Tony💯

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Tony💯

Tony💯

@illPhysics

full-time yapper @Twitch • #marathoncreator • gaming, space, nba • 📧: [email protected]

Wakanda Katılım Mayıs 2013
1.5K Takip Edilen9.6K Takipçiler
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Tony💯
Tony💯@illPhysics·
A lot of folks have been asking me what PC settings I use to optimize performance for Marathon and get better, more consistent FPS. Here is the guide showcasing settings that have worked so far for me: youtu.be/yPZCYh8z17o Feel free to share, comment or ask questions below.
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Tony💯
Tony💯@illPhysics·
@keoKe_mrw98 I haven’t seen any, but in this case, I can see where this is going. We’ll see what it looks like once they’ve patched it up.
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keoKe
keoKe@keoKe_mrw98·
@illPhysics genuine question. has there been any clips of someone on the recieving end of the tech? because all i've seen are people qrting the ones posting clips of it asking for it to be patched.
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MossyMax
MossyMax@mossy_max·
Knife Melee timing: Spamming Light*3 to do the LLH combo takes the same time as HH, both are ~1.45s. BUT manually hitting Heavy after LL breaks the combo animation and takes ~1.83s. For DPS, just spam light attack! (p.s. thx, immortal bugged bots!)
MossyMax@mossy_max

Melee knife damage testing! Looks like all runners can be taken down by 3 swings (besides base Rook vs. purple). With all 3 melee upgrades, you can guarantee 2 swings max to kill on any shell. Still more data needed to confirm this! I also want to time various knife combos.

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Jamie.
Jamie.@sc0nesandc0ffee·
@illPhysics I’m so angry it’s the free kit today.
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Jamie.
Jamie.@sc0nesandc0ffee·
@illPhysics Lemme tell you how much I now hate the Overrun AR. It’s like the Rattler alll over again from ARC.
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Tony💯
Tony💯@illPhysics·
Thermal sniper clips on Dire Marsh are the new invis sniper on spectral blades during Forsaken
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Tony💯
Tony💯@illPhysics·
I can't wait to get done with these priority contracts and faction upgrades and just start running at people and probably dying lol Back at 10am ET with @DFPsheikh and @TheTrueVanguard!
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Ziegler
Ziegler@Ziegler_Dev·
The general philosophy behind our upcoming ranked mode is to test you/your crew's skill at the core loop. To us, this is about making sure that the game is about maximizing the value of your run. With this spirit a lot of the rules are built around testing you to think about what you're ante-ing up, how you're using it to get more out than what you brought in. Additionally, we also want to make sure the outcome of pvp interactions and high value events in this mode can be lucrative against your ante, and provide you with the option to get even more out of the session if you take the risk to do them. In other words: in ranked you're gonna be rewarded for taking risks, but taking risks means you also put yourself in danger of losing something. The further you advance in ranks the more you can risk (and in some ways have to risk to advance) and the more you have to lose if your ambitions don't pan out. We're excited to get your eyes, ears, and hands on this feature. Good luck out there :).
Marathon@MarathonTheGame

Put your survival skills to the test, climb the competitive ladder, and prove you’re a top Runner on Tau Ceti in Ranked mode.

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Tony💯
Tony💯@illPhysics·
okay who wants to no-life duos for the next 2 weeks
Ziegler@Ziegler_Dev

Alright everyone we're going a bit rogue here. We have a bit of an experimental feature that's in development we want to test and we'd love for you to help. As of Wednesday morning 3/18 at 10am PT, we'll be enabling a limited time duos queue on Perimeter only to test how the game plays with crews of 2 at a wider scale. Important things to note: -- It will be on Perimeter only for now. -- The test will last about 2 weeks (but we might cut it off early or elongate it depending on what's going on). -- You can only enter duos with a premade group of you and another friend. (no matchmaking solo into duos). -- You will be matched with other duos only. -- You can select "Perimeter - Duo" from the zone select screen to access it. (not the final intended ux flow right now) -- Some things will be a bit jank. Just a note: this is a bit of an experimental feature so we expect to learn some things along the way and make changes to future versions of this. This likely won't be the final implementation of how it would look and flow in the game, but for now it was easiest way for us to get it to you all to help us test. We're excited to run this experiment with you all. Pending what we learn, we're hoping to expand duos as a queue in the future and we wanted to take this first step sooner than later so we could understand how it affects our game better before investing a lot more time in fleshing out the feature. Additionally, this is unlikely to be the last experiment we run, so look forward to more as we continue to evolve Marathon. FOR SCIENCE!

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Tony💯
Tony💯@illPhysics·
Took more time than anticipated so this drops tomorrow at noon with stream afterwards! Thanks for your patience. I've had some YT videos in the pipeline for a while now that I needed to catch up on. Bloodborne Boss Rush and Destiny 2 Forbidden Tech videos to follow after I let this breath a bit!
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Tony💯@illPhysics

Likely no stream today, but tomorrow I got you 🫡

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Marathon
Marathon@MarathonTheGame·
Marathon's unique ranked system can be a lot to understand when you're new to it. We've prepared a resource to help you get used to figuring out score targets, loss penalties, and more.
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Spider-Man Movie
Spider-Man Movie@SpiderManMovie·
A Brand New Day starts now. Watch the official trailer for Spider-Man: Brand New Day - exclusively in theatres July 31.
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