Jason

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Jason

Jason

@lang

Building. Head of Design @GlueAI.

Chattanooga, TN Katılım Ağustos 2007
1.6K Takip Edilen1.7K Takipçiler
Jason
Jason@lang·
@LariLutke @figma Seeing the same thing this morning — I can't search for any plugins. Infinite spinner. Desktop app, everything updated. @figma any solutions?
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Lara
Lara@LariLutke·
@figma plugins are not working, i can’t even search any 😔
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Jason
Jason@lang·
@thsottiaux Hi! Any chance we can get a functional file tree back? It’s not working after latest update.
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Jason
Jason@lang·
@jhe151004 @JamesZmSun Hey, adding on here - feels like there’s something wrong. I depend on the file tree view. I notice in the Mac app that the toggle file tree menu items does nothing. Hoping this is just a bug.
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Fruticosa
Fruticosa@jhe151004·
@JamesZmSun Updated Codex today and noticed the file tree is gone. Has this been deprecated or is a better version coming? It’s a key feature for coding workflows—really hope it’s not removed. Any clarification? --thanks
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James Sun
James Sun@JamesZmSun·
We added a device tool bar to the Codex in-app browser, so it's easier to build and test responsive apps! Now, you can have Codex test your app in different dimensions, so it can fix bugs & improve UI for every device. Just click the 3 dots on the right of the URL bar to use it! As part of this change, we also: - improved the speed of browser use (~30% in my vibe testing) - tightened the animation of the cursor - added a way to hide the composer in full screen mode - fixed a few bugs for browser use in Windows @olivertepman and @jnpdx cooked on this one! Try it out and let us know what you think!
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Karri Saarinen
Karri Saarinen@karrisaarinen·
A common dynamic I observe with AI: it feels most impressive when you don’t know much about the subject, don’t care or don’t have a clear idea of what the you want. This applies across design, code, legal, and more. If I don’t know code very well, every piece of code it writes feels very impressive. Once you know what something should feel or look like, it becomes almost impossible to guide AI there. And you definitely can’t one-shot it.
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Jason
Jason@lang·
Every multi-paragraph AI-generated slop pitch for legitimately cool tools and techniques on here is so tiresome. Take the time to talk about your work!
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cat@_catwu·
If want to use Claude Code but are don't like the terminal interface, you can now use local Claude Code from Claude Desktop! To do so: 1. download Claude Desktop 2. open the sidebar and click 'Code' toggle 3. select the folder that you want Claude Code to have access to 4. submit your prompt!
Lenny Rachitsky@lennysan

Still true lennysnewsletter.com/p/everyone-sho…

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Jason
Jason@lang·
@_catwu This is what I'm seeing!
Jason tweet mediaJason tweet media
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cat
cat@_catwu·
@lang the toggle is in the sidebar, regardless of whether you have the cli. share a screenshot if you dont see it still?
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Tom Johnson
Tom Johnson@tomjohndesign·
with this 100%. I think we undermine the practice and benefit of design if tools like cursor (or any vibe coding tool for that matter) are used to replace the left half of this chart. That's where code can be used to created crazy dynamic experiments, big ideas, and start to get a idea for how something feels. the problem is that they push back on be used to create massive upheavals, wildly diverging ideas, inversions of current app structures when used in prod. yes, they are amazing once a problem has been defined and give designers a direct path to realization of ideas, but they don't allow for the freeform exploration that's where novel ideas are tried and tested. they can be a component in that process, a prototyping tool, but a great prototype should be able to be thrown away. prototypes need to not scale, need to be unbound by performance, accessibility, and technical constraints. they should serve to expose those constrains because of the feedback, but also push against them, in case a constraint is just a facade or a legacy roadblock. I love that cursor added these features, since it gives a way to reach into production and incrementally change or work visually within a real app environment, which is a part of design that has always relied on others. the last 10-20% of making things, or the tweaks that are only noticed after something is real. But there's no way this type of workflow replaces the real meat of design, the ideation, exploration, bad ideas, random rabbit holes, and bulk of the "what if..." workflow. It can now be a part, but not the whole. not even close.
Karri Saarinen@karrisaarinen

"same patterns, the same flows, the same ideas repeated across different tools and teams." This is what I'm actually afraid of. When we start treating designers as code jugglers, and we start to see even more standardization in the space because everyone is building with the same primitives. Like why try to design or invest in designing something great when you can design and implement something standard in the same timeframe. This is the cookie cutter house of software design. The more systematic designs tools are, they more systems will suffocate designers. Low fidelity, high fidelity, prototypes, code, all are tools and useful, but none of them is the end. Design is about exploring the problem space, finding a form. The code is kind of unnecessary in that process. Once you get to testing, prototyping or validating stage, the code are useful, because you're trying to refine and make the form to reality. People are somehow obvious to the double diamond design process and that it exists there for a reason. When you jump in to the validation and implementation directly or try to collapse this in a single diamond, you lose something in the process. These tools can be great for validating or prototyping the design explorations. So it's part of the process but not the whole process.

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Jason
Jason@lang·
I've been planning and coding on and off all weekend with Opus 4.5... feeling pretty magical.
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Karri Saarinen
Karri Saarinen@karrisaarinen·
Quality first. People should have a life outside of work. Place to enjoy life, develop their tastes, gather inspiration. When you feel better, your work is better. It naturally bleeds into what you make. fastcompany.com/91445544/the-1…
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Jason
Jason@lang·
Hey @figma folks — I don't think we ever need to see "Frame 09" any more. An AI generated name would be better than unnamed item in the layers panel, even if not perfect all the time.
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Jeff Fluhr
Jeff Fluhr@jefffluhr·
The latest from @GlueAI just launched on Product Hunt - they’re all in on MCP and creating the first agentic team chat. Check it out.
Evan Owen@EvanOwen

Glue is live on @ProductHunt! If you are tired of noisy chat on data-locked platforms, check us out. We’re building AI-native team chat and we’d love your support! Link below 👇

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Charly Wargnier
Charly Wargnier@DataChaz·
For years I thought @SlackHQ would be the one to fuse team chat with AI. Turns out, @GlueAI is what Slack should’ve become! It’s the first multiplayer, MCP-powered, agentic chat platform, and it just announced a $20 M Series A. Quick dive 🧵↓
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Jason
Jason@lang·
And this is only one example. With Glue AI and MCP, opportunities for these kinds of workflows are endless. I'm really excited to keep building here @GlueAI. Stay tuned for what comes next!
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Jason
Jason@lang·
Glue AI will take the context of the conversation, use Linear's MCP tools and create a new issue and return the link right to the thread. It's such a powerful way to move through your work day.
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Jason
Jason@lang·
It's a good day at @GlueAI! Today, we're announcing that we raised a $20M Series A. We're digging deep into agentic team chat, working to build a world-class experience for you, your team, and all your tools to work together seamlessly. glue.ai/blog/20m-to-bu…
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