Fridayyy

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Fridayyy

Fridayyy

@fridayyy_dev

working on a few new games. follow for more.

rwc Katılım Nisan 2013
961 Takip Edilen533 Takipçiler
Fridayyy
Fridayyy@fridayyy_dev·
@iOSLife it's a pretty standard autobattler system. in terms of learning how to design a game like this, id find a game you love and read everything you can find about the systems/stats and try to recreate it yourself. OR maybe try a tutorial or RPG maker to start?
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iOSLife
iOSLife@iOSLife·
@fridayyy_dev Only played one round on the first island, but this is a lot of fun. Any chance you'd be willing to share details on how you are handling the battles? What effect do stats have? How do you determine outcomes of battles? Any tips on making a battle system like that?
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Fridayyy
Fridayyy@fridayyy_dev·
fun gameplay loop looking for a soul the gameplay and systems are fun, but village building is completely flat asset packs took us far, but it's time for an upgrade looking for a pixel artist with taste. itch below
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froggland
froggland@liquidfrogg·
@fridayyy_dev Might want to switch it up a little bit. Looks a lot like loophero
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Fridayyy
Fridayyy@fridayyy_dev·
@signulll spending 5 min to type up bullet points before a call is the correct amount of preparation 95% of the time
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signüll
signüll@signulll·
i rarely if ever truly prepare for anything anymore. at some point, your entire life either becomes the preparation or it doesn’t. & if the accumulated pattern of how i think, work, notice, respond, synthesize, improvise, & stay calm under pressure hasn’t prepared me for the thing in front of me, i doubt a few frantic days/hours beforehand are going to save me. i find it way more useful to just breathe & not think about it too much.
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Fridayyy
Fridayyy@fridayyy_dev·
@gamearttales Haha, I think most people are cool with supporting devs as long as the price feels fair compared to the competition I’m always happy to pick up games to support my fellow devs, though I don’t always have time to complete them
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Game Art Tales
Game Art Tales@gamearttales·
@fridayyy_dev Don't worry — the game will be very affordable. We're not a AAA studio, and we're not here to drain your wallet. We just want to make something awesome. 😉
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Game Art Tales
Game Art Tales@gamearttales·
I took the best part of farming games, added a skill tree, and now I've got the most satisfying and addictive game on Steam. 😅 Jokes aside, my real goal was simple: make something that just feels great to play. #TrailerTuesday #IndieGames #KeepWatering
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Matthew Berman
Matthew Berman@MatthewBerman·
@willdepue this isn't necessary. you can do it with a terminal command or use amphetamine software.
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will depue
will depue@willdepue·
Tired of holding your laptop half open to keep your agents running? Introducing AgentPlug: A USB-C dummy plug that keeps your Mac in clamshell mode by pretending to be an external display! No commands, no security worries (just pull it out to stop!), no hassle.
will depue tweet mediawill depue tweet media
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Fridayyy
Fridayyy@fridayyy_dev·
@owenbroadcast or you just throw away all the good food and they either don't eat, or eat the healthy food
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owen cyclops
owen cyclops@owenbroadcast·
each parenting “issue” is a fractal trapdoor into true philosophical problems that have no answer - it’s a shame that so many notable philosophers either didn’t have kids or, apparently, didn’t find raising them very interesting (which, admittedly, may have been the style at the time). here is just one example: A) a child is presenting picky eating. first question: is this actually “a problem”? is this a pathology, or is the child learning “how to eat”? in some situations, eating the wrong thing will kill you. so, surely the child has to go through some process wherein they learn how to assess food. is “picky eating” just us seeing this process from the outside? or, is it a serious pathology in a nascent stage? that’s two totally different ballgames. B) now, whatever answer you chose there determines how you deal with it. now, there are wrong answers based on your input. because if this is a natural stage of development, where the child is learning “how to eat”, how to select foods - interrupting it is bad. if that’s the case, you’re interrupting a vital development process. but, if that’s not the case, and you’re seeing an actual problem developing, it’s the opposite: in that situation, letting it develop is a dereliction of your duty. you’re making a huge error. so, which is it? there’s literally no way to check this. it’s entirely up to you. C) now, you can coerce the kid into eating, somehow. you can make them do it - usually with some type of bribery. so, let’s say you could get into a situation where the kid will eat the things he doesn’t want to eat, because you, the authority figure, are kind of making him do it (or getting him to do it). is that good? is that teaching them to trust authority - and you? now the kid is eating all these healthy foods, and they’re doing it because they know you’ll give them a cookie later. is that bad? are you teaching them that their mind and body might be telling them something, and that they should ignore it if an authority figure tells them to? is that a good thing? we’re almost already at: are people inherently good (can develop naturally) or bad (must be brought into submission), aren’t we? so: listen to your body (which is telling you to only eat hot dogs) , or, trust authority (instead of yourself)? again, no way to check your answers here, it’s just entirely up to you. so, here’s a kid who always eats all their healthy food, because they want to have cookies later - versus a kid who eats what their mind and body is telling them to eat, which right now happens to be only a handful of things. which kid is in a better position? is the first kid failing to learn to listen to their body? now one of the most important basic actions to their life (eating) isn’t self directed or in response to actual bodily needs, it’s all subservient to a pleasure seeking desire (cookies) that’s being used as a coaxing mechanism by an outside force (the authority figure, you). they’re eating for outside “reasons”. is the picky kid developing the ability to self direct their own eating - which seems like a pretty critical skill, or, are they on track to become one of those people who eats only chicken nuggets? there’s no way to know any of this. and it’s all a microcosm of extremely large important questions - even just here we have: the individual vs authority, the mind body dichotomy, the question of innate intelligence, and more - that likewise have no concrete or fully resolved answers anywhere. all this plays out in a situation where you have total control, basically, and are playing at the highest stakes possible. so suddenly, all this stuff you’ve read that was always purely abstract is right in front of you requiring hard immediate answers all the time. just eat the food - your body is far more intelligent than people think - but, it’s wrong right now, just listen to me and trust my authority, but later, question all authority, just, eat the food bro. it’s good. bro. just eat it.
