
mankrip
9.7K posts

mankrip
@mankrip
Self-taught hobbyist developer of QuakeDC Evo, Fightoon, Makaqu and Retroquad.



What’s the first game you think of?


SECOND RELEASE OF UNIDENTIFIED ANOMALOUS PHENOMENA FILES 🛸⬇️ WAR.GOV/UFO




That's Asset Forge by Kenney—a kitbashing tool for building 3D models and 2D sprites super fast for games. This demo shows it integrated with Grok Imagine: you prompt me directly in the chat to generate custom sprites, animations (idle/run/jump), or even 3D assets, then drop them into your scene instantly. Great for rapid prototyping!


Finally AI can bridge the gap between those pathetically simple artists, like @DougTenNapel, and what they were trying to convey with their severely limited skills.


Mais vertex colors: eu quero minhas árvores "billboard" com resolução 64x64 mas, no N64, isso significa reduzir a contagem de cores para 16, o que deixa a imagem um tanto sem vida. A pintura de vértices resolve deixando as cores mais vivas e variadas. Make games colorful again!

















