

Live++
270 posts

@liveplusplus
Generic hot-reload for C and C++. Supports Windows, Xbox One, Xbox Series X|S, PlayStation®4 and PlayStation®5.

















@liveplusplus This thread has inspired me to add ImGui integration for Live++. For years I have watched the system tray icon. But now my main menu bar in ImGui shows me the progress, errors if any, and the number of times I've reloaded. I might even save the total count across sessions!


5 days ago I added a tracker that counts how many times I have hot-reloaded my C++ game code. I am already at 500+ hot-reloads. That is at 100+ per day (varies depending on the kind of coding I do). 100 times 15-30 seconds (to compile, link, launch and get into the same state) is half an hour to an hour a day saved, not even accounting for breaking the metal flow, etc.

Last week, we were invited by Mojang Stockholm to do a talk about Live++ and its use cases. You can download the presentation here: liveplusplus.tech/downloads/Moja… liveplusplus.tech/downloads/Moja… The talk was well received and some of the feedback already made it into the latest update. #cpp




@liveplusplus This thread has inspired me to add ImGui integration for Live++. For years I have watched the system tray icon. But now my main menu bar in ImGui shows me the progress, errors if any, and the number of times I've reloaded. I might even save the total count across sessions!









