
@KyleSygma Not sure if it's implemented in blender export, but the fbx format also supports instances.
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John Porter
486 posts

@johnmakesgames
Game Dev, Programmer, Technical Artist












PSA: I used a script made by JaimePhan on GitHub to add ALL current 18,876 MegaScan assets to my account so I can keep the forever. Took me 5 minutes from start to finish, super easy, see my purchased account below. Share to let others know! Link: tinyurl.com/MegaScanAll


I recreated the iconic PS1 vertex jittering in #UnrealEngine5! ✨ Added a video with a grid to highlight the effect and lowered the precision to better show what happens! #UnrealEngine #PS1 #GameDev #UE5


„8GB RAM should be enough for everyone”, my ass. This is 16GB not even running xcode