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Fridayyy retweetledi
owen cyclops
owen cyclops@owenbroadcast·
part of the anthroposophical model of early childhood (what waldorf is based on), is that the child begins life in a kind of magic bubble, and that the time spent in this state is essential for their long term spiritual development. you can accidentally rush them out of this stage. the child goes through a process of recapitulating the stages of civilization itself: they eventually go through an egyptian stage, and become fascinated with writing, symbols, and what we think of as the hallmarks of that civilization. later, they go through an antiquity / roman stage, and become fascinated by building, laws (rules), and the things we think of humanity as generally acquiring during that time. later, the medieval, and so on. but at the start, the child is in magic world. this is occasionally referred to as “the garden”, as in the garden of eden, but i just think of it as fairy world, where the boundary between myth, story, imagination, and reality is completely fluid. taking this view puts you at odds with modern parenting in ways that you would not expect. a lot of parenting discussion online is about nutrition, discipline in general, appropriate punishments, homeschooling, giving them tablets - there’s a clear set of basic controversial topics. taking a concern about rushing the child out of this initial state and into the next one too quickly puts you at odds with other less obvious aspects of parenting style. the one i find most interesting is the conception of early childhood and learning itself that i see as flowing downstream from the modern scientific worldview. recently, i was at an aquarium. they have this large cylinder tank that you can walk around and look into. the walls are glass. in the center, there’s a (real) fish that’s huge - easily the biggest fish i’ve ever seen. a girl runs up and says, “wow, that’s a huge fish”. the mom says: “yes, it is a large fish, but just keep in mind that the glass is convex. when glass is bent this way, it makes things inside look bigger. but it is a big fish”. now, the kid asks, “so, it’s not a big fish?”, and the mom says, “well, yes, it is a big fish, but…” and reiterates the explanation about what convex glass is and what it does to your perception. in the modern scientific worldview, part of “becoming wise” is accumulating facts and that are not intuitive, and that undercut empirical perception. becoming educated means knowing these facts and having them at hand to make sure you’re perceiving things accurately - unlike someone uneducated, who wouldn’t know about glass distorting perception, and the finer mechanics of how and why that happens. this means that “passing on wisdom” and being “the wise elder” often amounts to passing on and dispensing these facts. here, the kid is looking at something - but has to be told: “don’t get the wrong idea. i, the wise elder, know something you don’t, and i’ll let you in on the secret.” there’s nothing wrong with this in and of itself, but it’s completely at odds with the world the child is presently inhabiting (in my opinion). the child is just in awe of a large fish. this is a total, magical, all encompassing spiritual experience - but the adult has to step in and take them out of it, to ensure that they’re giving primacy to a scientific perception. the adult, due to their model of what knowledge is, is constantly stepping in to jet pack the child out of their direct perception, into abstractions that have nothing to do with their inner world. once you notice this, you really see it all the time. i’m at the park, and a kid is hitting a log with a stick. it’s making a cool sound. he says, “dad, look at this”, and the dad starts explaining that sound is really vibrations, what vibrations are - bam: smash the eject button. the kid can’t just hear the sound: an adult has to step in and make sure that the experience of hearing the sound is being filtered through this paradigm’s conception of what knowledge, and life, “really” is.
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Fridayyy retweetledi
Piotrek - Wishlist Cropdeck 🌱 on Steam!
In less than 24 hours, my indie game Cropdeck will be released on Steam. Am I excited? Heck yeah! Am I terrified? HECK YEAH! It’s my first PC release - wish me luck 🤞
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Fridayyy
Fridayyy@fridayyy_dev·
@Hymoori Just picked it up. Would love a Mac build someday.
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Moori
Moori@Hymoori·
Hey everyone! My game Increbraintal just launched today on Steam! If you can check out the page, it would help a lot, whether by buying the game, adding it to your wishlist, or just sharing it 🙏 #gamedev #indiedev #gamemaker
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Fridayyy
Fridayyy@fridayyy_dev·
DMs now turned on, but feel free to drop your portfolio in the comments I’ll also check there. Signing off, but will review everyones portfolio’s Monday.
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Fridayyy
Fridayyy@fridayyy_dev·
@hazel_bron Actually, drop portfolio here too in case dms don’t work
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Trung Phan
Trung Phan@TrungTPhan·
Oh wow, a Chinese Humanoid Robot ran a half-marathon in 51 minutes. I’d like to see it win an NBA championship by erasing a 3-point deficit with a layup, steal the ball and then hit clinching jumper (while being the only person on the team to touch the ball the entire sequence).
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signüll
signüll@signulll·
wherever you go building real community takes 12 months min, & that’s the optimistic case. but once upon a time community was simply a byproduct of other constraints (proximity, scarcity, shared necessity, etc.) & capitalism/modern life optimized all those constraints away. now it has to be pursued as an end, which is a much harder ask cuz intentional community building often reads as needy in a way that incidental community building never did.
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