Marco van der Vlag

189 posts

Marco van der Vlag

Marco van der Vlag

@marco_works

Building https://t.co/6UxdonoPiw Lead 2D Animator @ https://t.co/78Jc0RK2rM https://t.co/GUaWXKCV24

Utrecht, Nederland Katılım Şubat 2013
657 Takip Edilen443 Takipçiler
OneHungLow
OneHungLow@OneHung·
@marco_works Just sayin'... In these days I wonder what to work on. Not if I can do it but should I? I just think we might be better off if we all worked together a little more. That's just me. I'm willing to help in some small meaningful way, if you see value in it. where I'm at:
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Marco van der Vlag
Marco van der Vlag@marco_works·
I’ve been trying to vibe-code the next After Effects and accidentally built a real-time rendering animation app for the browser. What started as a fun experiment has turned into a 10-week rabbit hole I can’t seem to exit. Please send help. By prompting Claude continuously, this somehow formed into a fully functioning motion design app that runs on WebGPU and TypeScript that I’m calling “Plate”. The code however, is probably held together by pure vibes, miracles and delusion. Developers will probably experience extreme emotional damage if they look at it (i am truly sorry). Motion designers suddenly have gained powers to build custom animation apps through using LLM's like Claude Opus or ChatGPT Codex. The future of motion design is interesting. Test the app out yourself at plate.video (Understand that Plate is in Alpha so expect many bugs and the possibility of things breaking.)
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Marco van der Vlag
Marco van der Vlag@marco_works·
Yes ideally I'd open source it on GitHub at some point but I want to iron out some of the kinks first. Plus there is some architectural rework I want to do. I'm doing all of this next to a full-time job so it'll take some time. And noted, I'll be sure to reach out once I'm more clear on which direction I want to take this. Thanks!
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OneHungLow
OneHungLow@OneHung·
Yeah, I’ve got a couple machines here. I poked at it and tried the Chrome GPU flags, no luck on that one. The box with the NVIDIA card worked though. Looks like they released Master Selects. I forked it and I’m wiring in some audio reactive shaders and effects. Working pretty well so far. Not public yet, but I’m thinking about it. Are you planning to release it on GitHub? I might be interested enough to open some issues or submit a PR. note my DMs are open. feel free, anytime.
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Marco van der Vlag
Marco van der Vlag@marco_works·
Ah I know Master Selects, they've done some great work with their browser based video editor. Code is currently hosted on a private gh repo but thinking about open sourcing it at some point. You got a WebGPU error message as well? Seems like it happens to about 1% of the users. I'm gonna see if I can find what's going on.
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OneHungLow
OneHungLow@OneHung·
@marco_works I'm on Chrome and got the same message. I too have been coding something similar to this. I'm going GLSL shaders but I started from an existing forked project called Master Selects on github. Is your code on github?
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Marco van der Vlag
Marco van der Vlag@marco_works·
You can hit spacebar to play back the timeline, similar to other animation apps. For a full walkthrough check out the video here: youtube.com/watch?v=BghnFZ… It'll also show you how to set keyframes and start animating. Keyframes are mostly set from the properties panel, but can be set from the timeline as well by using shortcuts.
YouTube video
YouTube
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Christopher Cook
Christopher Cook@webprofusion·
@marco_works Looks interesting and clearly a lot of work. I couldn't find a Play button to make the timeline do anything and assumed there would be a way to insert markers for the timeline to transition keyframes etc (like flash) but didn't discover that. Only tried it for a minute or two.
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Marco van der Vlag
Marco van der Vlag@marco_works·
That should work but you might have WebGPU disabled. Try going to brave://flags and enable the "# enable-unsafe-webgpu" or "# enable-webgpu-developer-features" Brave is tricky to get working though, as it needed some work arounds for file saving/opening and other things. So expect more bugs and things not working in Brave. That's why the app is optimised for Chrome for now.
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Marco van der Vlag
Marco van der Vlag@marco_works·
@jacquesBroquard Mainly speed, performance and ease-of-use. I have a lot of ideas to make this into something that enables creatives to do work they were never able to do before. Now I just need to find the time to build it all out.
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Jacques Broquard
Jacques Broquard@jacquesBroquard·
@marco_works Dude amazing. In like one or two sentences why plate over after effects besides the requisite fuck adobe.
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TIM NAGLE
TIM NAGLE@0xapostle·
@marco_works This is great dude, keep building! sending high vibes. cool domain too.
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Marco van der Vlag
Marco van der Vlag@marco_works·
@elrobles What system are you on? Plate works best on Chrome and a Desktop. Other browsers can work but they might get a bit buggy, not all of them support WebGPU.
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Steve
Steve@hrgiger44·
@marco_works Boy you've really sold me. A buggy mess of an app by someone with no idea how to fix it. The future Is so bright.
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Ezaz
Ezaz@meshedonions·
I got curious about plate.video because it was actually built by an animator, @marco_works from BUCK. The experience is much lighter and less overwhelming than After Effects. It works perfectly in the browser, but there’s a Mac app too. It’s wild that the whole thing was built using Claude. The files are saved in a .plate format, but the underlying code is a JSON structure, which makes it feel really accessible and fast. It’s still in beta, so I’m curious to see how the AI features and the roadmap evolve. Give it a try: plate.video
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riveo
riveo@RiveoApp·
Beta for the mac version is starting. Let me know if you want in!
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Marco van der Vlag
Marco van der Vlag@marco_works·
Man do I miss just diving into After Effects, playing around for hours/days to get to some interesting. These were fun! Been a while since I posted in here. Let me know if you would like me to post more frequently. Music: CHUCH - Friendzone #aftereffects #2d #2danimation
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chippy ⭐️
chippy ⭐️@petStarChippy·
u guys need to stop worrying when AI is going to take ur job and start worrying about when Chippy is going to take your job.
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Quentin Cordonnier
Quentin Cordonnier@quentincordonn1·
Centre of gravity. Can be obvious, but when animating some shots with liquids, we sometimes dont take this in account and it can create some weird things. Plus, it can be a good exercise to play with water animation, how it stretches, bounce back and forth,... #2dfx #vfx
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