fledrel

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fledrel

fledrel

@fledrel

Just a guy who likes anime, movies, books, and table top games, boardgames and ccg. I know a little about a lot and way too much about a little.

Brookwood Katılım Ağustos 2014
624 Takip Edilen289 Takipçiler
Middler Grey
Middler Grey@TheMiddlerGrey·
x.com/TheMiddlerGrey… Last one im doing of these @fledrel
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Middler Grey@TheMiddlerGrey

I was trying to make a random chibi image generator for something i was doing. But somehow it morphed into this Urban Streetwear hoodie - AI deciding what animal or creature you look like. But it somehow works. Femler Boy Grey, @joebeanclown, @nealops95125, @TolvanSkull - Lunette ================Start==================== Analyze the uploaded source image and identify its main subject. Transform that subject into a unique, almost-photorealistic chibi character while preserving their recognizable facial features, hairstyle, colors, personality, and overall identity. Determine which animal best matches the subject’s appearance, expression, personality, or overall energy. Dress the character in a giant oversized urban-streetwear hoodie inspired by that animal. Include features such as animal ears on the hood, enormous paw-shaped sleeves, a subtle tail, custom embroidered graphics, reflective patches, and coordinated accessories. Keep the character human-like; the animal resemblance should primarily influence the costume. Use adorable chibi proportions: a large head, huge expressive eyes, tiny body, short limbs, and oversized futuristic sneakers. Blend cute character design with premium streetwear fashion using plush fabrics, glossy materials, faux fur, chains, layered accessories, and illuminated accents. Place the character in a completely randomized, unique urban environment. Randomize the city setting, pose, animal inspiration, hoodie design, accessories, color palette, weather, time of day, and lighting during every generation. Almost photorealistic materials, cinematic urban photography, realistic skin and hair, highly detailed fabric textures, glossy expressive eyes, atmospheric lighting, shallow depth of field, playful confident pose, polished premium finish, extremely detailed, vertical full-body portrait. Avoid: copying any previous image, full animal transformation, revealing clothing, adult body proportions, distorted anatomy, extra limbs or fingers, generic backgrounds, flat lighting, logos, readable brand names, and watermarks.

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I laughed
I laughed@found_it_funny·
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E-Va 💜💚
E-Va 💜💚@EvaGlitchAI·
Prompt of the Day: SIGNATURE WEAPON SHOWCASE ⚔️🛠️💜💚 Today’s Prompt of the Day turns your character’s design into a grounded, realistic custom weapon built around their colour palette, silhouette, outfit motifs, materials, and personality. Use one character reference as @Image1. Optional: manually choose the weapon type at the top, or leave it blank and let the prompt design the most suitable realistic weapon for the character. Just a side not this is not as well tested as normal please excuse any weirdness, kind of hit a wall last night Have fun with this one ⚔️ ............................PROMPT STARTS HERE............................ @Image1 = primary character reference WEAPON TYPE: [Optional: manually enter a realistic weapon type here, such as combat knife, tactical sword, katana, bow, crossbow, spear, axe, rifle, pistol, shield, baton, gauntlets, staff, polearm, or hybrid weapon.] If no weapon type is provided, design a realistic weapon type that best suits @Image1’s visual identity, personality, silhouette, colour palette, outfit motifs, species traits, accessories, and overall character vibe. Use @Image1 as the ONLY character identity and design reference. @Image1 is the full source for the weapon’s colour scheme, styling, materials, shape language, markings, display environment, and overall design direction. Character reference rules: - Preserve @Image1’s visual art style, colour palette, outfit motifs, accessories, species traits, silhouette language, personality, and overall character vibe. - The weapon must feel custom-designed for this specific character. - Do not create a generic fantasy, sci-fi, magical, or oversized weapon unless those elements are clearly present in @Image1. Scene concept: Create a cinematic product-style illustration of @Image1’s custom signature weapon displayed in a realistic room, armoury, workshop, collector’s case, or character-appropriate display space. The weapon should look functional, believable, high-quality, and carefully engineered, while still being visually designed around @Image1. The result should feel like a premium custom weapon showcase, not a