๐”‡๐”ข๐”ฑ๐”ฅ๐”ฐ๐”ข๐”ซ๐”ก ๐ŸŒ™ ๐”’๐” ๐” ๐”ฒ๐”ฉ๐”ฑ ๐”Š๐”ž๐”ช๐”ข๐”ฐ

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๐”‡๐”ข๐”ฑ๐”ฅ๐”ฐ๐”ข๐”ซ๐”ก ๐ŸŒ™ ๐”’๐” ๐” ๐”ฒ๐”ฉ๐”ฑ ๐”Š๐”ž๐”ช๐”ข๐”ฐ banner
๐”‡๐”ข๐”ฑ๐”ฅ๐”ฐ๐”ข๐”ซ๐”ก ๐ŸŒ™ ๐”’๐” ๐” ๐”ฒ๐”ฉ๐”ฑ ๐”Š๐”ž๐”ช๐”ข๐”ฐ

๐”‡๐”ข๐”ฑ๐”ฅ๐”ฐ๐”ข๐”ซ๐”ก ๐ŸŒ™ ๐”’๐” ๐” ๐”ฒ๐”ฉ๐”ฑ ๐”Š๐”ž๐”ช๐”ข๐”ฐ

@dethsend

Custom game cases and gaming accessories. Give those old games a new coffin โšฐ๏ธ Custom repro manuals coming soon!

Shadow Moses Island Katฤฑlฤฑm Temmuz 2012
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Michael
Michael@LegacyKillaHDยท
I wanted to give some bold thoughts on Destiny 2 shutting down but I have almost nothing to say. I've tried getting into it many times over the years and never understood what the fuck was ever going on. Decent shooter I guess. Hall of Fame of terrible onboarding tho.
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๐”‡๐”ข๐”ฑ๐”ฅ๐”ฐ๐”ข๐”ซ๐”ก ๐ŸŒ™ ๐”’๐” ๐” ๐”ฒ๐”ฉ๐”ฑ ๐”Š๐”ž๐”ช๐”ข๐”ฐ retweetledi
Pilestedt
Pilestedt@Pilestedtยท
Sorry for the radio silence (and delay) on the promise I made earlier. But heres the stuff. 1) DLSS + TECH improvments 2) HD2 + 40k Collab 3) ??? (Unfortunately can't say, but keep your eyes peeled) The team has heard you loud and clear, and we are working to improve our comms and attention to player feedback. After the last round of feedback I've had many close discussions with the direction team. Key points that we are working on: - Aggregate the player sentiment and create a shared source of truth for the development team and direction. - Prioritize key issues such as progression, balance, bugs (the software kind), performance and galactic war significance. - Lastly we are figuring out ways to be more transperant with our priorities and plans. But: Acta non verba.
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Marek Tyminski
Marek Tyminski@tyminski_marekยท
Lords of the Fallen II โ€“ Important Publishing Update! Independent developer CI Games today announced that it has signed a separation agreement with Epic Games Publishing. As a result, CI Games has regained full open distribution rights for the PC version of Lords of the Fallen II, moving away from the previous PC-exclusive publishing arrangement signed in June 2024. Lords of the Fallen II remains scheduled to launch later this year on PC via Epic Games Store and other PC storefronts, as well as on PlayStation 5 and Xbox Series X|S. CI Games will self-publish the title across all platforms, while PLAION continues as the global physical distribution partner. CI Games will continue to utilise Epicโ€™s technologies, including Unreal Engine 5 and Epic Online Services (EOS), powering cross-platform play, matchmaking, friends list, and seamless shared-progression co-op. Like many in the industry, CI Games faced challenging market conditions in 2023 and 2024, and Epic Games provided significant funding and strategic support that helped ensure Lords of the Fallen II could fully realise its ambitions. This partnership enabled CI Games to meaningfully expand upon community feedback from the original Lords of the Fallen, while substantially advancing the sequel across gameplay, technical performance, world design, and online functionality. โ€œEpic was there for CI Games exactly when we needed them most. Their support and belief in the project made a real difference, and for that we are truly grateful,โ€ said Marek Tymiล„ski, CEO of CI Games. โ€œEpic has been an outstanding supporter of Lords of the Fallen II. With Unreal Engine, EOS and the rest of Epicโ€™s world-class technologies, weโ€™re going to ship a performant game in a massive world that players can explore together across PC and console,โ€ added Tymiล„ski. With the new agreement now in place, Lords of the Fallen II will launch with open PC distribution on day one, including the Epic Games Store.
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PlayStation
PlayStation@PlayStationยท
Starting May 20, PlayStation Plus prices for new customers will increase in select regions. Due to ongoing market conditions, prices will start at $10.99 USD / โ‚ฌ9.99 EUR / ยฃ7.99 GBP for 1-month subscriptions and $27.99 USD / โ‚ฌ27.99 EUR / ยฃ21.99 GBP for 3-month subscriptions. This price change does not apply to current subscribers (except in Turkey and India) unless the existing subscription changes or lapses.
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Scratch Point
Scratch Point@Scratch_Point_Zยท
"Mixtape is everything we wished Cuphead was!" - Game journalists, probably.
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002@hp00__xยท
ใกใ‚‡ใฃใจใ‹ใฃใ“ใ‚ˆใ‹ใฃใŸใจใ
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ๆ—ฅๆœฌ่ชž
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Harry Partridge
Harry Partridge@HappyHarryToonsยท
I likes drawin!
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Nellies Nest
Nellies Nest@Nellies_Nestยท
part 5 - Fin.
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๐”‡๐”ข๐”ฑ๐”ฅ๐”ฐ๐”ข๐”ซ๐”ก ๐ŸŒ™ ๐”’๐” ๐” ๐”ฒ๐”ฉ๐”ฑ ๐”Š๐”ž๐”ช๐”ข๐”ฐ
@colorgravemhin I look for the end goals, yes. But it depends on how many points you start out with, how quickly you earn more, what you need at a particular point in the game, and whether or not points are refundable. I guess it depends on the system as a whole, honestly. I get you, tho
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MHINBRON
MHINBRON@colorgravemhinยท
See the thing that snags me is the fun part for me is always theory crafting what combos are the most OP. Needing to determine the paths was not the inherent fun part. If you know how many points it takes to get where in any given direction you can more easily get a feel for what you can fiddle with I figure right?
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MHINBRON
MHINBRON@colorgravemhinยท
Alright gamers time for some real talk. Are skill trees as satisfying when they are more of a shared pattern or when each section has a slightly different layout? The pattern feels way easier to pace and balance but does that make it feel boring? Does layout matter?
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Spirit Halloween
Spirit Halloween@SpiritHalloweenยท
๐ŸšจExclusive 6ft 8in Xenomorph Animatronic is Live + Giveaway Alert๐Ÿšจ Itโ€™s #AlienDay! Weโ€™re dropping an exclusive Xenomorph animatronic & giveaway. 1 winner gets this officially licensed Xenomorph animatronic! Head to our IG to enter: @spirithalloween
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DiscussingFilm
DiscussingFilm@DiscussingFilmยท
Noah Hawley says his โ€˜FAR CRYโ€™ series wonโ€™t be adapting any of the games as he thinks audiences skip the story cutscenes in those games. โ€œWhen you play a video game, you only really move forward through the gameplay section, and then you have these cut scenes that you can skip, so when you go to adapt those games you have to be aware that makes the human drama kind of irrelevant to the storyline.โ€ (Source: Deadline)
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