Dallas Cowan
4.2K posts

Dallas Cowan
@dallascowan
Building the future with brain performance programs.
Cave Creek, AZ Katılım Şubat 2010
413 Takip Edilen345 Takipçiler

I love the interactions. All built with Claude Code.
I think storytelling is going to be the next difference maker.
calmwaveswebsite.netlify.app
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Just so y'all know, every time you push code, you appear live on @GitHub's real-time events board at their HQ
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Dallas Cowan retweetledi
Dallas Cowan retweetledi
Dallas Cowan retweetledi

With the CalmBox, I’ve found a great solution to focus, write clearly, and creatively problem-solve.
🚫No apps, no subscription. Just turn a dial, and I’m instantly less stressed and more productive. It’s that simple.
Find out more here: calmwavesbrainhealth.myshopify.com/products/calmb…
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Dallas Cowan retweetledi

Here Tom Brady explains why 99% of QB discussions on the internet are garbage and why he's the goat.
In 5 minutes he clearly distinguishes the main difference between great QBs and average QBs without ever mentioning the one thing that most TV and Twitter NFL analysts focus on - because that "thing" doesn't really matter if the QB is actually great at his job. See if you can spot it? This is a must watch if you love QB play. #GoFins
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Students at NYU asked the creators of South Park the million-dollar question:
“What makes a good story?”
They gave one of the best explanations of story I’ve heard:
“If we can take the beats of your outline, and the words ‘and then’ belong between those beats… you got something pretty boring.
What should happen between every beat you’ve written down is the words ‘therefore’ or ‘but.’”
They go on to say, “That gives you the causation between each beat, and that makes a story.”
Point 1:
There’s an idea in storytelling called ‘Promise, Progress, Payoff.’
Essentially, a story is a never ending cycle of promises that are paid off over the span of the story.
It’s a cycle of expectation and resolution. Cause and effect. Conflict and progress.
Point 2:
A story isn’t a bunch of random events thrown together.
A story is a series of but / because / therefore moments.
A famous example:
• Harry discovers he's a wizard. Because of this, he goes to learn magic at Hogwarts.
• But then he learns Voldemort wants to kill him and rule the world.
• Therefore, he must find a way to defeat him.
Point 3:
The ‘But / Therefore’ concept works in layers.
You can apply it at the line level, paragraph level, or whatever your largest unit of story is – be it chapter, Act, or whatever.
I’m reminded of a Hemingway quote:
“Prose is architecture, not interior decoration.”
Great writing is intentional. It doesn’t wander. It builds upon itself.
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Dallas Cowan retweetledi

@SterlingCooley I say the same thing about Direct Neurofeedback.
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@FrancisPSantora Brain health and performance company. calmwaves.com
Let me know if you want to talk.
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