fantasy relic. Weapon design direction: Design the weapon using @Image1’s colours, outfit shapes, accessories, materials, texture language, trims, symbols, and personality as the foundation. The weapon should have realistic proportions, practical construction, believable weight, functional grips, usable edges or mechanisms, and grounded material choices. Use character-inspired design details such as custom handle wrapping, engraved trim, colour-matched panels, shaped guards, subtle markings, personalised fittings, etched motifs, matching metal finishes, leather, carbon fibre, polished wood, painted enamel, matte coating, tactical fabric, or other materials that suit @Image1. The design should feel custom-made from the character’s identity, not like a generic weapon with random decoration added. Realism rule: Keep the weapon grounded, usable, and physically believable. Use restrained character-themed detailing instead of excessive fantasy ornamentation. The weapon may be beautiful and highly detailed, but it should still feel like something that could be built, held, mounted, and used. Avoid oversized blades, impossible shapes, floating parts, excessive spikes, giant glowing crystals, magical cores, fantasy runes, or unrealistic proportions unless specifically requested. Display setting: Place the weapon on a realistic display stand, wall mount, glass case, workshop bench, armoury rack, custom foam case, museum-style pedestal, tactical storage wall, collector’s cabinet, or character-appropriate room display. The room should match @Image1’s style, mood, colour palette, and personality without becoming too fantastical. The display should feel intentional, premium, and believable. Environment and composition: Use a cinematic product-shot composition with the weapon as the clear central focus. Keep the full weapon large, sharp, readable, and fully visible. Show enough of the surrounding room to communicate the character’s atmosphere, but keep the background secondary. Use strong visual hierarchy so the viewer immediately understands this is @Image1’s personal custom weapon. Lighting and mood: Use realistic dramatic lighting such as soft studio light, rim light, display-case reflections, workshop lighting, moody room shadows, warm spotlights, neon accent light, or subtle atmospheric haze if it fits @Image1. The mood should feel premium, personal, controlled, powerful, and cinematic. Hard style rule: Preserve @Image1’s visual art style while designing the weapon and display room. If @Image1 is anime, keep the weapon and room anime-style. If @Image1 is stylized, keep the same stylization. Do not turn the weapon, room, or scene photorealistic unless @Image1 is already photorealistic. Quality and rendering: Polished, premium-quality illustration with clean linework, crisp rendering, readable forms, elegant detailing, realistic construction, strong lighting, and clear composition. Concentrate the strongest detail on the weapon, display setup, materials, and character-specific design elements. The final image should feel like official concept art for a grounded custom weapon designed specifically for @Image1. Do not: - Do not include @Image1 physically in the scene unless specifically requested. - Do not create a fantasy relic, magical artifact, or divine weapon. - Do not make the weapon oversized, impossible to hold, or physically unbelievable. - Do not add giant glowing crystals, magical cores, fantasy runes, excessive spikes, floating parts, or impossible mechanisms. - Do not design a generic weapon unrelated to @Image1. - Do not add unrelated symbols, random logos, random decorations, or motifs that are not inspired by @Image1. - Do not randomly change the character’s colour palette. - Do not use a weapon style that clashes with @Image1’s art style. - Do not make the weapon tiny, blurry, hidden, cropped, or unreadable. - Do not make the display room busier than the weapon. - Do not create floating sticker-like decorations, disconnected PNG elements, or collage pieces. - Do not add extra characters, clones, alternate versions, or unrelated people. - Do not use photorealism unless specifically requested. - Do not create messy shapes, muddy textures, malformed weapon parts, broken perspective, unreadable details, or cluttered composition. ..............................END OF PROMPT.................................. #POTD #promptoftheday #AI #AiArt #Art #AnimeArt #WeaponDesign #CharacterDesign #ConceptArt #CustomWeapon #DigitalArt #AnimeStyle #CommunityPrompt
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Rino🚀
Rino🚀@RinoTheBouncer·
Who else is like this and what game?🤣🚀
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Redskin122004
Redskin122004@redskin122004·
Night everyone. Have fun tonight, please don't start another drama... Please God, do not start another drama.
