Neil Ryan 🪄 Creative Webflow Magician

749 posts

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Neil Ryan 🪄 Creative Webflow Magician

Neil Ryan 🪄 Creative Webflow Magician

@neil_adc

🇵🇭| Webflow Dev | Aiding startups enhance online presence with impactful designs & scalable @webflow Building @alabdesignco

Batangas PH Katılım Temmuz 2020
1K Takip Edilen464 Takipçiler
Webflow
Webflow@webflow·
Build anything you can describe with AI code components, now available to all Webflow customers. Need a pricing calculator? A job board? An interactive quiz? Tell the AI Assistant what you want, and it generates a working code component directly on your page. It's automatically styled to match your site — fonts, colors, spacing — so it looks right from the start. Then refine it with AI or open the code editor for full control. And with shared libraries, you can drop AI code components into any site. No rebuilding from scratch. To celebrate the launch, we’re kicking off a two-week Builder Challenge in our Community Homebase. The prompt: Generate an AI code component natively in Webflow and share what you built. That’s it! Every participant is automatically entered into a raffle to win: - 1 Webflow Conf ‘26 Ticket - 3, $100 gift cards - Plus, an opportunity to be featured as a use-case on webflow.com This is a new way to build for the web — faster, more flexible, and built around your ideas. → See what you can build with AI code components: wfl.io/42C7E9o → Enter the Builder Challenge: wfl.io/4dfqiKm
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George Hastings
George Hastings@soulegit·
Designers: it's time to say goodbye to our friends. It's 2026.
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Neil Ryan 🪄 Creative Webflow Magician
Design exploration for a fictional architecture firm. Practicing Swiss grid discipline in web design. One typeface, strict columns, photography as the only color.
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Neil Ryan 🪄 Creative Webflow Magician
Practicing editorial style layouts as part of the Typography in Web Design course. Still getting the feel for it but starting to see how type placement and hierarchy do most of the heavy lifting.
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Gil Huybrecht
Gil Huybrecht@gilhuybrecht·
Can we just shut the fuck up about AI already my god lmao 😅
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Rasmus Andersson
Rasmus Andersson@rsms·
This is really neat but it’s not a design tool as much as it’s a design _production_ tool. The practice of design is mostly about what comes before production. There’s no doubt in my mind that all parts of software production will become automated very soon. Writing code, making web pages, putting pieces of a design system together etc. And that’s fine. I think few people actually enjoy this kind of production work. Wouldn’t it be better if we spent our precious time in life on what is more meaningful?! At the core, the practice of design is methodical; like architecture, not like art. In a nutshell: We find constraints, form comprehension of the whole and propose solutions that honor those constraints. First after that do we enter some form of production phase, usually prototypes first, learn about some constraints that were hidden before, loop back, prototype and then build the production-grade “final” artifact. These last few tasks are quickly losing value because AI tools can do it much faster (not yet better though) than humans. It’s simply just what has the best RoI for a business. Some companies and individuals will continue to spend human time on certain parts of the “production line” as a market differentiator, but it will cost them a relatively high price compared to competitors. Anyhow, I still haven’t seen a tool better than Figma that supports the actually-interesting part of the design process. I wouldn’t be surprised if Figma focused their products on that, maybe separating “products for production” of “products for ideation & exploration.” The latter would obviously still leverage AI, but not to do the work for me but rather to support my efforts the way a therapist helps me live a better life (not living my life for me.)
Claude@claudeai

Introducing Claude Design by Anthropic Labs: make prototypes, slides, and one-pagers by talking to Claude. Powered by Claude Opus 4.7, our most capable vision model. Available in research preview on the Pro, Max, Team, and Enterprise plans, rolling out throughout the day.

