Koding Nights / Solo Indie GameDev

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Koding Nights / Solo Indie GameDev

Koding Nights / Solo Indie GameDev

@kodingnights

Solo indie game developer. Current: Block Sprawl Previous: MuGen, Ragnarok Survivors: Valhalla, Puzzle Player Coming: HellMet: Seven Circles Down

Oslo, Norway Katılım Mart 2010
209 Takip Edilen363 Takipçiler
Koding Nights / Solo Indie GameDev retweetledi
Raw Fury I REGIONS OF RUIN RUNEGATE IS OUT NOW! 🍻
The Games of Norway Steam event is underway now! This is a week long celebration of games made in Norway including amazing titles such as SKALD: Against the Black Priory, Mosaic and Snufkin Melody of Moominvalley. Go and check out the event now: bit.ly/42otxsW
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Xor
Xor@XorDev·
Help me design a better logo for FragCoord
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JaePlayzGamez
JaePlayzGamez@JaeGamez·
I once watched a YouTube video or something where this guy said, something along the lines of: “If I’m going to be staring at someone’s ass for 20+ hours, I’d sure as hell prefer it were a woman’s” Can’t remember who it was but that always stayed with me… 😅
Rino🚀@RinoTheBouncer

Do you usually play as male or female?🚀

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Die in the Dungeon 🐸1.0 OUT NOW🐸
MORE THAN 3000 REVIEWS ‼️ Thank you to everyone who took the time to write a review for our little frog game on Steam, forever grateful! 🐸🙏
Die in the Dungeon 🐸1.0 OUT NOW🐸 tweet media
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Jonathan Blow
Jonathan Blow@Jonathan_Blow·
It's been 3 months since the 100x vibers started 100x vibin'! So, post your 25-years-of-work-equivalent project here, so we can signal boost and everyone can celebrate the Life's Work that you did in 3 months. Looking forward to it, Let's Go!!!
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Koding Nights / Solo Indie GameDev
After getting some feedback on demo playtests I have learned: * Don't assume players look at their whole screen * Don't assume players read * Don't overestimate players patience
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Sandy Petersen 🪔
Sandy Petersen 🪔@SandyofCthulhu·
@RPG_GM02 Really D&D didn't need anything after AD&D, though. It was fine. You could keep adding new campaign worlds and monsters and character classes without updating anything in the core rules.
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Damienology
Damienology@DamienNZ·
@kodingnights @Pirat_Nation "who cares that our entire western industry is pushing ideological slop instead of just focusing on the gameplay and story?" ok, you dont care or agree the problem exists - that's fine. Others have noticed things you haven't and DO care. That's "who cares".
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Pirat_Nation 🔴
Pirat_Nation 🔴@Pirat_Nation·
Slay the Spire 2 is facing backlash after players discovered Anita Sarkeesian listed as a consultant in the credits. Gamers are leaving negative Steam reviews, saying they regret buying the game and would not have purchased it if they knew. Some are requesting refunds while it is still in Early Access.
Pirat_Nation 🔴 tweet mediaPirat_Nation 🔴 tweet media
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Unreal Engine
Unreal Engine@UnrealEngine·
What's the game that helped you realize you wanted to make videogames?
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Fandom Pulse
Fandom Pulse@fandompulse·
Devolver Digital praises Feminist Frequency creator Anita Sarkeesian for her work on their game: "Anita's work has been an essential part of the Devolver production workflow for a long time now. Whether it's a quick sense check or a full consultancy gig, our teams have always benefited hugely from collaborating with Anita and her group. She is at the forefront of promoting diversity and inclusivity within our industry and for that reason, she's a vital part of the work that we do.— Andrew Parsons, Head of Production, Devolver Digital" Why are so many companies hiring her?
Fandom Pulse tweet mediaFandom Pulse tweet media
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Sandy Petersen 🪔
Sandy Petersen 🪔@SandyofCthulhu·
@memeslich First of all, there are only three character classes: fighter, magic-user, and cleric.
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Koding Nights / Solo Indie GameDev
Why do people care so much about how the game was made? The tools are there, why can't people use them? AI is used in music mixing, video editing, even your Photoshop filters and game enemies use some form of AI. I just don't understand what the problem is. You all sound brainwashed, criticizing what you don't understand because it's the hot new topic to hate nowadays.
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Koding Nights / Solo Indie GameDev
@sylver_dev Always have been. Now more than ever. GameDev is more and more like a SoMe popularity contest. Good thing I don't care too much about sales because I have a 'real job' - hence my name
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SylverDev
SylverDev@sylver_dev·
So apparently Steam is testing a new Beta UI that changes how Popular Upcoming work. The current Popular Upcoming is sorted chronologically. However the new one seems to show games with massive wishlist which screws us small devs with limited budgets! Are we cooked guys?
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Jake Birkett - Veteran Indie
One particularly annoying trend with key scammers now is they send multiple follow up emails.
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