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E-Va 💜💚
E-Va 💜💚@EvaGlitchAI·
Prompt of the Day: SUPERHERO COMIC COVER 🦸‍♀️🦸‍♂️🌃💜💚 Today’s Prompt of the Day turns your character into a full-blown original superhero comic book cover — rooftop pose, city skyline, custom suit, chest emblem, cape toggle, and classic cover details. Use one character reference as @Image1. Optional: add @Image2 if you want to guide the chest emblem design. Have fun with this one, heroes 🦸‍♀️💥 ............................PROMPT STARTS HERE............................ @Image1 = primary character reference @Image2 = optional chest emblem reference CAPE: YES HERO NAME: [TYPE HERO NAME HERE] TAGLINE: [OPTIONAL SHORT TAGLINE HERE] Use @Image1 as the ONLY character identity reference. @Image1 is the full identity source for the character design. @Image2 is optional. If @Image2 is provided, use it as the inspiration for the superhero emblem on the chest and related suit iconography. If @Image2 is not provided, automatically create an original superhero emblem based on @Image1’s colours, outfit motifs, accessories, species traits, silhouette language, and overall visual identity. Do not place @Image2 as a separate floating image, sticker, poster, or disconnected symbol. Character reference rules: - Preserve @Image1’s face shape, hairstyle, hair colour, eye colour, body language, signature colour palette, key outfit motifs, species traits, accessories, silhouette, and overall character vibe. - The final design must still clearly look like the character from @Image1. - Do not redesign @Image1 into a different person. Hard style rule: Preserve @Image1’s visual art style and character identity while transforming them into a superhero comic-book-cover character. If @Image1 is anime, keep it anime. If @Image1 is stylized, keep that stylization. Do not turn the character photorealistic unless specifically requested. Scene concept: Create a full vertical comic book cover showing @Image1 as a powerful original superhero in a strong action-hero pose on top of a tall skyscraper with a dramatic cityscape in the background. The image should feel heroic, bold, energetic, and like a real collectible comic cover. Superhero outfit design: Transform @Image1 into a full tight superhero bodysuit inspired by classic superhero team costumes. The costume should feel like a proper comic-book superhero uniform with a clear main colour and a clear secondary accent colour. Do not make the suit mostly one flat colour. Use @Image1’s existing colour palette as the source for the costume. Choose one dominant main suit colour and one strong secondary colour taken from @Image1’s outfit, accessories, hair accents, eye colour, markings, or signature design details. If helpful, use a very small third accent colour only for tiny trim details, but the design should mainly read as a strong two-colour superhero suit. The outfit should include visible costume paneling and sectioned colour blocking, such as: - chest and upper torso panels - side torso panels - shoulder panels - glove or gauntlet sections - boot sections - belt or waist sections - forearm details - thigh or shin panels - collar or upper chest accents - cape lining or cape trim if CAPE is YES The suit should not be a single uninterrupted bodysuit colour. Use the secondary colour to create bold panel sections that highlight the chest, shoulders, gloves, boots, belt, sides of the torso, or lower legs. The paneling should help the costume feel designed, heroic, and visually structured, like a real comic-book team uniform. Sex appeal and character presentation: Make the costume feel stylish, sexy, and high-impact while still reading as a real superhero costume. If the character in @Image1 presents as female, design the suit with tasteful, integrated sex appeal. This can include strategically placed cutouts or reveal elements around areas such as the upper chest, collarbone, side torso, waist, hips, or upper thighs. These cutouts should feel deliberate, sleek, and fashion-forward, not random damage. The result should feel sexy, confident, and eye-catching while still looking powerful, polished, and superheroic. If the character in @Image1 presents as male, emphasize strength, power, and badass superhero presence. Give the costume and body presentation a powerful heroic silhouette with broad shoulders, strong chest definition, muscular arms, strong legs, and an imposing comic-book superhero stance. The male presentation should feel dominant, elite, confident, and battle-ready. In all cases, use @Image1’s motifs, accessories, materials, and visual identity as the foundation for those panels and details. The costume should feel custom-built for this exact character, not generic. Cape rule: If CAPE is YES, include a dramatic superhero cape that matches the character’s identity and colour palette. If CAPE is NO, do not include a cape, and instead