Flat2VR Studios

431 posts

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Flat2VR Studios

Flat2VR Studios

@Flat2VRStudios

VR dev studio reimagining & adapting the best games to VR. @TromboneChampVR @POSTAL2VR @OutofSightVR @RoboquestVR

Katılım Mart 2024
225 Takip Edilen3.6K Takipçiler
Jasmine Uniza
Jasmine Uniza@VRwithJasmine·
WRATH: Aeon of Ruin VR (Brutal Edition) is out now on Quest, PSVR2 and SteamVR! Our first game co-developed with @TeamBeefVR, and their first ever official release. So honored that our @Flat2VRStudios team got to build this one alongside them ❤️‍🔥 And a huge thank you to @3DRealms and @KillPixelGames for trusting us with WRATH and partnering with us to bring it into VR the right way!
WRATH: Aeon of Ruin VR@Wrath_VR

Classic shooter energy. Pure VR brutality. WRATH: Aeon of Ruin VR - Brutal Edition is out now on Meta Quest, PlayStation VR2 and SteamVR. PS VR2: store.playstation.com/concept/100144… Meta Quest: meta.com/experiences/wr… Steam: store.steampowered.com/app/3430260/WR…

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MrSurviv0r
MrSurviv0r@MrSurviv0r·
I mean come on... I wasn't playing for more than 10 minutes before I pulled this off. @TeamBeefVR & @Flat2VRStudios didn't make a flat game work in VR. They turned a flat game into a VR game, period. You can not tell this was originally flat. Amazing work, and it is a BLAST! 👊🏻🍻
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Flat2VR Modding
Flat2VR Modding@Flat2VR·
🔥 Wrath: Aeon of Ruin VR – Brutal Edition 🔥 It's real. Wrath hits VR stores April 9th, 2026! Meta owners can pre-order now at a discount. Everyone else — wishlist on Steam or PlayStation so you're ready day one. This one means a lot to me personally. It started the way so many great things in our community do. A group of passionate people who just wanted to play a game they loved in VR. Team Beef originally built a basic version on their QuakeQuest DarkPlaces OpenXR build. No budget, no publisher, just late nights and shared builds and people testing stuff in Discord threads. Pure community energy. The kind of thing that made me fall in love with this scene and why Flat2VR exists. When I saw what they had, I knew there was something special. So we worked together — Flat2VR Studios and Team Beef — to take this from a community mod to something official. But we didn't just want to slap it on a storefront. We wanted to build the version that deserved to exist. The one you dream about playing a flat game thinking "imagine this in VR, but done properly." That's the Brutal Edition. We reworked the movement, cranked the combat to absurd satisfying levels, added new gameplay features like a super satisfying slide movement, overhauled the audio and effects, poured blood and gore into every corner (and I mean a LOT), and polished the whole thing until it didn't just feel good for a VR port — it felt like the definitive way to play Wrath. Period. This is what Flat2VR Studios is all about. Taking amazing games and porting them to VR properly. @flat2vrstudios and @TeamBeef poured their hearts into this, and it's been an honor building something together that started the way so many projects do in this amazing community.
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WRATH: Aeon of Ruin VR
WRATH: Aeon of Ruin VR@Wrath_VR·
This is your last peaceful evening. WRATH: Aeon of Ruin VR - Brutal Edition is out tomorrow!
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Roboquest VR
Roboquest VR@RoboquestVR·
How many levels are in Roboquest VR? Enough to lose track of time.
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Flat2VR Studios
Flat2VR Studios@Flat2VRStudios·
Giveaway reminder 👀 You can rack up a bunch of entries in about 30 seconds, and you could win some seriously premium VR gear. Enter here: gleam.io/5Ubsc/flat2vr-…
Flat2VR Studios tweet media
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Flat2VR Studios
Flat2VR Studios@Flat2VRStudios·
@Votrae Following up to let you know that it has been sorted. Thanks for reaching out 🫡
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Rounda G. Went(?)
Rounda G. Went(?)@Votrae·
@Flat2VRStudios Initially to the support channel of your discord, then directed to a different area for bugs, then into a feeder template. Not sure what it was called
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Rounda G. Went(?)
Rounda G. Went(?)@Votrae·
@Flat2VRStudios this is awkward. I submitted a bug report about RQVR the other day and don't know how to amend/cancel it. The authoring user, definitely not me, may have misunderstood directions. Swap at shoulder function working fine after clearing cache
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