Dark Matter Studios

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Dark Matter Studios

Dark Matter Studios

@darkmatstudios

A small indie studio from the Netherlands with two guys who have nothing better to do #GeronimoVR Join our Discord! https://t.co/4Fyy5JrHen

Netherlands Katılım Eylül 2022
28 Takip Edilen2.9K Takipçiler
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ControlledPairs
ControlledPairs@ControlledPairs·
Speaking of throw levers and LPVOs. @darkmatstudios 's Geronimo aims to be a high fidelity tactical FPS developed in UE5 and launching... When it's done. A full update on it's development in the next post.
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ControlledPairs
ControlledPairs@ControlledPairs·
I haven't talked about @darkmatstudios Geronimo recently so here's a quick update. BLUF: Game is still cooking but looking HAWT. - High fidelity PCVR MILSIM CQB game - 2 principal developers - High degree of weapon fidelity - High equipment fidelity - Day/Night stuff - Customization frfr no 🧢 - Legit breaching mechanics (you have to tie in to charges and can actually see nonel flash, mechanical, ballistic options etc) Latest big news? The devs quietly migrated their build to UE5/OpenXR to improve the longevity of the title and allow Pebbles and Stilton to improve and iterate on Geronimo indefinitely. Biggest unknown? Gameplay loop. Milsim shooters are sweet but players WILL lose interest in a sandbox CQB sim (even a great one in VR) if there is no consequence, progression, or incentive to play. I've watched this one closely from the (very) beginning. I'm still confident it'll deliver. Will knock out a detailed update video *soon.* Some of their clips are below (Test builds, pre-alpha, early WIP)
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ANB_Seth
ANB_Seth@ANB_Seth·
I finally got the new EnemyAI nearly ready and fully voiced by voice actors! I started recording footage for a new devlog, and this here might not make the final cut, but I felt like I wanted to show it off anyway. Enjoy! Steam Wishlist: store.steampowered.com/app/2421750 #VR #indiedev
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Dark Matter Studios
Dark Matter Studios@darkmatstudios·
@TupolovK Yes we plan on having mod support! Its still unclear if we are able to make it on release or right after
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Ghosts of Tabor
Ghosts of Tabor@ghostsoftabor·
Thank you @VRAwards for hosting such an amazing event..& the biggest thank you to the #GhostsofTabor #VR community ❤️ We can't wait to show you what we have in store. We've only just begun.💪
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Beardo Benjo
Beardo Benjo@BeardoBenjoYT·
I truly, honestly did not expect to win Being nominated for @VRAwards content creator of the year alongside some genuine titans in the VR content creation space was enough for me, but I'm floored to have won. Genuinely speechless Here's my acceptance speech Love you all ♥️
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Dark Matter Studios
Dark Matter Studios@darkmatstudios·
@Finninator96 We definitly plan on releasing to PSVR2 once we have PCVR and quest done. It also depends on how strict the admission process for Sony is
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Darth Vader
Darth Vader@Finninator96·
@darkmatstudios Hello! I recently have seen a few clips from your game on YouTube, and saw that it was only releasing on PCVR and Quest. I hope there are plans for PSVR2, because I think this game would HEAVILY benefit the haptics and triggers! Keep up the good work!!
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Dark Matter Studios
Dark Matter Studios@darkmatstudios·
@ConstAgility I am so sorry to hear that, we are aware of some very passionate but not so nice people in the community. This has been an issue since day one. We are working on making sure this doesn't happen again
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Construct Agility
Construct Agility@ConstAgility·
@darkmatstudios Was very excited about Geronimo. Joined your discord and was instantly abused for asking a question. I’ve got a startup and I wouldn’t want this toxic behaviour within a country mile of my product. This was the fastest I’ve ever seen toxicity to a new user.
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Dark Matter Studios
Dark Matter Studios@darkmatstudios·
@brandon_k02 No, its a cool feature and idea. But the game is challenging enough as is, we don't want to make it more difficult right now
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Brandon Kelly
Brandon Kelly@brandon_k02·
@darkmatstudios Would there be gun jams/wear and tear implimented in the game? Would be cool to see you whacking the forward assist in the middle of a battle
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