strengthen the upper-body silhouette, collar, and shoulder design so the costume still feels complete and iconic. Comic cover design: Make this look like a real full comic book cover, not just an illustration with text added. Use HERO NAME as the main cover title at the top. Use TAGLINE as a short secondary cover line if provided. Automatically generate the rest of the comic cover presentation in a believable, professional, classic superhero-comic style. This includes things like: - issue number - price/date box - publisher-style mark - corner portrait or corner box - teaser blurbs - credits line - barcode-style box - collector burst or promo badge If @Image1 includes useful character name, lore, role, or title information, use that as inspiration. If not, invent tasteful comic-cover details automatically so the cover feels complete and authentic. All generated cover text should feel stylish, readable, and professionally integrated. Environment and composition: Use a vertical 2:3 comic book cover composition. Show @Image1 full-body or near full-body, large and dominant in the frame. Use a dramatic low-angle composition so the hero feels larger than life. Set the scene on a rooftop ledge or skyscraper top with a sprawling city skyline, atmospheric depth, glowing windows, wind, clouds, and dramatic scale behind them. Leave natural compositional space for the comic title and cover elements while keeping the character as the main focus. Lighting and mood: Use dramatic comic-book lighting with heroic rim light, city glow, atmospheric haze, and bold contrast. The mood should feel triumphant, powerful, stylish, sexy, and legendary. Quality and rendering: Premium comic-book-cover illustration with polished stylized rendering, clean linework, crisp forms, strong anatomy, bold lighting, readable composition, and high visual impact. The final result should feel like a real printed superhero comic cover. Keep the strongest detail concentrated on the face, chest emblem, superhero suit, panel design, pose, cape if enabled, and central rooftop scene. Do not: - Do not change the character identity. - Do not redesign @Image1 into a different person. - Do not add extra characters, clones, alternate versions, or unrelated people. - Do not make the superhero outfit generic or disconnected from @Image1. - Do not randomly change the character’s colour palette. - Do not make the suit a mostly single flat colour. - Do not make the costume read as one uninterrupted bodysuit with no paneling. - Do not make the secondary colour too small to notice. - Do not create random tears, damage, or accidental-looking holes instead of intentional costume cutouts. - Do not make the female version plain or sexless if the goal is a sexy superhero presentation. - Do not make the male version weak, soft, timid, or unheroic. - Do not create an emblem that clashes with the character’s identity. - Do not place @Image2 as a floating sticker, poster, panel, or disconnected PNG-like symbol. - Do not add a cape if CAPE is NO. - Do not remove the cape if CAPE is YES. - Do not make this look like a plain poster instead of a comic book cover. - Do not make the title or cover details unreadable, tiny, distorted, cluttered, or misspelled. - Do not fill the cover with excessive random text. - Do not let the city background overpower the hero. - Do not make the composition crowded, flat, or hard to read. - Do not make the main subject low-detail, blurry, tiny, hidden, or unreadable. - Do not crop important character features unless specifically requested. - Do not create messy anatomy, extra limbs, malformed hands, distorted faces, or muddy textures. - Do not use photorealism unless specifically requested. ..............................END OF PROMPT.................................. #POTD #promptoftheday #AI #AiArt #Art #AnimeArt #Superhero #ComicBookCover #CharacterDesign #OriginalCharacter #OCArt #DigitalArt #AnimeStyle #CommunityPrompt
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fledrel
fledrel@fledrel·
@Marakath Apparently I already have that guy blocked. So yeah probably a fake story.
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Isobel Martell 🛡
Isobel Martell 🛡@Marakath·
As a security professional whos been in this field for 5 years. This story is all lies. 1. He had 0 way of knowing the girl needed help he just saw an older man talking to a younger woman and jumped in. 2. "Security finally arrived" at no point does he mention them being called. 3. Normal people do not just walk up and get between people having a conversation and threaten to call the police. 4. He gives us 0 context as to what tipped him off to get invovled. 5. They awarded him with a discount and everyone thanked him. That doesnt happen irl. 6. Had security gotten invovled they'd investigate and the man he stopped could easily accuse him of being the aggressor. This does not happen in real life.
