Falk David 🔶

383 posts

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Falk David 🔶

Falk David 🔶

@filedescriptors

Software Developer working @Blender | Hobby artist #b3d #greasepencil

Amsterdam, The Netherlands Katılım Eylül 2018
95 Takip Edilen1.4K Takipçiler
Falk David 🔶 retweetledi
Mayde
Mayde@mayyde·
found out today that blender's grease pencil actually fucks harder than i initially thought
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Łukasz
Łukasz@ukasz_rus3k·
Apparently, there used to be some issues with Blender’s Grease Pencil when drawing long, continuous lines. This was fixed in Blender 5.1, so I decided to give it a try and draw something using a really long one. One drawing, one stroke — 53,261 pts. #greasepencil #blender3d
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Blender 🔶
Blender 🔶@Blender·
Blender Foundation is thrilled to announce that Netflix Animation Studios is joining the Blender Development Fund as Corporate Patron. This support will be dedicated towards general Blender core development, to continuously improve content creation tools for individuals and teams working in media and entertainment-related workflows. fund.blender.org #b3d #devfund
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Blender 🔶
Blender 🔶@Blender·
Did Blender help you this year? Help back! If every active user contributed $5 this month, Blender would be funded for the entire year 2026. Professional 3D software. No subscriptions. No limits. Just your support. Do your part. Donate today. blender.org/news/give-back… #b3d
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Falk David 🔶 retweetledi
Blender 🔶
Blender 🔶@Blender·
Blender Foundation and the online developer community proudly present Blender 5.0! ACES, Adaptive Subdivision, HDR, Storyboarding, Geometry Nodes, 588 bugs fixed, and so much more. 📖Changelog & Download: blender.org/download/relea… 📺 Video Recap: youtube.com/watch?v=4wEqD-… #b3d
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Falk David 🔶
Falk David 🔶@filedescriptors·
@xanzuls @FrancisJasmin2 @CourtoisDamien @Blender Note that they still don't have an influence over what gets developed by the foundation. They can hire their own developers to contribute to an area (and they do!). But that's very different from "paying for a feature".
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Falk David 🔶
Falk David 🔶@filedescriptors·
@ashlee3dee Please report it as a bug! Even just with the video and the information of how you fixed it could help devs track down the issue.
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Falk David 🔶 retweetledi
Thomas Marcos
Thomas Marcos@thomasmarcoscom·
Grease Pencil in Blender 5.0 gets a neat upgrade! ✨ Change corner types on strokes, just like in Illustrator, and SVG export now supports Bézier, NURBS & Catmull-Rom curves. An improvement that will delight many! 🎨 #b3d
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Blender Conference 🔶
Blender Conference 🔶@BlenderConf·
This year BCON25 photobooth is legendary! Special thanks from the @Blender team to Sacrebleu for sharing their Academy Award with the community to celebrate the success of Flow. #b3d #BCON25 #Flow
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Thomas Marcos
Thomas Marcos@thomasmarcoscom·
Blender 5.0 adds motion blur support for Grease Pencil: a feature many will enjoy! ✏️ #b3d
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ashlee! COMMS OPEN
ashlee! COMMS OPEN@ashlee3dee·
had to rewrite a lot because of how sloppy i implemented it at first but now it works with the theming system 🥳
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Falk David 🔶
Falk David 🔶@filedescriptors·
@rogerioperdiz @thomas__marcos For example meshes with more than a few hundred million vertices. Or point clouds. Or hair curves, etc. This is only about single ID data size. Not file size.
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Rogério Perdiz
Rogério Perdiz@rogerioperdiz·
@thomas__marcos What takes for an object to use a data-block over 2GB!? What kind of polygon count are we talking about!? I have many files passing the 2Gb... including textures... but I guess it doesn't count that way right?
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Thomas Marcos
Thomas Marcos@thomasmarcoscom·
Blender 5.0 files now support data-blocks over 2GB, essential for large meshes. 🚀 #b3d A step closer to becoming the industry standard?
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ashlee! COMMS OPEN
ashlee! COMMS OPEN@ashlee3dee·
@ManuManellopgar Oh no I meant is there a property in the bpy api attached to the socket that toggles true/false depending on if the socket is gray or not. There must be some data that exists so the UI can draw the text and panels, but I am wondering if it is exposed via the API to users.
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ashlee! COMMS OPEN
ashlee! COMMS OPEN@ashlee3dee·
does anyone know how these properties get toggled to grey? is there a property that gets updated? i am confusion
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Falk David 🔶 retweetledi
antonioya 🔶
antonioya 🔶@antonioya_blend·
In the next Blender 4.5 version, we will finally have better anti-aliasing for #greasepencil rendering. #b3d #rendering" target="_blank" rel="nofollow noopener">developer.blender.org/docs/release_n…
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Falk David 🔶
Falk David 🔶@filedescriptors·
@lucianomunoz_ To be fair, this happened to me as well and I also completely missed the warning in the render info 😅
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L u c i a n o
L u c i a n o@lucianomunoz_·
hey #b3d people I've been having this issue with grease pencil and haven't been able to figure out whats the setting im missing: viewport to the left, render to the right. as you can see in the viewport the gp is ocluded by the cube but not in the render no sir.
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Falk David 🔶 retweetledi
Gints Zilbalodis
Gints Zilbalodis@gintszilbalodis·
Flow was made entirely with Blender and rendered in real time with EEVEE. We didn't use a renderfarm. The final render was done on my PC. There was no compositing, all the colors were tweaked and adjusted using shaders.
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