Inga Petryaevskaya

592 posts

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Inga Petryaevskaya

Inga Petryaevskaya

@ingashapes

Founder & CEO, @ShapesXR, spatial design & collaboration tool for spatial apps (VR, AR, MR). Previously Tvori, VR animation app, @BoostVC alum, O1

Palo Alto, USA Katılım Şubat 2018
325 Takip Edilen1.5K Takipçiler
Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
Released additive screen blending - smth that we thought is not possible on mobile device. in @ShapesXR you can now simulate real FOVs of various AR glasses (including Meta Orion) and you can check you design the way waveguide displays actually render it in the real world.
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
@afoxdesign @semateos @ShapesXR funny enough when we were on Steam for many years with our product Tvori everyone was asking about Quest support and saying powerful PC is the biggest limitation. What about GalaxyXR? It's expensive but has eye tracking, Gemini and quite performant
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Andrew Fox
Andrew Fox@afoxdesign·
I want to design VR environments within VR
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
We were busy shipping in 2025 as if XR was the fastest growing market. But we do care about our users and clients, they are ahead of competition anyway. Here is the full list: shapesxr.com/post/shapesxr-…
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
Meta Ray-Ban Display glasses and Neural Band are ready for purchase, working incredibly well! Brown look smaller and lighter than black. And you can start building for it now (even if you don't have the one yet) with #Quest3 or #Quest3S
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
Early Access to Animation is LIVE in @ShapesXR ! The prototype you see here? Built in under 15 minutes using our intuitive new Animation Mode. Would be awesome if you help us to polish this powerful feature and join the early access build, just fill out this form shapesxr.com/shapesxr-anima…
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
@r0bwiki @_jamesoloughlin @tom_krikorian @r0bwiki at least people designing and working on XR should spend time in a headset, sadly enough there are XR designers designing for this new medium who don't spend a minute in the device and have very little experience with the context of the user they are designing for
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rob
rob@robcoomber·
@_jamesoloughlin @tom_krikorian @ingashapes mentioned in a talk about how they only hire true VR users, I know thats impossible at meta's scale but there is something to that I really like. What they have created is so amazing.
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Nima Zeighami
Nima Zeighami@NimaZeighami·
“We may fail. It's possible.” Yeah, we know. We’ve all been watching Facebook fumble a 10 year and $100B head start on all this. Belief and effort are bare minimum pre-reqs, not what gets you the win. Failure is the likely outcome for Meta. Let’s hope for the rarer outcome!
UploadVR@UploadVR

Meta's CTO says he and Mark Zuckerberg are "true believers" with "actual conviction". "The difference between us and anyone else is we believe in this stuff in our cores." "We may fail. It's possible. But we will not fail for lack of effort." Details: uploadvr.com/meta-cto-and-m…

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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
We are truly excited to showcase the incredible work done by the University of Nebraska Medical Center @UNMC_iEXCEL. With the help of @ShapesXR the team was able to speed up the design of Skullbase VR: a VR training they created to help neurosurgery and Ear, Nose, & Throat (ENT) residents better understand the anatomy of the skull. You can find the full case study right here shapesxr.com/case-studies/a…
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Hasko7
Hasko7@sonyahaskins·
Got impaled by a 1.5 inch piece of copper wire while I was mowing this weekend. Had to go to the ER to have it removed & get stitches. I'm grateful it wasn't half an inch deeper or a few inches higher. 😳 My daughter said I need body armor. 😅 #yardwork #safety #mowing
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
@albn Seems like you are living your best life! 10 years in NY entrepreneurship was worth it :)
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alban denoyel
alban denoyel@albn·
A dream come true: first time pumping on the Seine, next to a péniche.
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Inga Petryaevskaya retweetledi
Gabriele Romagnoli
Gabriele Romagnoli@GabRoXR·
These are the 3 NEW @ShapesXR features you must try: 1- The new PBR shaders you can change roughness, metalness and more to get some very fancy looks 2- The built-in material library is massive. It includes concrete, bricks, dirt, tiles, asphalt and sooooooooooooooo much more. 3- The Skyboxes make a world of difference and add stunning lighting & reflections to your scene. Have you tried them already? What is your favourite?
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John 🔸🔮🌳 🌎☀️
John 🔸🔮🌳 🌎☀️@johnhanacek·
With @ShapesXR new materials & skybox updates just released it's turning into a nice art sketchbook along with a design tool. Few weeks ago I had a vision of a rainbow bridge going between portal doors in the night sky all around me. View for yourself in ShapesXR code awr6 z8z7
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
Some magic is ready for you to try in @ShapesXR Glad our new advanced materials are out for all of you to build incredible spaces and prototypes.
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
Since launching @ShapesXR at the end of 2021, we've seen an incredible adoption from education community: 180+ universities from around the globe have reached out and requested licenses to integrate ShapesXR into their curriculum, collaboration, and research. To support this momentum, we’ve launched a dedicated Education page on our website shapesxr.com/education It features major use cases for XR in education, case studies from pioneering institutions (many more in work), guidance on leveraging XR to become the school of choice for ambitious students & partners. Check it out and let’s shape the future of learning together!
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
Heading to @Official_GDC ! If you're working on XR projects—games, experiences, apps, I’d love to connect. Even if you’re already well familiar with @ShapesXR (and if you’re in XR, you definitely are! 😉), we’ve been cooking up something next-level that’s still under wraps. I’d love to give you an exclusive demo, hear your feedback, and see how our team can help you build faster, smarter, and better spatial 3D content. Feel free to drop a note at events@shapesxr.com to arrange a meeting.
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Dilmer 👓
Dilmer 👓@Dilmerv·
I needed to clear my mind tonight, and a 30-minute run did the trick. It feels great and is still the easiest way to focus and get back to work!
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Inga Petryaevskaya
Inga Petryaevskaya@ingashapes·
“We’re discovering that @ShapesXR can bring learning to life by allowing students to build and explore 3D worlds together in VR, making complex subjects—from microbiology to interior design — tangible and fun." - share Bruce Wolcott, Faculty Lead, @BellevueCollege XR Lab and Drew Stone, Bellevue College XR Lab Coordinator.
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