nfoPRINCE

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nfoPRINCE

nfoPRINCE

@nfoPRINCE

(n)dependant dev with uncompromising vision PӨSƬ-MӨDΣЯП PӨLYMΛ†Ή Creator of -HYPERVIOLENT-

Katılım Ekim 2021
95 Takip Edilen8 Takipçiler
CyberKomodo
CyberKomodo@CyberKomodo·
Ever seen a 2D game with inverse kinematics?
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CyberKomodo
CyberKomodo@CyberKomodo·
New demo dropping tonight on Itch! Are you ready?
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nfoPRINCE
nfoPRINCE@nfoPRINCE·
@0atis0 Absolutely. Look what they did to my boy
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Thomas Brush
Thomas Brush@thomasbrushdev·
I want to play your games today! COME ON! Post your Steam games and demos below!
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nfoPRINCE
nfoPRINCE@nfoPRINCE·
@Visuwyg WISHLISTED. Looks so good it hurts. AvP vibes
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Visuwyg
Visuwyg@Visuwyg·
To finish my story: I secured funding to finish development, but I am currently self-publishing #DERELIKT. That means I can freely show you the dev process!🔍 But it also means we have no Publisher assisting with marketing or ports.🥲 Wishlist DERELIKT: store.steampowered.com/app/3810510/DE…
Visuwyg tweet mediaVisuwyg tweet media
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nfoPRINCE
nfoPRINCE@nfoPRINCE·
@TraashBash thats killer. I've got a vertex only animation system (essentially a series of .obj style frames), but nothing this cool!
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TrashBash
TrashBash@TraashBash·
Dopesheet playhead syncs with the playing animation now, zooming in and out and deleting keyframes works too #gamemaker
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nfoPRINCE retweetledi
Game Aesthetix
Game Aesthetix@GameAesthetix·
I played a cool indie retro shooter called HYPERVIOLENT, it has a gun that lets you possess any enemy! (the developer is @_Artillex_)
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nfoPRINCE
nfoPRINCE@nfoPRINCE·
@GameAesthetix @_Artillex_ Not too many audio related bug fixed. What particularly did you find about the audio that was too abruptly or loud? Enemies are definitely supposed to be that way
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Game Aesthetix
Game Aesthetix@GameAesthetix·
@TheKanabii @_Artillex_ Glad to hear that! Were there any bug fixes in the most recent patch? I didn't see any listed in the update announcement. The random extremely loud sounds were the main reason I had to set the game aside after a few hours.
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hdoa
hdoa@HDOA·
@JoeSiegler @Apogee_Ent Best of three? Are you referring to Major Stryker and Stargunner? I love Raptor, but it's definitely a tye with Major Stryker.
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jᎾᎬ sᎥᎬᎶᏞᎬᏒ
jᎾᎬ sᎥᎬᎶᏞᎬᏒ@JoeSiegler·
30 years ago today, Apogee released "Raptor: Call of the Shadows" (1 Apr 1994). The best of the three Apogee shooter games like that released back in the 90's. As with games back then I unleashed the shareware on this date, as was my gig. But I did also suggest we should go with an Apr 1 release date. It was funny back in the mid 90's to release things on that date, as people were never sure if it was real, or an AFJ. Looking forward to the redo of the game - Lord knows Raptor has needed a sequel for ages, @echoLogin :)
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