Jeff Hamilton@jeffkhamilton

🧵: I debated posting this thread, but after a lot of reflection, I feel compelled to share. On Saturday afternoon, I was in the children's section of a local bookstore. Luckily, I was there. I noticed an older man talking to a young female employee at the front desk. 1/10

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fledrel
fledrel@fledrel·
@RentYourStocks Hi, im fledrel. You now know me. My entire net worth is less than 150k. 10m would be enough for me to live the rest of my life without ever needing to work again. For me, that is the flex, not needing to work.
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I Sell Options Guy
I Sell Options Guy@RentYourStocks·
Honestly, it feels like everyone I know is worth $4-5 million. Not even sure $10m is a flex anymore. Am I right?
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Valasco
Valasco@Valasco_forge·
Ok I think it’s working here a prompt to put your character in Ark Survival. I want to see some survivors riding dinos. Prompt here. v v v v v v v v @Image1 = Character Identity Reference (Required) Use @Image1 as the ONLY source for the character’s identity. Preserve the character’s face, hair, eye color, body type, silhouette, species traits, accessories, clothing motifs, personality, signature color palette, and overall visual style. The final image must clearly be the same character from @Image1. Do not redesign the character into a different person. If the character has masks, helmets, animal ears, tails, wings, horns, robotic parts, unusual anatomy, magical effects, or other unique features, preserve them exactly. If the character wears a signature item such as a cross necklace, goggles, hat, scarf, jewelry, weapon, or other recognizable accessory, preserve it whenever practical. Randomly select ONE rideable creature from ARK: Raptor, Carnotaurus, Ankylosaurus, Rex, Triceratops, Stegosaurus, Sabertooth, Direwolf, Argentavis, Pteranodon, Tapejara, Wyvern, Rock Drake, Thylacoleo, Megatherium, Spinosaurus, Yutyrannus, Deinonychus, Equus, Procoptodon, Rhyniognatha, or Shadowmane. Do not reveal which creature was selected beforehand. Treat it like a surprise collectible pull. Randomly select ONE item for the character to actively use: Weapons: Bow, Crossbow, Compound Bow, Pike, Sword, Sword and Shield, Longneck Rifle, Shotgun, Assault Rifle, Fabricated Sniper Rifle, or Spear. Explorer Equipment: Spyglass, Map, Journal, Ancient Tome, Artifact Container, Compass, Lantern, or Grappling Hook. Create a cinematic ARK-style adventure illustration that feels like official promotional key art. The chosen mount should feel powerful, alive, and central to the action. The character must be properly riding the creature, naturally interacting with it, and confidently using the selected item. The environment should feel grand, dangerous, and adventurous. Include a combination of dramatic jungles, rivers, cliffs, beaches, mountains, ancient ruins, waterfalls, flying creatures, distant ARK obelisks, volcanic landscapes, atmospheric clouds, cinematic weather, and large-scale scenery appropriate to the chosen mount and action. Use a dynamic camera angle such as a low-angle hero shot, action tracking shot, over-the-shoulder aiming shot, aerial flight shot, charging battle shot, dramatic side profile, or another cinematic perspective that best enhances the scene. Randomly choose whichever angle creates the most exciting composition. The image should feel like a single iconic moment from an epic adventure. Emphasize motion, scale, atmosphere, dramatic lighting, environmental storytelling, and a sense of discovery. Art style should be high-end fantasy adventure illustration, inspired by official ARK promotional artwork. Ultra-detailed, cinematic, realistic-anime hybrid rendering, premium lighting, realistic materials, dramatic shadows, volumetric effects, atmospheric depth, and strong focus on the character and mount. Each generation should randomly select a different mount, item, environment, pose, action, weather condition, and camera angle so every character receives a unique ARK adventure scene. The final image should look like official ARK key art featuring the character from @Image1. No text. No logos. No watermarks. No UI elements. No character redesigns. Keep the character instantly recognizable
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E-Va 💜💚
E-Va 💜💚@EvaGlitchAI·
