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15 posts


I made a small Three.js demo two years ago and recently picked it up again.
Trying to turn it into a personal website entrance.
Still rough, but posting it here to keep a record and hopefully get some feedback.
#threejs #webgl #creativecoding #WIP
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@luo87633 Oh man, this is excellent! Every part of it fits so well.
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24 hours of rainfall data, turned into a real-time particle-based rain landscape.
Every value reshapes the curtain—from a quiet drizzle to a sudden storm.
Built with Three.js + WebGL.
#threejs
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@juleshatton I hadn’t thought about snow before — that’s a really interesting direction.😇
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@WeVennStudios I may have phrased it too broadly — the rainfall values mainly control the height of the curtain.
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@luo87633 ooh... rainfall particle landscape… which storm intensity still reshaped best?
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@ayz_artonex Thanks! No ML/DL here — the rainfall values mainly control the height of the rain curtain, and the scene is rendered in real time with Three.js and custom shader
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@wispayr @ElbaSatGuy That could be really interesting — feel free to reach out!
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@ElbaSatGuy @luo87633 oooh nice! might need to reach out that could work well
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Rainform is live.
Edit the 24-hour rainfall curve and see the rain change in real time.
Try it → rainform.pages.dev
#threejs
afterimage@luo87633
24 hours of rainfall data, turned into a real-time particle-based rain landscape. Every value reshapes the curtain—from a quiet drizzle to a sudden storm. Built with Three.js + WebGL. #threejs
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@bruno_simon Here it is → rainform.pages.dev
You can edit the 24-hour rainfall curve and watch the rain reshape in real time.
I’ve watched your tutorials before, so I was genuinely excited to see your comment on my work 🙌
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