alvin
422 posts

alvin retweetledi

probably the cleanest context engineering guide that i've read in a while...
github.com/humanlayer/adv…
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alvin retweetledi

@mazeincoding capcut:
- expensive
- stealing data / copyright
- slow and buggy
opencut:
- free
- opensource
- founder is a great ** poster on X!
English

to appreciate css, one must write vulkan , to use vulkan to the max, one must understand css
this 2 line of css
.container {
height: 100vh; }
to do the same in vulkan, you need to
Initialize the vulkan library,
select a physical gpu,
create a logical device and command queues,
create a window surface and a swapchain to present images to it,
setup up a render pass that describes the structure of a rendering operation,
define the entire graphics pipeline, including vertex shaders, fragment shaders, rasterization state, blending state, etc....,
create framebuffers,
allocate and manage memory for the vertex data,
create command buffers and record the exact drawing commands,
use fences and semaphores to synchronize the cpu and gpu to make things happen in the correct order
this is not even recreating the css stuff, its just setting up vulkan to even start doing that
the more you understand what's happening under the hood, the more you appreciate when and what you don't have to think about it
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broo cookeed something cooool
Johan Biju Paul@JohanBpaul
Most productivity apps block entire sites. I wanted to block only distractions within them. So I built DPWRK, a macOS app focused on your tasks and outcomes, blocking distractions based on your goals, not time. Beta launches next week 🚀 👉 dpwrk.sitify.app
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