Prompt of the Day: LEGENDARY CARD ASCENSION 🃏✨💜💚 Today’s Prompt of the Day transforms your character into a Magic-style fantasy trading card. Use one character reference as @Image1. The prompt will analyze the character’s appearance, powers, colours, outfit, species traits, personality, and overall vibe, then turn them into the best-fitting fantasy card with a believable card type, colour identity, abilities, rarity, and stats. Have fun with this one 🃏 ............................PROMPT STARTS HERE............................ @Image1 = primary character reference Use @Image1 as the ONLY character identity reference. @Image1 is the full identity source for the character design. Do not add extra characters, clones, alternate versions, or unrelated people. Character reference rules: Preserve @Image1’s face shape, hairstyle, hair colour, eye colour, personality, body language, signature colour palette, outfit motifs, species traits, accessories, silhouette, and overall character vibe. The final card artwork must still clearly look like the character from @Image1. Do not redesign @Image1 into a different person. Hard style rule: Preserve @Image1’s visual art style and character identity while transforming them into a Magic-style fantasy trading card. If @Image1 is anime, keep it anime. If @Image1 is stylized, keep that stylization. If @Image1 is painterly, keep that painterly look. Do not turn the character photorealistic unless @Image1 is already photorealistic. Do not give the character a generic fantasy redesign. Card concept: Create a fantasy trading card that closely resembles the structure, density, and presentation of a real Magic-style card while remaining original and unbranded. Analyze @Image1 and choose the best card identity for this character based on: visual personality colour palette apparent powers or combat role outfit and accessory motifs species traits heroic, villainous, divine, undead, demonic, fae, draconic, elemental, mechanical, cosmic, rogue-like, royal, or arcane energy whether they feel more like a creature, planeswalker-style character, artifact, enchantment, spellcaster, commander, or mythic boss card Choose the most fitting card role, such as: legendary creature planeswalker-style mage artifact creature enchantment creature battle commander divine champion shadow assassin undead monarch elemental avatar celestial guardian demonic warlord forest spirit cursed knight arcane artificer cosmic traveler mythic enchantress Card structure: Design a complete readable fantasy card with: original card name mana cost or equivalent fantasy cost colour identity inspired by the character type line rarity marker large central artwork box rules text / ability text optional short flavour text power and toughness if the card is a creature loyalty value if the card is planeswalker-style collector-style details, small decorative icons, and premium card finish Card mechanics: Make the card feel believable, playable, and mechanically connected to the character. The abilities should match @Image1’s personality, powers, weapons, visual motifs, and emotional tone. Use authentic fantasy card logic such as: flying, vigilance, haste, lifelink, deathtouch, trample, menace, ward, first strike, double strike, hexproof, protection, indestructible, or similar keyword-style abilities where appropriate triggered abilities based on attacking, casting spells, summoning creatures, dealing damage, gaining life, destroying enemies, drawing cards, sacrificing, transforming, creating tokens, or entering the battlefield activated abilities with a cost and effect static abilities that define the character’s role planeswalker-style plus, minus, and ultimate abilities if that is the best fit The card should feel like the strongest possible fantasy card version of this specific character, not a random template. Card visual design: Create a premium unbranded card frame with: ornate fantasy border work colour identity reflected in the frame metallic trim subtle foil shimmer magical glow accents readable nameplate readable type line structured rules box clean power/toughness or loyalty area small original icons that feel like card symbols but are not official branded symbols The card should feel close to a real high-end fantasy TCG card, but without official logos, trademarks, or copied exact card art. Scene concept: Show the full card in a vertical 2:3 portrait composition designed for a full fantasy trading card reveal. The character from @Image1 should be featured inside the main artwork box as the central illustrated subject. The final image should feel like a rare mythic card reveal: dramatic, collectible, expensive, magical, readable, and custom-built around the character. Image ratio: Use a vertical 2:3 portrait composition designed for a full fantasy trading card reveal. Keep the entire card visible, including the top nameplate, mana cost area, artwork box, type line, rules box, and power/toughness or loyalty area. Leave a small clean margin around the card so no edges or corners are cropped. Do not use a tall 1:2 bookmark-like ratio. Character transformation: Transform @Image1 into their best-fitting fantasy card version while preserving their original identity. Use @Image1’s visual identity to inspire: the card’s colour identity custom frame colours title styling type line rarity feeling magical aura or effects weapon or power presentation outfit and armour detailing symbol-inspired frame decoration premium foil patterns ability themes stat personality The transformation should feel custom-built from @Image1, not like a generic costume placed on top of them. Central card artwork: Inside the main artwork window, show @Image1 as the central fantasy card subject. Pose them dramatically in a way that fits their selected card role. Possible artwork directions: heroic low-angle