaFN Roblox studio is really surprising me with how capable it is, on top of the stability.
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AfoveaFN
AfoveaFN@AfoveaFN·
Does Roblox Studio have the endless waiting around that UEFN has?
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DadBotInfinite
DadBotInfinite@dadbotinfinite·
@ElzuroFN I mean its good to be positive, and you could be right, but my experience over the last 2 years is that there is no risk averse way to publish except working with someone good at marketing or bribing the right person at epic.
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Elzuro
Elzuro@ElzuroFN·
@dadbotinfinite If I were trying to be risk-averse, I would choose a project that is sure to get Discovery. Another reason to target high-effort and complex projects is that the high sophistication score makes testing in discovery almost guaranteed.
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Elzuro
Elzuro@ElzuroFN·
The least risky way to make games in UEFN is to build the best thing possible, even if it takes a year.
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