Felipe Goldsack

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Felipe Goldsack

Felipe Goldsack

@fgoldsack_

Freelance 3D Motion Designer https://t.co/WwI2rDhMEm

Chile Katılım Haziran 2009
490 Takip Edilen385 Takipçiler
Felipe Goldsack retweetledi
xrossfader
xrossfader@xrossfader·
with @TheVFXSchool closing down and sharing their content for all of us, I took the time to move them to youtube. All the vids are setup as Course Playlists. I've contacted them via all channels but heard no response but if they object, I'll remove them. @TheVFXSchoolArchive" target="_blank" rel="nofollow noopener">youtube.com/@TheVFXSchoolA
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Felipe Goldsack
Felipe Goldsack@fgoldsack_·
Viewport vs. Render. Examining the physics and material layering of my 2026 Reel's opening shot. The goal was to make the "glitter" sand react naturally to the spheres' soft-body pressure. Balancing particle count and sub-surface scattering was a fun challenge. #3D #CGI
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The Render Network
The Render Network@rendernetwork·
It’s show day. 🔥 Tonight we take over @NolchaShows at Miami Art Week -  35,000 sq ft of immersive visuals rendered entirely on @rendernetwork
The Render Network tweet media
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Sabrina Garcia
Sabrina Garcia@sab_3d·
SOUND ON - Mecha-kitty has arrived at the frontline 🐱 wanted to create a "hero reveal" style animation for BOOMR. had a lot of fun animating all the elements for this one, especially that first impact. #3d #3dart #3Danimation #blender #mecha #scifiart
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Sekani
Sekani@Sekani__Solomon·
I'm extremely excited to announce the launch of Creative Studio, a new inhouse creative team that collaborates with all of @blocks Businesses. I'll be leading this team with @jenmurse and we're celebrating the launch with our film, Reimagine, made by myself and @ZacharyCorzine
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Sea of Stars
Sea of Stars@seaofstarsgame·
To thank everyone for the support and boost visibility, we’re giving away copies of Game Informer’s March issue signed by the Sabotage team! Simply make sure you follow us, then like and retweet this post to participate! Winners also get a full kit of Sabotage merch ♥️
Sea of Stars tweet media
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INSYDIUM
INSYDIUM@insydium_ltd·
NeXus - the first wave of cross-platform GPU-powered X-Particles tools! Massive speed improvements: 3 dynamic solvers for fluids, foam and constraints and 14 modifiers now all powered by the GPU! Full explainer video, this way! 👉 buff.ly/3qvpt7j #INSYDIUMFused #NeXus
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Houdini.School
Houdini.School@HoudiniSchool·
We love Carlos Dordelly's animation he created using MOPs to drive Vellum constraints. @cdordelly is a Senior Graphic Designer specializing in 3D visuals and 2D & 3D animation for motion graphics. He currently works as the Co-founder & Director at Dyne Studio based in Chile.
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Justin Trimble
Justin Trimble@justintrimble·
My sister is 35 and in the ICU on life support. The next 24 hours are critical. The odds are 20% survival. If you believe in God, please pray for her and share this message. Thank you.
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DeeKay
DeeKay@deekaymotion·
Curious about how I make animations? Watch this.
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