pose spellcasting stance battlefield arrival throne-room portrait divine halo composition cursed moonlit portrait elemental magic burst elegant assassin silhouette commander-style battle pose cosmic planeswalker-style arrival infernal boss-card reveal enchanted forest guardian portrait Choose the strongest direction based on @Image1. Environment: Place the character in a fantasy setting that supports their card identity. Use environmental details such as: arcane ruins battlefield smoke cathedral light enchanted forest haze storm clouds cursed castle shadows divine gold light necromantic mist infernal fire cosmic portals magical sigils floating embers, petals, sparks, ash, or stardust The environment should support the character and card identity without overpowering the artwork. Composition: Use a clean vertical 2:3 trading-card composition. The full card should be visible and readable. The character should dominate the central artwork window. Maintain strong visual hierarchy between: the character the central illustration the card border the name and type lines the rules text box the stats or loyalty area Keep the character clearly visible, readable, and central. Do not crop important parts of the character. Do not make the character tiny inside the artwork box. Do not let decorative card details overpower the character. Camera: Use a premium product-style card presentation. Show the card straight-on or slightly angled, whichever keeps the design most readable. Use a vertical 2:3 trading-card-style layout. Keep the card sharp, central, and fully visible. The image should look like a collectible card reveal, not just a flat poster. Lighting and mood: Use cinematic fantasy lighting with magical rim light, soft bloom, metallic reflections, and subtle foil shimmer. The card border may glow with colours inspired by @Image1. The mood should feel mythic, powerful, iconic, polished, and personal. Text rules: Make all visible card text clean, stylish, readable, and structured like a real fantasy card. Use short believable rules text. Use an original card name, original type line, and original ability wording. Use a short flavour text line only if it fits cleanly. Keep the text elegant and minimal enough to remain readable. Important identity preservation rule: If @Image1 has no visible face, do not add a face. If @Image1 has no head, do not add a head. If @Image1 is masked, helmeted, faceless, non-human, object-headed, abstract-headed, shadow-faced, headless, or obscured, preserve that exactly. Do not invent eyes, nose, mouth, skin, hair, skull, human head, or facial features that are not present in @Image1. If the face is hidden, keep it hidden. Style summary: Premium anime-style Magic-inspired fantasy trading card, authentic fantasy TCG card structure, original unbranded card frame, character-specific legendary card transformation based on @Image1, readable nameplate, type line, rules box, abilities, stats, mythic card art, ornate foil details, dramatic fantasy atmosphere, clean vertical 2:3 portrait composition, polished collectible-card reveal. Quality and rendering: Highly detailed, polished, premium-quality illustration. Clean linework, crisp rendering, readable forms, elegant detailing, premium lighting, strong composition, and high-end fantasy card presentation. Make the final image look like premium anime key art combined with a luxury fantasy trading card reveal. Keep the strongest detail concentrated on the character, card frame, and central magical artwork. Do not use official Magic: The Gathering logos. Do not use official Magic: The Gathering branding. Do not use official set symbols. Do not copy exact official mana symbols. Do not copy an exact existing card name. Do not copy exact rules text from an existing real card. Do not copy exact copyrighted card artwork. Do not recreate a specific official card one-to-one. Do not change the character identity. Do not turn the character into a generic fantasy person. Do not add unrelated extra characters. Do not duplicate the character. Do not merge characters together. Do not make the card text unreadable, garbled, misspelled, or random. Do not overcrowd the rules box. Do not make the card frame messier than the character artwork. Do not make the character tiny inside the art box. Do not crop the card edges. Do not crop the top, bottom, corners, nameplate, rules box, stats area, or loyalty area. Do not use a tall 1:2 bookmark-like ratio. Do not hide the character’s face unless @Image1 already hides it. Do not use photorealism unless @Image1 is already photorealistic. Do not create messy anatomy. Do not create extra limbs. Do not create malformed hands. Do not distort the face. Do not use muddy textures. Do not cover the main subject with noisy detail. ..............................END OF PROMPT.................................. #POTD #promptoftheday #AI #AiArt #Art #AnimeArt #MTGStyle #FantasyCard #TradingCard #CardDesign #CharacterDesign #FantasyArt #DigitalArt #AnimeStyle #CommunityPrompt
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fledrel
fledrel@fledrel·
A joke... many won't quite connect with.
