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Emily Lambert
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Emily Lambert
@emilylambert
Building w/ @vibecodeapp ◕‿◕ Currently working on: https://t.co/oFa8TyuHoZ
San Francisco, CA Katılım Kasım 2010
681 Takip Edilen4.7K Takipçiler

@chrisbradleyonX Mori point in Pacifica. Right along the highway
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@emilylambert PCH I’m guessing.
Best view in the country.
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@emilylambert I hate NYC, every square, filthy, pot hole ridden inch of her.
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Emily Lambert retweetledi

Today we're announcing the Vibecode CLI
Your OpenClaw (or any agent) can build and deploy up to 20 apps in parallel in a single prompt.
Your agent will communicate with Vibecode to build your app(s). Frontend, Backend, Database, Deployments, APIs.
Works with OpenClaw, Claude Code, Perplexity Computer, Manus, and any agent with access to a terminal.
Just add this to your prompt:
"Please use vibecode . dev CLI to build these apps"
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Emily Lambert retweetledi

after testing like 5 different mobile vibecoding apps, i think vibecode(dev) has the best ui out there rn
you can literally work on an app everyday for 5 mins while pooping, commuting, eating, etc and have a BANGER paid app in the ios store within a week
-> built in APIs for everything, just plug and play whatever model you want
-> built in logo/asset/character generation (with openai)
-> zoom out allows for full
-> direct pipeline to ios store whenever youre done
-> somehow made an email verification thing (idek how to do this!!)
-> all running on opus 4.6
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Emily Lambert retweetledi

Building Mobile apps while on a run is crazy...
Claude Sonnet 4.6 on @v_computer is that good.
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Emily Lambert retweetledi

oh my... Claude Opus 4.6 builds production apps so fast.
Here I build a full Bible app with backend and payments in one shot
then sent to the App Store all from @v_computer
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I made an app to turn web analytics into a Severance episode.
Every page on your site is a department.
/pricing is a department.
/blog is a department.
Your visitors are innies now.
When they visit your site, they arrive through the elevator.
When they navigate to another page, they walk to the next department.
When they bounce, they walk out.
It's called MACRODATA: macrodata.datafa.st
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Emily Lambert retweetledi

OpenClaw can Control Blender...
And you can set it up in 5 minutes...
Then, @openclaw can create websites that use those 3D assets.
Full Video Guide:
------------------
00:00 intro
00:27 Creating the Blender Skill
02:08 Openclaw controling my Blender
03:39 Downloaded Blender Asset from internet and inported to edit
04:48 My Goal for the landing page with Blender asset
05:15 Making the mac mini red
05:41 Generating Image to add to the 3d model as sticker
07:07 Correcting Clawdbot's mistakes
08:51 Making Langing page
09:54 Deploy website with blender model to Vercel
------------------
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Emily Lambert retweetledi

Nothing Phone created a personal widget creator for their operating system…
And I reversed engineered it so that it runs on Android, iOS and web.
Essential@essential
Create apps shaped exactly around your specific needs and context. That's what Essential Apps are. You describe what you need. AI builds it. It appears on your phone's home screen, ready to use. One billion apps for one billion people. Beta starts today on Nothing Playground.
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Emily Lambert retweetledi

Over 400 registrations with just a few days notice! From tax professionals, e-commerce, to legal, fintech, and architecture - we are absolutely floored by the excitement folks have about OpenClaw from all different industries!
See you all in SF in a bit!!
luma.com/openclaw-guide…
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Prompt for Vibecode (which uses Claude Code) to make your own:
Create a 3D Chinese New Year storefront scene using React Three Fiber with the following specifications:
Building:
•San Francisco Victorian-style building with a jewelry store called "ABACUS ROW" (with Chinese characters "精選首飾店")
•The main facade wall should be SPLIT into sections (upper, left, right) to leave an opening for the storefront window - do NOT use a single solid wall that blocks the interior view
•Ground floor storefront with large glass window, white trim pilasters on each side
•Second floor with 4 windows containing horizontal venetian blinds (24 slats each, filling the entire window area)
•Ornate cornice at top with dentil molding and gold trim accents
•Neighboring buildings on each side (simple facades)
Store Interior (visible through glass):
•Dark interior with warm lighting (use bright enough point lights so interior is visible through the storefront glass - intensity 0.5-1.2)
•Glass display cases with jewelry pieces
•Back wall shelving with items
•The storefront glass should use a simple semi-transparent material (opacity ~0.18, NO transmission property) so the interior renders correctly through it
Window Display:
•Orange pile on the display shelf (Chinese New Year good fortune oranges)
•The oranges should sit ON TOP of the shelf surface, not below it
•Two "GOOD FORTUNE $2.18" price signs
•Two red Chinese lanterns with gentle swaying animation
Street Scene:
•Concrete sidewalk with expansion joints
•Curb and dark asphalt street
•Double yellow center lines
•NO fire hydrant or street lamp (keep it clean)
Technical Requirements to Avoid Glitchiness:
•Use logarithmicDepthBuffer: true in Canvas gl settings
•For any lines painted on surfaces (sidewalk joints, road lines), use polygonOffset with factor/units of -4 AND raise them 0.01-0.02 units above the surface
•Separate building elements by at least 0.1 units in z-depth to prevent z-fighting - don't stack decorative elements at nearly the same z position
•For the blinds: position them IN FRONT of the window glass, not behind it
•For transparent glass materials, use depthWrite={false} to prevent rendering issues
Camera:
•OrbitControls with pan, zoom, and rotate
•Min/max distance limits (5-22)
•Target centered on the storefront
Atmosphere:
•Soft blue sky dome with white clouds
•Warm directional lighting
•Fog for depth
•ACESFilmic tone mapping
This prompt incorporates all the fixes we made: the split facade for interior visibility, properly positioned blinds, raised oranges, removed street objects, z-fighting prevention, and correct glass materials.

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I wanted to do something personal for my husband this Valentine’s Day.
We’re living in different time zones, and he has always been my biggest cheerleader when I build things. So building something for him felt right.
So I built Jar of Letters
A jar full of sealed envelopes he can open whenever he needs to hear something from me
Made with Claude + Firebase + Netlify in one evening ♥
Link in comments (p.s. do check the footer)
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oh my... Claude Opus 4.6 just built Tinder for Short People
(under 4 ft 10) In 3 prompts
Full app with swipes, profiles, and a $99.99 paywall
Frontend, Backend, Payments, Paywall @RevenueCat
Built and submitted to the App Store on @v_computer
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Iterating on my 3D Conversational Lab with @GoogleAIStudio
Today, I’m taking the UX a step further by mapping emotional tone to 3D animations in real-time.
Using Gemini Live API function calling, the agent now detects the tone of the chat & the characters reacts accordingly.
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Emily Lambert retweetledi

vibecoded an app to review albums, bc nobody listens to albums anymore
and they should.
@v_computer is literally magic.
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