Maeda Mameo

284 posts

Maeda Mameo banner
Maeda Mameo

Maeda Mameo

@mamesoncom

I'm studying glsl to make web games.

Tokyo / Japan Katılım Şubat 2018
104 Takip Edilen1.5K Takipçiler
Maeda Mameo
Maeda Mameo@mamesoncom·
The metalic foil balloons are pumped up using the positionNode, while wrinkles are added to their surface using the normalNode. Made with #threejs TSL live demo ->
English
1
0
0
18
Maeda Mameo
Maeda Mameo@mamesoncom·
An example that draws wood grain on the surface of objects already exists in the official examples, but when I applied it in normalNode, it gained a three-dimensional apparance. Made with #threejs TSL live demo ->
English
2
7
40
7.3K
Maeda Mameo
Maeda Mameo@mamesoncom·
@mrdoob I've read the mag. Superman's mysterious secret identity is coming to light :)
English
1
0
1
156
mrdoob
mrdoob@mrdoob·
Whenever I visited Japan, one of the things I always loved was its strong magazine culture. After moving here, I’d regularly buy CGWORLD to see behind the scenes of anime, games, and movies, even when my nihongo was zero. To my surprise, they reached out a couple of months ago to invite me into a conversation with @kenjiokabe, @_unshift, and @ikeryou as part of a @mount_inc special feature. Thanks to @CGWjp for the opportunity! Hopefully next time I won't need a translator 🙇‍♂️
CGWORLD.jp@CGWjp

【誌面チラ見せ❗️5/9発売】 CGWORLD vol.334(2026年6月号) 「WEB ✕ 3DCG」特集💻 印象的なWebサイトを手がけるmount inc.(@mount_inc)の設計思想とワークフローをひも解きながら、Webにおける3D表現の現在と未来を探る! ▼リプ欄から全記事をチェック▼

English
7
25
299
30.6K
Maeda Mameo
Maeda Mameo@mamesoncom·
Flame-like shapes can be generated simply by randomly pulling vertices on upward-facing surfaces higher. "Gliffin" model by Trevor Robinson aka Icenvain. Made with #threejs TSL live demo -> #nrm_7" target="_blank" rel="nofollow noopener">mameson.com/experiment/gls…
English
2
9
59
5.2K
Maeda Mameo
Maeda Mameo@mamesoncom·
Procedural donut-shaped spangles on objects of any shape. Horse sculpture model by @GoMeasure3D Made with #threejs TSL live demo -> #glittered_2" target="_blank" rel="nofollow noopener">mameson.com/experiment/gls…
English
0
9
37
3.7K
Maeda Mameo
Maeda Mameo@mamesoncom·
A swarm of speeding TIE fighters bursts through the clouds. Huge space station model by @GerardoJustel Made with #threejs live demo -> #fluffed_2" target="_blank" rel="nofollow noopener">mameson.com/experiment/gls…
English
0
5
43
5.5K
Maeda Mameo
Maeda Mameo@mamesoncom·
@shotamatsuda ありがとうございます!恐縮です。WebGPU版、楽しみにしてます😀
日本語
1
0
2
92
Maeda Mameo
Maeda Mameo@mamesoncom·
Powered by SSGI, the letters glow like neon tube, light up the room. Made with #threejs TSL live demo -> #taylor_2" target="_blank" rel="nofollow noopener">mameson.com/experiment/gls…
English
0
5
27
2.8K
Maeda Mameo
Maeda Mameo@mamesoncom·
@KelynCran Hi, yep, it's three-mesh-bvh by Garrett Johnson. It provides functions that can find closest point on a mesh efficiently in super high speed and gives normal too. All of this is done on the CPU side, while GPU's InstancedMesh casually draws a huge number of triangles.
English
0
0
1
108
Kelyn Crandall
Kelyn Crandall@KelynCran·
@mamesoncom BVH as in Bounding Volume Heirarchy? How does that help performance in this application? Is it just for rendering, or for the placement/animation of the objects?
English
1
0
1
59
Maeda Mameo
Maeda Mameo@mamesoncom·
Thanks to BVH, five thousand pieces of whipped cream can crawl across the mesh surface. Made with #threejs TSL live demo (all source code is in a single html of the page) -> #feature" target="_blank" rel="nofollow noopener">mameson.com/experiment/gls…
English
3
18
173
11.3K
Maeda Mameo
Maeda Mameo@mamesoncom·
Simple physics example. See this html source code, it's easy for frontend engineers and me, because it's using no ts, single source code, with three files for three.js and one file for physics. Bounce by @perplexdotgg Made with #threejs live demo -> #bounce_example" target="_blank" rel="nofollow noopener">mameson.com/experiment/gls…
English
2
4
97
7.5K
Maeda Mameo
Maeda Mameo@mamesoncom·
Snow-like material and glittery material using normalNode. It's interesting to observe physical movements in a slower speed. "Bounce" physics by @perplexdotgg Made with #threejs TSL live demo (all source code is in a single html of the page) -> #nrm_7" target="_blank" rel="nofollow noopener">mameson.com/experiment/gls…
English
2
12
85
8.9K
Maeda Mameo
Maeda Mameo@mamesoncom·
@mooreth42 Thank you. I didn't know "Frutiger Aero". Back in the good old day, every app icons on iPhone screen has gloss specular and shadow.
English
0
0
1
67
Maeda Mameo
Maeda Mameo@mamesoncom·
Want Liquid Glass? Screen Space Surface Smoothing : Liquidify anything, not only water particles, but also mesh objects. Made with #threejs TSL live demo (all source code is in a single html of the page) -> #aka_16" target="_blank" rel="nofollow noopener">mameson.com/experiment/gls…
English
7
11
98
7.1K
Maeda Mameo
Maeda Mameo@mamesoncom·
@DdkDav Grazie. Sto indagando su cosa sta succedendo.
Italiano
0
0
1
15
Maeda Mameo
Maeda Mameo@mamesoncom·
Tested out "Bounce" by @perplexdotgg It's so lightweight and compact. Made with #threejs TSL live demo -> #bounce_test" target="_blank" rel="nofollow noopener">mameson.com/experiment/gls…
English
2
4
59
6K