MUGEN
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@IMPT7777 @_fuckbro99 Nah they just fucked over the guy who founded the game and who's idea it was to make the campaign. Genuinely brutal.
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@RushiBhatt184 @ari__pc honestly disagree on the level design side of things. Lighting and environment assets feel surprisingly deliberate and eye-leading imo. Makes the flow really intuitive.
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Turns out if you remove Lumen and Nanite from you Unreal Engine 5 game you can get 80+ fps on 4060 in 1440p
You can play demo of my solo developed gam Protagonist Complex One yourself
store.steampowered.com/app/3067170/
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@OpHarshDoorstop Bro really just quoted his own post as if he didn't write it. Please speak to a psychologist.
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Coming up in our next major update...
The Knight's Armament Company Light Assault Machine Gun.
#IRR #IncursionRedRiver


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Take a look 👀
Drakeling Labs@DrakelingLabs
Remember when @Battlefield used to actually support mods? Our mod SDK for @OpHarshDoorstop will never be removed... because we're not afraid of players changing our game. As it should be. Anyways... here are the new armored vehicles coming to our WW2 maps. All eras. One game.
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@ClownKingmaker @Savochkin_Nik Marathon looks more primitive-heavy imo. Not seeing that here.
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@Savochkin_Nik Looks like a gun right out of Marathon. You migt want to pick up a different aesthetic.
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Counter-Strike developers have just released one of the biggest updates to the meta. Now, if you reload your weapon while there is still ammo in the magazine, the ammo disappears instead of being returned to your reserves. They have also increased (and decreased) the number of bullets for some weapons. The CZ-75, for example, now has 36 bullets instead of 24.

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Maddox RFB Reload + Sprint
Animated over a couple of days, a couple of hours every now and then
#Maya #Animation
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@Stardock Hi ! We're interested to pitch our game to you :
Distant Shore: BRETAGNE !
We just reached out through DMs.
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We're opening Stardock Publishing to independent developers of strategy, RPG, and sim PC games.
30 years making PC games teaches you what it takes to get a game noticed. We want to put that to work for the right developers: stardock.com/news/541013/st…

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@Jon_G_999 Oh babe I’m dropping it because I worked on it, got the screenshots I needed for my portfolio on season 3 before I got laid off
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If it's true that everyone drops it then I was prob one of the better players at doing tricks low key, ima still try it later again tho when im bored with bombrushcyberfunk
Adrian Campos 𒉭@FrieNDA_2
goodbye!
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Pretty sure we all should know better lol. The programmer art was placeholder in the sense that it clearly intended to simply get the point across. Back in 1.14 it felt like the new textures finally saw the visual doctrine come to full fruition. Don't think anyone has a problem with this until people started pearl clutching and pretending that subjective hours spent with the older textures was what determined the game's visual style.
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people gotta realize the new textures are so much better can we please stop using our rose-tinted glasses
Cydonyx_@cydonix
MOSS TIME BABY Same growth stats as java just without azalea or moss carpet yet but dont worry those are coming soon! Also reminds me we need double tall grass too.
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@hereswhisper I feel like "C++ Edition" would be a better title, to compliment "Java Edition."

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@hereswhisper it's better than pro or ultimate? i used pro and it worked but swapped to an updated vs2022 fork with latest patches
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@YukiTheDum @ReloadWeaponDay You playing on red death and Elgin intensity? Last solid co-op servers left from what I can tell. Not a fan of the modded to shit servers.
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@ReloadWeaponDay the good Insurgency
still boot it up to play co-op every so often
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Had a week off last week so I made a melee attack set
Left click attacks move forward
Right click attacks move backward
Character by @_EuClaire! Thanks for the model!
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