grizzyyo

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grizzyyo

grizzyyo

@grizzyyo_dev

Working on a minimalist sandbox game. Wishlist marblebuilds on steam: https://t.co/dWRBQx5My3

Katılım Mart 2022
54 Takip Edilen28 Takipçiler
grizzyyo
grizzyyo@grizzyyo_dev·
@pixelnasu wondering if there is a genuine cluster of ppl who play games on twitter and how ur supposed to reach it
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PIXELNASU | PINFALL OUT NOW ON STEAM!
Might just be me, but I feel like people marketing on Twitter are often marketing to other game developers and NOT the audience for your game. This is why I prefer YT Shorts/Reels since I get more visibility and can actually make things for an audience. Pic unrelated (cat)
PIXELNASU | PINFALL OUT NOW ON STEAM! tweet media
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grizzyyo
grizzyyo@grizzyyo_dev·
@pixelnasu yeah tbh im still figuring out where to best reach my intended audience lol what making a niche game (and now putting it on steam) gets u
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grizzyyo
grizzyyo@grizzyyo_dev·
Something I've always wondered... If you were marketing your game, would you make shorts or long form content?
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grizzyyo retweetledi
mal
mal@mal_shaik·
the amount of startups that would be profitable if the founder just stopped adding features and started doing sales is genuinely alarming
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Bean Juice Studios
Bean Juice Studios@BeanJuiceStudio·
Game devs, would you rather your game have A. 200 reviews with 50% positive Or B. 100 reviews with 100% positive
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grizzyyo
grizzyyo@grizzyyo_dev·
Super underrated use of AI tbh
Olex (Solo gamedev Diablo-like) 🇺🇸@OlexGameDev

Vibe learning with AI is awesome. I write the code while AI patiently answers my many questions. I wonder with so many hating on AI generating code - do they miss out on actually learning new topics from AI? As a solo game dev without a game engine, there is a lot that I don't know and have never made before despite having worked in the field. Signed Distance Fields font rendering is one of such system. After grilling AI for a bit of why my fonts didn't look as clean as professional games do, I learned about SDF fonts. It's not something I ran into before or even knew as a way to make the fonts look better. It wasn't necessary in my pre-AI career. But once I understood the technical process the implementation was easy. One key to that understanding was grilling AI on many details of the process. It's something you would usually only get by working closely with an engineer highly knowledgeable in the task. If you didn't have such an engineer near you pre-AI, the fallback was digging through blogs and papers and stitching some understanding from that. I am finding that AI coding is mostly useless, but turning AI into a patient teaching assistant has been amazing for me for the last two years of working on the game. If you already come with a ton of experience to sniff out nonsense you can guide it along and cross examine it until you get the information. Learning from AI is like having access to an experience engineer who is very drunk. Do you need to carefully watch every word? Yes. But if you have enough patience and experience you can extract a tremendous leaning value from it. Vibe coding is the fake promise that managers are preaching but the real objective value for the last year has been vibe learning.

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grizzyyo
grizzyyo@grizzyyo_dev·
Drop your hottest take on game graphics
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grizzyyo
grizzyyo@grizzyyo_dev·
@BeanJuiceStudio marblerun.at for the concept Free Rider HD for the artstyle Diep.io, Shapez, and many other io games for getting me into web gaming Minecraft for the creativity and technical gameplay
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Bean Juice Studios
Bean Juice Studios@BeanJuiceStudio·
Game dev question of the day What games influenced you the most?
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grizzyyo
grizzyyo@grizzyyo_dev·
Making games is fun
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grizzyyo
grizzyyo@grizzyyo_dev·
@joni_vrbt lfg, I use agentic AI for gamedev and it's working great
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Jonathan
Jonathan@joni_vrbt·
If you’re a vibe coder who enjoys building, let’s connect.
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grizzyyo
grizzyyo@grizzyyo_dev·
@aryanlabde $0 (Copilot students) by batching tasks since it counts per prompt towards quota
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Aryan
Aryan@aryanlabde·
Vibe coders, how much $ have you spent on tools this month?
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Olex (Solo gamedev Diablo-like) 🇺🇸
I have been developing my C++ game targeting my 4k monitor at 144hz. But it looks like there are even greater targets out there.
Olex (Solo gamedev Diablo-like) 🇺🇸 tweet media
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grizzyyo
grizzyyo@grizzyyo_dev·
@mchulet Not a startup but I love using cutting edge ai tools to help with my game dev
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Mahesh Chulet
Mahesh Chulet@mchulet·
I'm tired of seeing the same faces on my feed man I need to connect with builders in tech, AI, startups, marketing, ecom, distribution, vibecoding, bootstrapped or not like, drop your startup, let's make some friends.
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grizzyyo
grizzyyo@grizzyyo_dev·
@Jahju_64 Indie dev creativity is insane and I'm here for it
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Jahju
Jahju@Jahju_64·
i took two weeks off to make a new platformer about a floaty astronaut set in a whimsical microscopic world where balloon plants and sleeping tardigrade babies make up the platforming mechanics #indiedev #gamedev #indiegame
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grizzyyo
grizzyyo@grizzyyo_dev·
@santoshstack Using agents for game dev work. insane efficiency gains 💪
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Santosh
Santosh@santoshstack·
Hey founders! Looking to connect with people building in: • SaaS • AI • Automation • Web apps • Tech products • Marketing Drop what you're working on 👇
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grizzyyo
grizzyyo@grizzyyo_dev·
@Haezurath Yo I'm using agents to speed up gamedev, it's worked really well for me. Happy to connect
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Kacie Ahmed
Kacie Ahmed@Haezurath·
Are you building apps with AI? I want to connect! Say hi 👋
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