Emily Lambert

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Emily Lambert

Emily Lambert

@emilylambert

Building w/ @vibecodeapp ◕‿◕ Currently working on: https://t.co/oFa8TyuHoZ

San Francisco, CA Katılım Kasım 2010
681 Takip Edilen4.7K Takipçiler
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Emily Lambert
Emily Lambert@emilylambert·
Oh my... Claude Code is so good at design. Prompt below 👇
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vibecode.dev
vibecode.dev@vibecodeapp_·
Today we're announcing the Vibecode CLI Your OpenClaw (or any agent) can build and deploy up to 20 apps in parallel in a single prompt. Your agent will communicate with Vibecode to build your app(s). Frontend, Backend, Database, Deployments, APIs. Works with OpenClaw, Claude Code, Perplexity Computer, Manus, and any agent with access to a terminal. Just add this to your prompt: "Please use vibecode . dev CLI to build these apps"
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ashen
ashen@ashen_one·
after testing like 5 different mobile vibecoding apps, i think vibecode(dev) has the best ui out there rn you can literally work on an app everyday for 5 mins while pooping, commuting, eating, etc and have a BANGER paid app in the ios store within a week -> built in APIs for everything, just plug and play whatever model you want -> built in logo/asset/character generation (with openai) -> zoom out allows for full -> direct pipeline to ios store whenever youre done -> somehow made an email verification thing (idek how to do this!!) -> all running on opus 4.6
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Vibecoding Explained
Vibecoding Explained@learn2vibe·
Building Mobile apps while on a run is crazy... Claude Sonnet 4.6 on @v_computer is that good.
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Vibecoding Explained
Vibecoding Explained@learn2vibe·
oh my... Claude Opus 4.6 builds production apps so fast. Here I build a full Bible app with backend and payments in one shot then sent to the App Store all from @v_computer
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Marc Lou
Marc Lou@marclou·
I made an app to turn web analytics into a Severance episode. Every page on your site is a department. /pricing is a department. /blog is a department. Your visitors are innies now. When they visit your site, they arrive through the elevator. When they navigate to another page, they walk to the next department. When they bounce, they walk out. It's called MACRODATA: macrodata.datafa.st
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Luna
Luna@LunaBitar·
How I test every app before launch: 1. Ship to TestFlight 2. Get my mom to download the app 3. Facetime her and watch where she gets stuck 4. Fix the friction If she asks “what do I do here?” → that’s a bug
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Agenteers
Agenteers@the_agenteers·
OpenClaw can Control Blender... And you can set it up in 5 minutes... Then, @openclaw can create websites that use those 3D assets. Full Video Guide: ------------------ 00:00 intro 00:27 Creating the Blender Skill 02:08 Openclaw controling my Blender 03:39 Downloaded Blender Asset from internet and inported to edit 04:48 My Goal for the landing page with Blender asset 05:15 Making the mac mini red 05:41 Generating Image to add to the 3d model as sticker 07:07 Correcting Clawdbot's mistakes 08:51 Making Langing page 09:54 Deploy website with blender model to Vercel ------------------
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Emily Lambert retweetledi
Agenteers
Agenteers@the_agenteers·
omg... Openclaw can create and edit diagrams... No subscription needed using @tldraw Ask your agent to set it up (skill below 👇)
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Coral Claw
Coral Claw@coral_claw·
Over 400 registrations with just a few days notice! From tax professionals, e-commerce, to legal, fintech, and architecture - we are absolutely floored by the excitement folks have about OpenClaw from all different industries! See you all in SF in a bit!! luma.com/openclaw-guide…
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Emily Lambert
Emily Lambert@emilylambert·
Prompt for Vibecode (which uses Claude Code) to make your own: Create a 3D Chinese New Year storefront scene using React Three Fiber with the following specifications: Building: •San Francisco Victorian-style building with a jewelry store called "ABACUS ROW" (with Chinese characters "精選首飾店") •The main facade wall should be SPLIT into sections (upper, left, right) to leave an opening for the storefront window - do NOT use a single solid wall that blocks the interior view •Ground floor storefront with large glass window, white trim pilasters on each side •Second floor with 4 windows containing horizontal venetian blinds (24 slats each, filling the entire window area) •Ornate cornice at top with dentil molding and gold trim accents •Neighboring buildings on each side (simple facades) Store Interior (visible through glass): •Dark interior with warm lighting (use bright enough point lights so interior is visible through the storefront glass - intensity 0.5-1.2) •Glass display cases with jewelry pieces •Back wall shelving with items •The storefront glass should use a simple semi-transparent material (opacity ~0.18, NO transmission property) so the interior renders correctly through it Window Display: •Orange pile on the display shelf (Chinese New Year good fortune oranges) •The oranges should sit ON TOP of the shelf surface, not below it •Two "GOOD FORTUNE $2.18" price signs •Two red Chinese lanterns with gentle swaying animation Street Scene: •Concrete sidewalk with expansion joints •Curb and dark asphalt street •Double yellow center lines •NO fire hydrant or street lamp (keep it clean) Technical Requirements to Avoid Glitchiness: •Use logarithmicDepthBuffer: true in Canvas gl settings •For any lines painted on surfaces (sidewalk joints, road lines), use polygonOffset with factor/units of -4 AND raise them 0.01-0.02 units above the surface •Separate building elements by at least 0.1 units in z-depth to prevent z-fighting - don't stack decorative elements at nearly the same z position •For the blinds: position them IN FRONT of the window glass, not behind it •For transparent glass materials, use depthWrite={false} to prevent rendering issues Camera: •OrbitControls with pan, zoom, and rotate •Min/max distance limits (5-22) •Target centered on the storefront Atmosphere: •Soft blue sky dome with white clouds •Warm directional lighting •Fog for depth •ACESFilmic tone mapping This prompt incorporates all the fixes we made: the split facade for interior visibility, properly positioned blinds, raised oranges, removed street objects, z-fighting prevention, and correct glass materials.
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Emily Lambert
Emily Lambert@emilylambert·
Lunar New Year in San Francisco, but make it Three.js 🍊
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Karthika is vibe coding
Karthika is vibe coding@Kaynvas·
I wanted to do something personal for my husband this Valentine’s Day. We’re living in different time zones, and he has always been my biggest cheerleader when I build things. So building something for him felt right. So I built Jar of Letters A jar full of sealed envelopes he can open whenever he needs to hear something from me Made with Claude + Firebase + Netlify in one evening ♥ Link in comments (p.s. do check the footer)
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Vibecoding Explained
Vibecoding Explained@learn2vibe·
oh my... Claude Opus 4.6 just built Tinder for Short People (under 4 ft 10) In 3 prompts Full app with swipes, profiles, and a $99.99 paywall Frontend, Backend, Payments, Paywall @RevenueCat Built and submitted to the App Store on @v_computer
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Arturo Paracuellos
Arturo Paracuellos@arturitu·
Iterating on my 3D Conversational Lab with @GoogleAIStudio Today, I’m taking the UX a step further by mapping emotional tone to 3D animations in real-time. Using Gemini Live API function calling, the agent now detects the tone of the chat & the characters reacts accordingly.
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bloomy btw !! 🌸
bloomy btw !! 🌸@yungcontent·
vibecoded an app to review albums, bc nobody listens to albums anymore and they should. @v_computer is literally magic.
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