
Zed McLeppeLin
79 posts











yo @A_dmg04 i promise i won't be mad but for how long did people know this was coming? i understand the commercial reasons for having to be quiet, but i genuinely would be curious to know how early it was communicated internally



Subnautica 2 does not allow players to kill fish or other sea creatures using weapons or tools. Unknown Worlds developers have confirmed no plans to add lethal combat mechanics in future patches. Gameplay design lead Anthony Gallegos explained the game’s philosophy: “The tone of the game we’re making is that you are here to exist on this planet, not to dominate it. You’re not the conquering colonist here. The goal here is not for you to master the world and bend it to your will.” Players can still capture small fish for cooking. Defense relies only on tools like flares to distract predators and the multitool to repel creatures. The studio is improving these non-lethal options in response to feedback but won’t add lethal tools. Developers view this as core to the game’s identity and are not planning a combat-heavy experience.














Map sizes in the Subnautica franchise!





The developers of Subnautica 2 want to keep the game non-violent like the first one. They want players to adapt and live with the ocean creatures instead of fighting or killing them with weapons. This core idea started years ago when studio founder Charlie Cleveland chose to leave guns out of the series after the Sandy Hook shooting. He wanted the game to feel like peaceful exploration of nature rather than adding more violence to the world. Even though fans from one country overwhelmingly asked for the chance to craft weapons in the sequel the team says this will be a repeated point of resistance. One developer explained "I think it's a point of resistance that we'll get repeatedly while making the game though we feel strongly about it." So players must instead use smart tools evasion and distraction to survive.


























