Michael Bergin

709 posts

Michael Bergin banner
Michael Bergin

Michael Bergin

@makeHouses

AI to Build more Homes - Co-Founder of Higharc since 2018. Before: Autodesk Research, UCB

Danville, CA Katılım Nisan 2011
359 Takip Edilen526 Takipçiler
Sabitlenmiş Tweet
Michael Bergin
Michael Bergin@makeHouses·
Excited to share some of our progress, defining the state of the art in generative AI for building design and construction. Our building design agent orchestrates a one-shot translation from any sketch or floor plan image to a robust 3D model, cost estimates, documents, and more
English
5
0
10
962
Michael Bergin
Michael Bergin@makeHouses·
@felixrieseberg This is the best result I have seen from this workflow - are you able to share the chat?
English
1
0
4
1.8K
Felix Rieseberg
Felix Rieseberg@felixrieseberg·
I'm moving and found a fun little use for Claude Cowork: Hand it a floorplan and ask it create a 3D planner. The attached demo (not my real place) was a one-shot. I also had it find all the email receipts for furniture I got over the last few years and put in matching models. Yesterday, I asked it to add a game mode so I can walk through different versions of my new place. The future is SO FUN
Felix Rieseberg tweet media
English
24
25
557
85.6K
Thariq
Thariq@trq212·
HTML is the new markdown. I've stopped writing markdown files for almost everything and switched to using Claude Code to generate HTML for me. This is why.
Thariq@trq212

x.com/i/article/2052…

English
896
1K
12.1K
4.4M
Chris Anderson
Chris Anderson@chr1sa·
You know you're in the Bay Area when there are cracked-open laptops outside the bathroom running agents
Chris Anderson tweet media
English
117
87
1.3K
1.7M
Andrew Blumson
Andrew Blumson@Andrew_Blumson·
I'm open sourcing my @Replit CAD build. kineticad.replit.app github.com/AndrewBlumson/… Full disclosure, I built this for the Replit 10 year anniversary and it is well above my pay-grade. Not in terms of the build itself, the fact I attempted to build something that I have no idea whatsoever who to use. Therefore I have built the whole thing blind. This was done because Andrew Verrilli from Replit GTM (drop him a message if you're an Enterprise looking to start using Replit) had said it would be cool to have CAD in a browser. I like a challenge. This was one of 7 new builds that me and my brother Kevin Blumson did in 24-hours, plus I updated around four legacy apps and Kevin build around four personal small apps too. I'm not claiming this is perfect, but I think it may have value to people and I'm hoping someone far more technical with CAD, bearing in mind I don't even know what CAD stands for, will be able to do something useful with this. Using browser DevTools, I have tested thoroughly as I have built, as that was the only way I could. I hope it lands in good hands and can be developed and maybe actually be used by people for FREE. Replit gave me free credits for 24-hours, I've given my Jetpack Harrier game and this back for free also. jetpack-harrier-2.replit.app The following post to this will detail what Claude has said about the build and where I am up to. @threejs
English
7
11
131
11.3K
Michael Bergin
Michael Bergin@makeHouses·
@bcherny ty for the Max 20x and doubled rate limits. About to put what I’ve learned on managed agents to use and dig into dreaming to teach our agents how to design better homes.
English
0
0
0
56
Michael Bergin
Michael Bergin@makeHouses·
Thariq shared a repo for the workshop on ‘how we Claude code’ with a structured explore, plan and verify framework that I will draw on: custom interfaces for plans. He vibed up a test framework that sends back videos of e2e tests. github.com/anthropics/cwc…
English
1
0
0
122
Michael Bergin
Michael Bergin@makeHouses·
Excellent day at Code with Claude. Workshops from @trq212 and many other excellent presenters. Multi-agent orchestration harnesses and interfaces are coming along smoothly. Thanks for the gifts! Kids are going to love the Cardputer
Michael Bergin tweet mediaMichael Bergin tweet mediaMichael Bergin tweet media
English
2
0
14
1.9K
Michael Bergin
Michael Bergin@makeHouses·
At Code with Claude event today if anyone wants to talk about buildings and ai
English
0
0
0
71
Michael Bergin
Michael Bergin@makeHouses·
@threejs @mrdoob Starting from three editor basic parity is possible today with around 1k spend and well orchestrated swarm and e2e tests. Long tail of features… unlikely
English
1
0
1
1.3K
Three.js
Three.js@threejs·
In a year or two, anyone will be able to vibe-code their own Unity-like editor in an afternoon.
English
72
37
633
60.6K
Lucas Jenkins
Lucas Jenkins@jenklu12·
@Joshmbivins Someone at our company recently sent like 5 emails back and forth trying to negotiate price. Seems like they basically don't give any discounts unless you're signing up AT LEAST 200+ people lol
English
7
1
393
52.2K
jbivs
jbivs@Joshmbivins·
Anthropic sales call was goated. 15 mins. Guy shows up basically says “It is what it is, player. Here is the link to sign up.” Then bounces.
English
74
64
4.7K
1.1M
Jordan Noone 🇺🇸
Jordan Noone 🇺🇸@jordannoone·
@curtisfloras @zoodotdev I was trolling their post and everything else we do is context aware piece part design, not trying to describe a million part assembly in a prompt
English
1
0
0
292
Michael Bergin
Michael Bergin@makeHouses·
@stevibe A benchmark that still surprises me with how poor the results are, would use an excellent low-poly tree generator
English
0
0
0
65
stevibe
stevibe@stevibe·
GPT 5.4 vs 5.5 Tree-growing canvas test 5.5 is a completely different league. Denser canopy, varied leaf tones, real depth, animated. The gap is wild.
English
22
20
639
68.3K
Michael Bergin
Michael Bergin@makeHouses·
@tobi Fun demo of a tour through latent space, needs to merge the symbolic representation
English
0
0
0
1.8K
Josh Dance
Josh Dance@JoshDance·
@bnj disagree. People don't like the UI changing on them. Apple Touchbar was a good example of that.
English
1
0
14
3K
Ben South
Ben South@bnj·
Getting painfully obvious that frontends in the future will be 120fps diffusion models
English
68
53
947
626.7K
Michael Bergin
Michael Bergin@makeHouses·
@willeastcott @playcanvas This is clever, when attempting similar methods in the past you would get noise that blocks the path. Anyone tried this on a splat that is less pristine?
English
1
0
1
222
Will Eastcott
Will Eastcott@willeastcott·
The @playcanvas team has solved collision for 3D Gaussian splats. Install splat-transform via NPM to get a CLI tool + library that can output high quality voxel-based collision. Here you can see a splat navigated in first person mode with voxel rendering toggled on/off. 🧵
English
15
78
630
29.3K
Michael Bergin
Michael Bergin@makeHouses·
@karrisaarinen There is a similar bell curve for quality output. The distribution feels like it is shifting to the right rapidly. AI driven with elite design / engineering can yield outstanding results. Take self-driving analogy we are at lane-tracing, adaptive cruise for basic tasks.
English
0
0
0
54
Karri Saarinen
Karri Saarinen@karrisaarinen·
The tools can help you. The problem I see how where this narrative usually gravitates, “design is solved, I can just prompt it”. And you can. But like with any solution it’s hard to tell if the solution is good if you don’t understand the problem. People are being sucked in to the flow of just keep prompting and the understanding what they are trying to do doesn’t develope Engineers also still think about the architecture separate from the running code.
English
1
1
22
4.3K
signüll
signüll@signulll·
good design is now universally accessible & useful, no designer required. that’s insane.
English
102
13
625
70.4K