MISAWA AUDIO

102 posts

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MISAWA AUDIO

MISAWA AUDIO

@misawaaudio

Sound Designer & Composer

Katılım Kasım 2025
11 Takip Edilen9 Takipçiler
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
Using dearVR PRO 2 for the spatialization. Achieving this 360° immersion directly in the DAW ensures a much deeper level of immersion. #GameAudio #SoundDesign #VGM
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@StayAtHomeDev That visual juice is looking crisp! To really nail that Mario-inspired feel, the 'audio juice' has to be just as bouncy and reactive. I’m a sound designer & composer and would love to help bring that extra layer to your projects :) misawaaudio.com
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StayAtHomeDev - Making Children of Kronos
Some Mario inspired visual juice for my upcoming 3D Platformer Godot course. Will be covering the small visual elements that add a lot to the feel of the game. Early bird coupon 👇
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@Super8BitRafa Looks sick! That laser impact is crying out for some punchy SFX and a high-energy score. I’m a sound designer & composer, would love to help level up the audio :) misawaaudio.com
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Super8bitRafa
Super8bitRafa@Super8BitRafa·
I accidentally made my game more fun. Oops
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alixfilms
alixfilms@Giorgosal2·
🚨 Looking to hire a Sound Designer / Music Editor for VSL videos 🎬🎧 Need someone who can handle: 🎵 Background music selection & editing 🔊 Sound effects (SFX) that enhance storytelling ⚡ Pacing, emotion & high-converting VSL vibes If you understand direct response content, that’s a BIG plus 💰 📩 Drop your portfolio below or DM me
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NeverEndingBeyond
NeverEndingBeyond@NEBeyondGame·
After four years of solo dev, my Animal Petting Roguelite has finally launched. - You can pet animals, dinosaurs and mythical creatures - Petting gives you unique weapons and passives - A story with handmade pixel art cutscenes. It's called Never Ending Beyond on Steam.
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@nxz1268366 This is looking great! The new rune stone system is the perfect chance for some magical, high-impact sound design to elevate the hero experience. I’m a Sound Designer & Composer and would love to collaborate :) misawaaudio.com Let's talk! 🎮
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@paper_rogue That’s a wild idea, but honestly, I don't think the scream fits the vibe very well. For this paper art style, maybe something more stylized or "crunchy" would ground the character better? Just my two cents as a sound designer! The game looks great, though.
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@Look_behindyou It looks incredible! A moment like this deserves epic, immersive sound design to feel the weight of the transformation. I’m a Sound Designer & Composer and would love to help bring this world to life :) misawaaudio.com
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Syphono4 - making Starvester 💫🌍
the best part of my incremental game where you build mega factories in space?? the SFX⭐💫 each star and structure makes a different satisfying click 🔊
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@Thi_o_Oliveira Curti muito a proposta do Dungeon Drawlers!, cara. Roguelikes por turno pedem um feedback sonoro bem satisfatório em cada ação. Sou Sound Designer e Compositor e adoraria ajudar a dar vida ao áudio do seu game :) misawaaudio.com
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@rukasu_8 Very unique aesthetic. It has such a cozy, magical vibe. I’m a Sound Designer & Composer and would love to help craft an atmospheric soundscape that matches with this :) misawaaudio.com
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lucas
lucas@rukasu_8·
i added cute dogs
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@Just_Invoke The flow looks good!! 3D platformers live and die by their "game feel," and high-impact audio is what truly sells that momentum. I’m a Sound Designer and would love to help polish the SFX for a punchier experience :) misawaaudio.com
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@LeAkaneAngele Testing funny things is the best part of gamedev!! Even in early stages, the right SFX can give those basic mechanics so much personality and "juice." I’m a Sound Designer & Composer and would love to help bring those ideas to life :) misawaaudio.com
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Akane Angèle
Akane Angèle@LeAkaneAngele·
Hey there. Results are extremely in early stage, but character can do the basics. Hope some days I can show combat and more platforming progress, but do not wait for a graphic improvement right now. I wanna test funny things. #indiedev #gamedev #pixelart
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KAZ
KAZ@play_kaz_game·
Got 2 minutes to spare? Jump into KAZ for a few quick rounds. No timesink: just simple, fast fun whenever you need a break. Pick it up and play. That’s it. 😏 #indiegame #roguelike #arcadegame #rhythmgame
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@zeff_dev Sound as a core gameplay mechanic is such a powerful tool! Getting that distraction "noise" to feel high-stakes and distinct is key for stealth tension. I’m a Sound Designer & Composer and would love to help craft those sonic textures :D misawaaudio.com
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Zeff Dev
Zeff Dev@zeff_dev·
Testing out a throwable that makes noise to attract enemies. #gamedev
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@mel3king It's looking intense! Bullet heavens need super "crunchy" and satisfying SFX to make that crowd control feel powerful. I’m a Sound Designer and would love to help polish the audio for your harvest :) misawaaudio.com
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mel
mel@mel3king·
Back to building new skills on my little indie game, Pumpkin Reaper This one is good crowd control, but there is some slight delay, so use wisely #gamedev #indiedev
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MISAWA AUDIO
MISAWA AUDIO@misawaaudio·
@RaildoGameart Ficou muito fluido! Movimentos baseados em nostalgia e esforço pedem um sound design bem tátil pra passar o peso certo pro jogador. Sou Sound Designer e adoraria ajudar a dar vida sonora a esse projeto em Godot :) misawaaudio.com
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Raildo GameArt
Raildo GameArt@RaildoGameart·
Adicionei dois mais dois movimentos verticais, um que vai servir pra postes e arvores, outro que chamo de "subida de beco" que quando eu era criança imaginava ser facil subir algo assim, até eu tentar de verdade. #gamedev #godot #lowpoly
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