Gamesight

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Gamesight

Gamesight

@gamesight

Gamesight is the industry-leading growth engine for PC and Console games.

Seattle, WA Katılım Aralık 2011
1.9K Takip Edilen17.4K Takipçiler
Gamesight
Gamesight@gamesight·
Join the STRANGER THAN HEAVEN community➜ creators.gamesight.io/programs/stran…. Apply to join, get rewarded for your content, and unlock other future opportunities. STRANGER THAN HEAVEN is the brand-new, action-adventure title from @RGGStudio and @SEGA, featuring an epic saga of men battling across 5 eras and 5 cities of Japan @sth_game.
STRANGER THAN HEAVEN@STH_Game

Check out all that was revealed during Xbox Presents: A Special Look at STRANGER THAN HEAVEN. ►Watch the full broadcast: youtube.com/watch?v=I0R3m9… ►STRANGER THAN HEAVEN is coming this winter | Wishlist now on Xbox Game Pass, Xbox Series X|S, Xbox on PC, Xbox Cloud, PlayStation 5, and Steam.

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Gamesight
Gamesight@gamesight·
Calling all creators, the STRANGER THAN HEAVEN community is now open ➜ creators.gamesight.io/programs/stran…. Apply to join, get rewarded for your content, and unlock other future opportunities. STRANGER THAN HEAVEN is the brand-new, action-adventure title from @RGGStudio and @SEGA, featuring an epic saga of men battling across 5 eras and 5 cities of Japan. @sth_game.
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Waherox
Waherox@Waherox·
I keep saying it, thank you very much.@MarathonTheGame @gamesight for giving me the key to the deluxe edition
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Nigiri🎗💗 & Rune
Nigiri🎗💗 & Rune@Nigiri21Sushi·
Late Post: Huge THANKS to @CapcomUSA_ & @Gamesight's collaboration & initiative to fundraise for @RedCross [American Red Cross] for the whole month of March!❤️ And letting #CapcomCreators be part of it & meeting goals!🙏🎉 To helping & saving lives!🥂🍾
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Gamesight@gamesight·
Our analysis of the horror gaming creator landscape is live! Just a few of our findings: 🎮 Over the past year, the Resident Evil franchise generated more than 41.9 million viewer hours on Twitch — accounting for nearly 10% of all horror viewer hours on the platform. 👀 Horror viewership is largely driven by variety streamers, but "specialists" (70%+ horror content) punch far above their weight. Despite making up just 17% of horror creators, they account for 32% of total viewer hours and drive the strongest ACV lifts across every size tier — making them high-value targets for horror game marketing. 🌎Argentine creators dedicate about 40% more of their streaming time to horror than the global average, and horror accounts for 12.9% of all viewer hours on Argentine streams — compared to roughly 3% platform-wide. 🌎Japan has the highest share of creators making horror content on YouTube! 🔗 Read the full article: blog.gamesight.io/horror-gaming-… #HorrorGaming #GameMarketing #GamesIndustry #CreatorMarketing
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Upptic
Upptic@upptic·
PC/Console User Acquisition is DIFFERENT! In this episode, the Upptic and @gamesight teams break down insights from GameSight’s 2026 report. Covering conversion windows, attribution traps, Steam reviews, and what actually works in PC & console UA.
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Itzchantall
Itzchantall@Itzchantall_·
Huge thank you to @bungie and @MarathonTheGame for sending me the COOLEST Collectors Edition! The entire collection and art design is top tier! Forever grateful 🫶 I’m so excited for Marathons server slam! Who’s running?
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Aki
Aki@AkiAndFam·
Absolutely gorgeous. Now Little Aki wants one 🤣 Huge thank you to @Bungie and @gamesight for this legendary collectors edition of Marathon. Absolutely stoked to run on March 5th ❤️
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GamesIndustry
GamesIndustry@GIBiz·
Gamesight data shows that rather than running into viewer fatigue, franchise sequels like Ghost of Yotei can attract significantly larger audiences for streamers. bit.ly/45v7HpB
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Byrd
Byrd@Byrdman·
HOLY TAU CETI IV!!! This Collectors Edition for @MarathonTheGame is so clean!!! Massive thanks to the teams at @gamesight and @Bungie for sending this my way! Can’t wait for some Destroyer runs soon!
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rosie
rosie@rosoddle·
Thank you @Bungie @gamesight for the lovely marathon collectors edition box presentation is INSANE, one of my favourite collectors editions definitely game has improved a ton since the initial beta, def recommend trying it when it comes out March 5th <3 #D2Creator
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SMK GAMING
SMK GAMING@smk_gaming_·
Thanks to the team at @gamesight for the @Battlefield 6 merch 😍 Unboxing video ruined because the wife is nosey haha
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Kinokashi 🦈 キノ
Kinokashi 🦈 キノ@KinoKreations·
💛 Always a Capcom Gal 💙 powered by creativity and creatine I've always have been surrounded by different Capcom Titles growing up as a 90s kiddo; MVC, MMX5, DMC, Okami, RE and Monster Hunter. So many of the games have been a huge inspiration as an artist it was one of my biggest reasons to pursue art as a career! Though of all games, I've been an absolutely dedicated and hardcore fan of Monster Hunter since the start; endlessly playing each different iterations, drawing fan-art, fan translations and partaking in every MH forum, you name it. But let's fast forward to the now (MHNow haha! Bad pun!) It is an absolute honor to be the 2026 Capcom Content Creator of the Year! In celebration to 4 years of the Creators Program and all the wonderful content creators alongside me! It came at me like a charging Rathalos like all fiery surprises do, and never would I have thought I'd get this far, a young me sitting in front of a CRT TV would never believe it. It couldn't have been done without you all, followers, fans, friends and family who pushed me to go forward every step. To Capcom and the Creator's Program that gave me so much wonderful opportunities to celebrate my love for my favorite games! I'm so grateful to you all- Now with that, what's my next goal? To see what it takes to see my art as an official piece of Capcom merch, the dream to see something I drew on the shelves at a Capcom store in Japan is the next thing I strive for! As the back cover of Monster Hunter Freedom Unite says; "In the world of #MonsterHunter, You're never alone" Happy Hunting!
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