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Florisium
204 posts

Florisium
@florisium
Your calm escape into a uniquely blooming world.
UK Katılım Mart 2020
179 Takip Edilen851 Takipçiler

@Meetem4 @guycalledfrank 9/
But it buys a lot: deep customization, day/night cycles, even some static geometry swaps!
Rolling it out to every level in upcoming updates. Come see it in action - and support the game 🙏




English

8/
Runtime cost is negligible, most on the CPU side as I have to re-fetch all probes. Additionally, nothing recombines per frame - only when the player actually changes something.
The real bill is memory, for 5 GI channels:
7.6MB baked and compressed lightmaps
14MB intermediate runtime textures (E5B9G9R9)
Static GI was 1.5MB. That's the bitter pill.
Next step is compressing that intermediate texture at runtime.




English

- new purchasable Porch location with a set of unique items and several new mechanics:
* every Porch exterior surface can be individually customized with a different texture and color;
* a special relax zone of the Porch with infinitely growing weeds;
- weeds can now grow in bunches instead of just individually;
- plants location within the pot can now be adjusted;
- plants in-pot rotation and adjustment can now be performed within the editor mode;
- plants can now be tilted on the stand's pot, allowing their growth direction to be adjusted;
- added a changelog window listing every change to the game since release;
- added an option to show the system clock status bar on top of the game screen (iOS only);
- if a new pot is selected from the list during a repot operation, the old one will be removed; this allows spawning pots within a fully occupied room;
- added an 'unhinged' editor mode, accessible via the settings menu; this mode relaxes some editor restrictions and allows placing objects in a more free manner and within a larger scale range;
- increased the limit on the number of objects in an individual location by 50%;
- added a bunch of new objects and pots, including the new hanging pot group;
- room designs can now be saved as a preset and quickly applied to other rooms; this option also allows clearing all objects in a room;
- image, camera, and location-design presets can now be named;
- fixed a rare plant explosion bug during or after pruning;
- slightly tweaked ascender and descender mutagen behaviors to affect gravicentrism more predictably.
English

@aras_p @VehiclePhysics There is an unofficial way of having f32 in Mono via mono_jit_parse_options call with -float32 option. It can slightly improve the situation, but since a lot of calls from Mathf go to Math to explicit doubles, it isn't an ultimate solution (but for me it gave 2x perf boost)
English

@VehiclePhysics The full story is way more sad and complicated though :(
Mono JIT across whole Unity seems to always do everything in double precision. So there are double<->float conversions all over the place even in your "direct float version" case, just slightly fewer.
English

#UnityTips For most math functions (Sqrt, Sin, Cos, Log, Pow…), prefer System.MathF over UnityEngine.Mathf.
Unity's Mathf casts to double, calls the double version, then converts back to float. System.MathF calls the float-native implementations directly. Less work, same result.
#UnityEngine #Programming #DotNet #CSharp

English

I even went a bit further (since a lot of internal simulations in the game) and directly incorporated some SIMD instructions into the Mathematics library (taking a lot of care for inlining) to get Burst-comparable results on regular C# code (with a few caveats). Works best with cpp2better combo. github.com/Goryh/Calco
English

@VehiclePhysics ...and here's a more thorough blog post about all of this aras-p.info/blog/2026/06/1…
English
Florisium retweetledi

If you’re looking for a relaxing, beautiful game without ads (and no speed up gems).. Try @florisium 😍 It’s been my go to game for months and I absolutely adore it. 🥰🔥
English

@CynicatPro Thank you so much! We're trying a very minimalistic UI design, not that easy, considering the amount of information to convey😅
English

@florisium Omg that UI is gorgeous! I love the detailed images and thin lines vibe
English

@PicklePopcorn85 The only way at the moment is via a purchase, there are a few places to choose from. And you'll get a unique plant as a bonus with the new place🌷
English

@florisium How do I get these spaces? I've been playing for a few months now and I'm still stuck with the parlor🥲
English

@syunakakku Thank you for keeping enjoying the game😊
Yes, at the moment, new flowers come only with new rooms. We will most likely reconsider this in future updates. For now, you can try using mutagens more extensively, they could bring a lot of unusual forms and colors.
English

@florisium こんにちは😊いつも綺麗な花をありがとうございます💐
質問なのですが、新しい花は、部屋を購入した時だけしかもらえませんか❓部屋は、もうたくさん購入していて、新しい花をたくさん購入したいのですが。花だけの購入方法とかは無いですか❓部屋は、No2まで購入しました🥰
日本語

@syunakakku Thank you so much for your support! A new room will be ready very soon!
English

@florisium おめでとうございます🎉🎊🌸*✲゚*🌸*✲゚*🌸*✲゚*🌸*✲゚*🌸
これからも、色々、楽しみにしています💚💕❤💙💛💜
今月、部屋を全部制覇しました(購入しました)🐝🌸◦°🌱 ͛.*🕊𓈒𓏸︎︎︎︎
また、新しい部屋や鉢を待ってます.°ʚ🎀ɞ°.
いつもありがとうございます💝⌒+。
日本語






