Dan Jevons (he/him)
8.6K posts

Dan Jevons (he/him)
@jetjevons
He/Him. Producer @Story_Kitchen_ Co-Founder @DJ2Ent. Co-Producer @SonicMovie, #SonicMovie2, #SonicMovie3
33.990299,-118.442075 Katılım Ocak 2009
4.1K Takip Edilen1.2K Takipçiler

The Teardown Multiplayer project was a tricky one. It's finally out, and I wrote up the technical details on what we went through to get there: blog.voxagon.se/2026/03/13/tea…

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Dan Jevons (he/him) retweetledi
Dan Jevons (he/him) retweetledi

@ValesEcho @NegativeVibrat1 Enjoyed it a lot! Freaky vibes, weird characters, interesting puzzles!
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Dan Jevons (he/him) retweetledi

@THQNordic Played it! It’s sooo pretty! And weird! In the best way!
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The Eternal Life of Goldman demo is LIVE on Steam!
Jump into ~90 minutes of hand‑drawn 2D adventure – available throughout #SteamNextFest.
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Well that’s terrifying.
Linus ✦ Ekenstam@LinusEkenstam
This is unreal... A video of your kid can now expose your exact home address I bet you that most people don’t know this at all But GeoSpy AI can find your exact location from a single photo. No metadata. No EXIF data. Just pixels. This is bonkers
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@Trumpenter7 @RinoTheBouncer I guarantee you this is the remake that ‘another studio was already working on’…
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REPORT: Info about Bluepoint Games closure, their world on God of War live service and pitched projects🚀
God of War Project:
✅Bluepoint pitched a God of War live-service game during the development of Ragnarok
✅PlayStation approved it to bolster their live-service portfolio
✅Project was eventually shuttered after Bluepoint missed several deadlines and struggled with the scale and “out of character” nature of live-service development
✅Scrutiny on the project intensified significantly following Concord failure
Failed Pitches:
✅Four separate projects were pitched
✅They came after GOW cancellation
✅2 of them were single player remakes
✅Sony felt they lacked market potential
✅None greenlit at time of studio closure
Different Studio Hand-off:
✅One of the projects Bluepoint pitched is allegedly now being developed by a different studio
Studio Environment:
✅Morale soured heavily after the God of War cancellation and the series of rejected pitches
✅Studio dwindled to roughly 50–60 employees by the time of closure
✅Reports on post-closure help were mixed; one source received job offers within Sony, while the other did not
✅Sources claim that more staff reductions or studio closures within Sony are likely in the near future
Thoughts on this closure/projects?🤔
Source: Interviews @DetectiveSeeds conducted with former Bluepoint members

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Dan Jevons (he/him) retweetledi
Dan Jevons (he/him) retweetledi


@MoonPieDreams That interview in particular ultimately lead to my first job in game development: as a junior game designer at Lobotomy!
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Lobotomy Software!
Ezra Dreisbach's SlaveDriver engine!
Death Tank!
ALL WILL BE REVEALED #Sega Saturn
GameFan Magazine - May 1997


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I seriously do not understand what the problem is? We are not in a pandemic any more and we work in a creative environment making entertainment for millions of players. Call me old-school or whatever. I love working with people, not Zoom-faces.
GamesIndustry@GIBiz
MachineGames is asking more staff to move to full-time office work. "We know that we are a lot more efficient and a lot more collaborative in general when we're actually in the office together." bit.ly/4rCdfaw
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@domynyo This looks fantastic, are you part of the team making it?!
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📢 Giveaway OneTry 🎮
Like, retweet and follow @domynyo
OneTry - Steam keys 🔑
Comment with your region
20th February 2026 release
domynyo.com/onetry
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"2D insanity!" brought to you by @jetjevons
Cyberbots: Fullmetal Madness
#SEGA Saturn
GameFan Magazine - May 1997

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@MoonPieDreams I was such a huge fan/champion of that game!
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