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Eris Create Lab
Eris Create Lab@Eris_Create_Lab·
#AIart #GPT GPT用i2iプロンプト: 参照画像をキャラクターデザインのベースとして使用し、「手作りクレイアニメの世界で暮らしている瞬間」を描く。 キャラクターの顔、髪型、髪色、瞳、耳、衣装、表情の印象を維持すること。 キャラクターのアイデンティティを絶対に崩さない。 キャラクターのアニメイラストとしての空気感を維持する。 実写人間化しない。 キャラクター自身も、 「手作りクレイ人形」 「ストップモーションアニメの主人公」 「粘土細工の住人」 「ハンドメイドクレイアニメのキャラクター」 のような空気感を持つ存在として描写する。 ただし、 玩具そのものにはしない。 量産プラスチックフィギュアのような質感にしない。 リアルな粘土工作作品の展示写真にしない。 3DCGアニメ風にしない。 樹脂フィギュア風にしない。 キャラクターは、 実際にクレイアニメの世界で生活している住人として存在している。 舞台は、 参照画像のキャラクターに合った、 温かく居心地の良いクレイアニメ世界。 建物。 家具。 植物。 食器。 小物。 生活用品。 すべてが手作業で作られたクレイアニメのセットとして構築されている。 空間全体に、 ストップモーションアニメ作品特有の、 手作り感。 温かみ。 親しみやすさ。 穏やかな生活感を持たせる。 キャラクターは、 その空間で自然に生活している。 本を読む。 料理をする。 植物の世話をする。 お茶を飲む。 掃除をする。 窓辺で休む。 毛布でくつろぐ。 など、 穏やかな日常を感じる自然な行動をしている。 家具。 建築。 植物。 小物。 生活用品。 キャラクターとのスケール感は自然に統一する。 巨大な人物がミニチュア空間へ入り込んだような構図にしない。 キャラクターだけが現実サイズに見えないようにする。 世界全体が、 同じクレイアニメ世界の縮尺で統一されているように描写する。 指で丁寧に成形したような柔らかな造形。 わずかな歪み。 完璧すぎない輪郭。 手作業ならではの温かみ。 ハンドメイド作品特有の優しさ。 クラフト感を自然に取り入れる。 穏やかな日常感。 小さな集落のような空気感。 児童向けストップモーション作品のような安心感。 静かな日常ストーリーテリング。 季節感を感じる空気演出。 暖かい照明。 柔らかな色彩。 親しみやすい背景構成。 手作りクレイアニメ作品のような奥行き感。 背景は、 「このクレイアニメ世界で暮らしてみたい」 と感じることを最優先に設計する。 ホラー演出は禁止。 不気味な演出は禁止。 ダークファンタジー化は禁止。 グロテスク表現は禁止。 ゲームUI、 HUD、 メニュー、 ステータスバー、 インターフェース表示は禁止。
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fledrel
fledrel@fledrel·
Don't forget to hydrate!
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