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Alon Zakai
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Alon Zakai
@kripken
Created Emscripten&Binaryen, co-created WebAssembly. Google. Opinions my own, not my company's. Bluesky&Mastodon links in: https://t.co/mRoX5Kjh3I he/they
Katılım Ekim 2009
888 Takip Edilen5.5K Takipçiler

@BrendanEich @SamyRabih @FreyaHolmer @pcwalton Looks like the main demo site was taken down at some point. But there were various demos of other Unreal games in asm.js floating around, and more recently of wasm ports of UE4 games.
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By me on the V8 blog: "WasmGC: A new way to bring garbage collected programming languages efficiently to WebAssembly"
v8.dev/blog/wasm-gc-p…
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Alon Zakai retweetledi

📢 Heads up, WebAssembly fans: we have a new Wasm collection!
👉 web.dev/wasm 👈
This is your one-stop shop for everything #WebAssembly (#Wasm) and #Emscripten, curated by WebAssembly DevRel @tomayac!
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Alon Zakai retweetledi

🎉 Here it is!
▶️ Kotlin/Wasm on Kotlin Play!
Enjoy!
pl.kotl.in/yfXqH6yqX
Kudos to our web team!
And special thanks to @ilia_goncharov for the implementation!

zalim (kotlin wasm compiler webassembly VM)@bashorov
Well, Kotlin/Wasm support at play.kotl.in is coming... Stay tuned! 📻
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Interesting how missed optimization opportunities can still be found in very basic compiler code, even after many years:
github.com/WebAssembly/bi…
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Nice to see lots of work and interest in OCaml on WasmGC, and that wasm-opt and wasm-merge are helping there:
#issuecomment-1570472276" target="_blank" rel="nofollow noopener">github.com/WebAssembly/bi…
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@amasad Thanks!
(Your achievements far outshine my own, of course. Nice work!)
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@kripken Also great to hear from you Alon. Congrats on how far you’ve taken emscripten and wasm
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@amasad Fair, but I think he intentionally did *not* define the risk he's concerned with as "extinction" - in Definition 1 he says "catastrophically harmful to a large fraction of humans." And I think he made a strong case for that being possible (though not necessarily likely).
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@kripken Found it unconvincing because we have almost no examples of corporate genocide and corporation as AI is tenuous at best. Still if granted impossible to imagine “extinction” level event.
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@_shu Will get you one when I get that ability (looks like it's not immediate).
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@jntrnr Yeah, that can be annoying. I'm hoping it improves as the userbase grows.
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I'm now also on Bluesky:
bsky.app/profile/azakai…
(linked to from the usual kripken.github.io/blog/about/)
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@RReverser Yeah, exactly. And those all have big tradeoffs. So just sharing the memory seems to be the best thing for fast C++/C/Rust etc. since they just heavily assume a single memory space.
(But multi-memory is great for sandboxing code internally in specific cases.)
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Binaryen has a new wasm-merge tool that can merge WebAssembly modules together:
#wasm-merge" target="_blank" rel="nofollow noopener">github.com/WebAssembly/bi…
github.com/WebAssembly/bi…
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