Eduard Fossas
271 posts


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@EllyEroms @okaydevs of course! you are welcome! I struggled to get my head around some concepts, but it became easier when I understood what each part did. Same with the APIs, if you want to learn WebGPU, be sure to also check that and other similar APIs like Vulkan or Metal.
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@EllyEroms @okaydevs @EllyEroms. I am not sure if you know Cem Yuskel, but I highly recommend his videos: @cem_yuksel" target="_blank" rel="nofollow noopener">youtube.com/@cem_yuksel
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@okaydevs I need advice. I just learned Three.js and GLSL, and I am still practicing. Is it okay if I transition to WebGPU right now, or should I develop my skills with Three.js and GLSL before moving to WebGPU?
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@EllyEroms @okaydevs -Regarding Three.js or WebGPU. Do not worry about it; you can reuse a lot of knowledge between them. Just understand why WebGPU was created. And remember that WebGPU despite its name its not only for the web.
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@EllyEroms @okaydevs Hello @EllyEroms!
From my point of view:
- Shaders are powerful tools to learn. Stick to GLSL as it's the most popular, but other formats like HLSL and SPIR-V exist. Understand the differences between Vertex, Fragment (Pixel), and Compute shaders.
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@mattdesl Wow, thank you so much for your kind words, Matt! And thank you so much for appreciating the article!
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Nice gen art tutorial/guide here, learn to recreate some work of past artists through code – written by @eduardfossas. 📖
Codrops@codrops
Generative art meets #threejs 🖼️ @eduardfossas shows how to recreate Lygia Clark's geometric minimalism using grid systems and generative techniques. A must-read for creative coders: tympanus.net/codrops/2025/0…
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Generative art meets #threejs 🖼️
@eduardfossas shows how to recreate Lygia Clark's geometric minimalism using grid systems and generative techniques.
A must-read for creative coders: tympanus.net/codrops/2025/0…
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I'm incredibly grateful for the opportunity to contribute an article to @codrops. Since I first started reading it in 2011, it has been a constant source of learning and inspiration. I truly hope this article can be helpful to others.
#threejs #webgl #genart #creativecoding
Codrops@codrops
Generative art meets #threejs 🖼️ @eduardfossas shows how to recreate Lygia Clark's geometric minimalism using grid systems and generative techniques. A must-read for creative coders: tympanus.net/codrops/2025/0…
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Our Live by Default talk is LIVE!
Watch to learn why @simeonGriggs is smiling so big! 😀
#05979594581b" target="_blank" rel="nofollow noopener">sanity.io/nextjsconf#059…

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@eduardfossas @chriscoyier @FrontendMasters @grillitype I have not read the article in question but, in my opinion, :has() is the most important thing that has been added to CSS since custom properties.
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This is still mind-blowing to me! I read the article by @chriscoyier at @FrontendMasters blog and had no idea you could select previous elements with :has. Inspired by Emil Ruder's Typography book. Using #framer animate() and GT America by @grillitype.
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I'm so back 😍. Twitter is finally working again in my country. Thank you so much to all of you who supported my work during this time. A special thanks to @bruno_simon, who shared most of my recent work while I was away. God bless you, Bruno🙏🏻
I will celebrate the way I like most: sharing knowledge😊. You can find a new tutorial on my YouTube channel teaching you how to use @Google incredible @modelviewer, another taste of our loved #threejs to speed up your 3D web design.
Hope you like it.
youtu.be/3QSb5lSh9Kc
#threejsJourney #glsl #creativecoding

YouTube
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@aarondelasy @thefrontendcat @th_ebenezer Faster than CSS 3D 🙃
Some examples still available:
#svg_sandbox" target="_blank" rel="nofollow noopener">threejs.org/examples/?q=sv…
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wow I was surprised by this read: dev.to/joeattardi/let… you can create an actual cube with CSS without Three.js
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