Lucca Dániel

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Lucca Dániel

Lucca Dániel

@luccadanielp

3D Generalist/3D Animator, experience in Blender, Maya and Substance Painter

Katılım Ocak 2019
249 Takip Edilen341 Takipçiler
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Lucca Dániel
Lucca Dániel@luccadanielp·
3D Reel 2025 / Lucca Dániel This is my official reel for 2025, it includes different types of proyects and works that i been envolved into the last 4 years since i started practicing and dedicated into 3D in 2018, hope you like it, see ya!
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3DxDEV
3DxDEV@3DxDEV7·
These stylized painterly assets are absolutely GORGEOUS! ☁️✨ 3D Generalist Rei creating hand-drawn clouds with brushstroke textures using the same technique as their stunning grass? The stylized aesthetic is PERFECT! 🔥 #B3D #Animation #NPR
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foxtomas
foxtomas@_foxtomas_·
For those who wanted to recreate my fur shader Basically, you mix the normals of the fur with the normals of the mesh. After that, you can stylize it with some compositing magic and adjust the shader for your own style and needs. Personally, I am still experimenting and improving my shader. I want my characters to have a great rim light, better performance in Cycles, and full control over the fur behavior. I post all of these stuff in my membership.
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Omar Faruq Tawsif🍉
Omar Faruq Tawsif🍉@FaruqTawsif·
Thinking of making a lazy breakdown series. Is it informative enough or did I go overboard with laziness? Concept art by Nick Serpilov #b3d
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Jan Urschel
Jan Urschel@janurschel·
This week on Tutorial Tuesday we look at how to create weather effects for concept design in Blender like snow, rain, puddles etc. youtube.com/watch?v=wp2zUY…
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Artem Shapiro
Artem Shapiro@MetaDumplings·
Rigg tests
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Lucca Dániel
Lucca Dániel@luccadanielp·
🇪🇸 Un poco tarde pero aquí estamos jaja... Feliz año nuevo!! Ojalá hayan tenido un gran 2025, nos veremos en Abril de 2026... Se viene un año cargado de proyectos, ya tenia ganitas de que empiece el 2026 jsjsjs #renders #3dmodeling #animation #b3d #newyear
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Lucca Dániel
Lucca Dániel@luccadanielp·
🏴󠁧󠁢󠁥󠁮󠁧󠁿A little late, but here we are haha... Happy New Year!! I hope you had a great 2025, see you in April 2026... It's going to be a year full of projects, I was already looking forward to 2026 jsjs
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Eufonia Games
Eufonia Games@EufoniaGames·
Buscamos Animadores 3D para desarrollar videojuegos en #GodotEngine Animación de personajes, animaciones para cinemáticas, publicidad, entre otros! Si te interesa aplica en nuestro formulario: forms.gle/74uqftGySjFunB…
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Michael
Michael@MJV3D·
Tested out the Blender 5.1 Alpha hair physics nodes on a cape and fringe. #geometrynodes #b3d #blender
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Eufonia Games
Eufonia Games@EufoniaGames·
Buscamos Desarrolladores de videojuegos en #GodotEngine Nos estamos especializando en videojuegos 3D Multijugador🪲 Si te interesa aplica en nuestro formulario: forms.gle/hN3kU2BpGpqYJS…
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Alex Martinelli
Alex Martinelli@5agado·
A collection of #geometrynodes tips and tricks (full node-tree + optional demo video) Starting with a simple but very useful value-loop. Can tweak the RGB curve from the current linear behavior to your preferred setup. #b3d
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Pavel Oliva 🔶
Pavel Oliva 🔶@Pavel_Oliva·
As my previous post exploded and many people wanted to know how it was done here I made this breakdown video. It's not stepbystep tutorial but rather my thinking process. Also I really appreciate such a positive feedback and that many people want to jump into #geometrynodes #b3d
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Traum奇(Traum_7)
Traum奇(Traum_7)@Toruki_7·
アニメ風ハンドのリグを作りました!細かい部分は少ないですが、シルエットの表現に力を入れています。指のアニメーションもより素早くできるようになり、今後の新モデルに応用していきたいです。 #blender #b3d #3DCG
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Stuff Man
Stuff Man@sttuuuufffff·
For the legs I only used spline from the knee down, idk... I don't think pants should stretch
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OfNodesAndNoodles
OfNodesAndNoodles@nodesandnoodles·
You can get pretty convincing fluid distortion surfaces with just Blender's built-in shader nodes. #b3d #blender #blender3d
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