SushiRoll
12.8K posts

SushiRoll
@neplusultradev
Helping game devs monetize, improve discoverability, and improve ASO. Fractional CTO. Husband. Father. Catholic.



“The average GPA for girls is 3.23, compared to 3.0 for boys, while the average SAT score for girls is 1023, compared to 1032 for boys”


Prompt: I want you to build a first-person shooter at the level of the most recent Call of Duty games. It should be utterly perfect, visually beautiful, with every single thing done at AAA quality—from textures to physics to anything you could think of. Fan out sub-agents and have sub-agents tackle each one individually so that the game is utterly perfect. You should /loop on each item and have a separate sub-agent check it visually to ensure it looks triple A. That separate sub-agent should be a really harsh critic, and if it doesn't look triple A, it should keep going. Don't stop until each sub-agent is utterly wowed with the quality when compared with the actual Call of Duty game. It should literally compare them side by side blind and say which one looks better. Do this in ThreeJS. /loop until it's utterly perfect. Fan out sub-agents and ultracode.

what could've been...



eles são alérgicos a construir casa com tijolos igual todo o resto do planeta né

See you on the other side, cowboy. #Neuromancer — January 22

Both Claude Code and Codex offer a "fast mode". Their best models both have context windows up to 1m tokens. Claude Code includes 1m token context windows in your subscription, but makes you pay for fast mode. Codex includes fast mode in your subscription, but makes you pay for higher context windows. I don't think this matters that much but I did find it interesting.

















