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Lucca Dániel
1.6K posts

Lucca Dániel
@luccadanielp
3D Generalist/3D Animator, experience in Blender, Maya and Substance Painter
Katılım Ocak 2019
249 Takip Edilen341 Takipçiler
Lucca Dániel retweetledi

These stylized painterly assets are absolutely GORGEOUS! ☁️✨
3D Generalist Rei creating hand-drawn clouds with brushstroke textures using the same technique as their stunning grass? The stylized aesthetic is PERFECT! 🔥
#B3D #Animation #NPR
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Lucca Dániel retweetledi

For those who wanted to recreate my fur shader
Basically, you mix the normals of the fur with the normals of the mesh. After that, you can stylize it with some compositing magic and adjust the shader for your own style and needs. Personally, I am still experimenting and improving my shader. I want my characters to have a great rim light, better performance in Cycles, and full control over the fur behavior. I post all of these stuff in my membership.

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Lucca Dániel retweetledi

Thinking of making a lazy breakdown series. Is it informative enough or did I go overboard with laziness?
Concept art by Nick Serpilov
#b3d
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Lucca Dániel retweetledi

This week on Tutorial Tuesday we look at how to create weather effects for concept design in Blender like snow, rain, puddles etc.
youtube.com/watch?v=wp2zUY…

YouTube



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Lucca Dániel retweetledi

🇪🇸 Un poco tarde pero aquí estamos jaja... Feliz año nuevo!! Ojalá hayan tenido un gran 2025, nos veremos en Abril de 2026... Se viene un año cargado de proyectos, ya tenia ganitas de que empiece el 2026 jsjsjs #renders #3dmodeling #animation #b3d #newyear
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Lucca Dániel retweetledi

Buscamos Animadores 3D para desarrollar videojuegos en #GodotEngine
Animación de personajes, animaciones para cinemáticas, publicidad, entre otros!
Si te interesa aplica en nuestro formulario: forms.gle/74uqftGySjFunB…

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🇪🇸 Feliz navidad 🎄🎉 nos vemos en 2026...
🏴 Merry Christmas... See you in 2026...
#render #b3d #blender #animation #3dart #cgi #3dmodeling
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Lucca Dániel retweetledi

Tested out the Blender 5.1 Alpha hair physics nodes on a cape and fringe.
#geometrynodes #b3d #blender
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Lucca Dániel retweetledi

Buscamos Desarrolladores de videojuegos en #GodotEngine
Nos estamos especializando en videojuegos 3D Multijugador🪲
Si te interesa aplica en nuestro formulario: forms.gle/hN3kU2BpGpqYJS…

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Lucca Dániel retweetledi
Lucca Dániel retweetledi

A collection of #geometrynodes tips and tricks (full node-tree + optional demo video)
Starting with a simple but very useful value-loop. Can tweak the RGB curve from the current linear behavior to your preferred setup.
#b3d
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Lucca Dániel retweetledi

As my previous post exploded and many people wanted to know how it was done here I made this breakdown video. It's not stepbystep tutorial but rather my thinking process. Also I really appreciate such a positive feedback and that many people want to jump into #geometrynodes
#b3d
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Lucca Dániel retweetledi
Lucca Dániel retweetledi
Lucca Dániel retweetledi
Lucca Dániel retweetledi

You can get pretty convincing fluid distortion surfaces with just Blender's built-in shader nodes.
#b3d #blender #blender3d
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Lucca Dániel retweetledi





