nfoPRINCE
28 posts

nfoPRINCE
@nfoPRINCE
(n)dependant dev with uncompromising vision PӨSƬ-MӨDΣЯП PӨLYMΛ†Ή Creator of -HYPERVIOLENT-
Katılım Ekim 2021
95 Takip Edilen8 Takipçiler
nfoPRINCE retweetledi

Combat demonstration of Nola's base moveset👧⚔️
VA(?) @LaurenKong_
#indiedev // #indiegame // #gamedev // #cyberpunk // #rpg //#ゲーム制作 // #ゲーム開発 // #screenshotsaturday
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nfoPRINCE retweetledi
nfoPRINCE retweetledi

Just got Galactix ( My 1st game from 1992) Steam Store Page up. Please Wishlist it.
Galactix will be out around mid October!
Repost this !
#indiegamedev #retrogamers
store.steampowered.com/app/3937840/Ga…
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nfoPRINCE retweetledi

🚀HYPERVIOLENT has officially launched on PC as part of #Boomstock2025!
Dive into brutal sci-fi horror, dual-wield dozens of weapons, and survive the chaos of Commodus Asteroid 27-C.
Play now on Steam, GOG, and Epic Games Store.
#HYPERVIOLENT | #FPS | #PCGaming |#BoomerShooter
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nfoPRINCE retweetledi

I don't like to be grumpy about games that haven't launched yet, but right now this looks significantly worse than the original
Wario64@Wario64
Deux Ex Remastered announced (Aspyr), out Feb 5
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@thomasbrushdev Give HYPERVIOLENT a try! a retro FPS / immersivesim with a visceral art style, and unique industrial soundtrack. If you are a fan of System Shock, this might be for you!
store.steampowered.com/app/1409200/HY…
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To finish my story: I secured funding to finish development, but I am currently self-publishing #DERELIKT.
That means I can freely show you the dev process!🔍
But it also means we have no Publisher assisting with marketing or ports.🥲
Wishlist DERELIKT: store.steampowered.com/app/3810510/DE…


GIF

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@TraashBash thats killer. I've got a vertex only animation system (essentially a series of .obj style frames), but nothing this cool!
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Dopesheet playhead syncs with the playing animation now, zooming in and out and deleting keyframes works too
#gamemaker
GIF
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@GameAesthetix @_Artillex_ There is a light switch in that room now....
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nfoPRINCE retweetledi

I played a cool indie retro shooter called HYPERVIOLENT, it has a gun that lets you possess any enemy!
(the developer is @_Artillex_)
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@GameAesthetix @_Artillex_ Not too many audio related bug fixed. What particularly did you find about the audio that was too abruptly or loud? Enemies are definitely supposed to be that way
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@TheKanabii @_Artillex_ Glad to hear that! Were there any bug fixes in the most recent patch? I didn't see any listed in the update announcement. The random extremely loud sounds were the main reason I had to set the game aside after a few hours.
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@JoeSiegler @Apogee_Ent Best of three? Are you referring to Major Stryker and Stargunner? I love Raptor, but it's definitely a tye with Major Stryker.
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30 years ago today, Apogee released "Raptor: Call of the Shadows" (1 Apr 1994). The best of the three Apogee shooter games like that released back in the 90's.
As with games back then I unleashed the shareware on this date, as was my gig. But I did also suggest we should go with an Apr 1 release date. It was funny back in the mid 90's to release things on that date, as people were never sure if it was real, or an AFJ.
Looking forward to the redo of the game - Lord knows Raptor has needed a sequel for ages, @echoLogin :)



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nfoPRINCE retweetledi

Throwback Gory FPS ‘HYPERVIOLENT’ Arrives in Early Access This Week [Trailer] bloody-disgusting.com/video-games/37…
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