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Felix Lee
Felix Lee@felixleezd·
Introducing Design Stack. Today, we're releasing @ADPList's entire masterclass library ⭐️ 80+ videos on design, career, AI, product and more (100% free) from all our flagship conferences. Why are we doing this? We believe opening this full knowledge base will move our community in the fast changing AI era. These video courses have taught more than 10k+ people in design and tech. 🚀 Comment for "design" and I'll DM you the full library. LFG! 🤘
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Chris Halaska
Chris Halaska@chalaska·
The design agency model has a structural flaw that nobody wants to say out loud. The person with the judgment is not the person doing the work. The senior partner shows up at the kickoff. Says smart things. Builds trust. Then disappears. The actual design gets done by mid-level practitioners juggling five clients. The deliverable is a presentation, not a shipped product. Consultancies are the same thing with a bigger logo. The principal frames the problem. The analyst delivers the deck. The output is built to survive a boardroom, not to ship something a user would love. Design subscription platforms flipped the pricing but kept the flaw. A designer who has never met you implements tickets at $4K/month. Fast execution. Zero judgment. Contractors give you execution without ownership. Nobody has the context to tell you you're building the wrong thing. Same gap everywhere. Design decisions happen in one room. Business strategy happens in another. IDEO went from $300M to under $100M in revenue in a few years. Cut 32% of staff in 2023. Lost half their headcount since 2020. Frog got absorbed by Capgemini. Work & Co got absorbed by Accenture. The model isn't dying because design got less valuable. It's dying because the structure separates thinking from doing. And founders figured it out. The founders I work with don't want an agency. They've been burned by one. They want someone senior who shows up with conviction, tells them when they're wrong, and actually does the work. Small, founder-led, judgment over process. That's where design studios are headed.
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hoeem
hoeem@hooeem·
POV: you’re the only person at work who doesn’t know how to build an AI agent.
hoeem@hooeem

x.com/i/article/2037…

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Neil Ryan 🪄 Creative Webflow Magician
Really grateful to share that I'm now a certified Webflow Visual Developer. 🙏 Got the chance to be part of the beta test team that helped shape the exam before it launched. It was a privilege to contribute to something the whole Webflow community can now benefit from.
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Webflow
Webflow@webflow·
Your Webflow skills power real business outcomes. Now you can prove it with the Webflow Visual Developer Certification. Built by Webflow and vetted by leading community experts, this certification validates your ability to build and ship production-grade websites — responsive across devices, structured for scale with the CMS, and aligned with accessibility, SEO, and workflow best practices. Clients, agencies, and hiring teams are looking for builders who meet a professional standard. This is how you stand out. Get certified 👉 wfl.io/4by6vUo
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Alex Barashkov
Alex Barashkov@alex_barashkov·
Paper mesh deformation with pure 2D canvas API. The sheet is built as a grid of points, not as one flat image. Each point keeps its base position, current position, previous position, and a small fake depth value. When I drag one area, the code pulls the nearest point and spreads that force through the grid, so the paper bends instead of just skewing like a card. The structure is held together with constraints between points. Horizontal, vertical, diagonal, and longer links all try to stay close to their original length. That is what gives it paper-like resistance. It can flex, but it does not stretch too far or collapse too much. The solver runs many times per frame, which keeps the shape stable while dragging. The fold detail is driven by texture data. One image is the visible paper surface. Another image is sampled as a fold map: dark values become stronger fold areas, and image gradients give fold direction. That data feeds back into the mesh, so some parts lift more, crease more, and react with more stiffness than others. The rendering is still just 2D canvas. Each cell in the grid is split into triangles, and every triangle is drawn with its own transform so the texture stays locked to the surface while it deforms. Then a shading pass adds highlights and shadows from the fake depth and crease values. No WebGL, no shaders. Just mesh math, texture sampling.
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GSAP
GSAP@greensock·
Are you into vibe coding? ✨✨ We have great news for you!! We created a series of GSAP Skills that you can use with your agent of choice 🤖🤖 (@cursor_ai, @claudeai, Codex, @windsurf , Copilot, 40+ agents). Grab them here and start using them 🦾🦾 github.com/greensock/gsap…
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Marek Jóźwiak
Marek Jóźwiak@madebyhex·
3 new shader background available at: motion-core.dev
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