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@only_euw

🎮League of Legends player for @Meavedron LOLPROS - https://t.co/Vfqp8yDpEt 960lp peak Business contact: @DON_LAFFSON 🇨🇿

Czech Republic Katılım Ocak 2015
163 Takip Edilen205 Takipçiler
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only@only_euw·
Make cz/sk league great again c.org/2pzXkbP7Qk
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feels like respawn (apex legends) knows better what to do with ranked than riot games lol (if you know you know)
Matt Leung-Harrison@RiotPhroxzon

Apex LP Gains Hey everyone, We’ve had a lot of attempted changes to resolve some of the root issues with the Apex experience this year. Some have worked OK and others haven’t worked as well. We wanted to shine a light on changes that are going out (hopefully) today and how we’re going to approach it for the near term and wanted to apologize for the experience that people have been running into so far. Does every region have negative LP gains? - Less than 5 of our 16 regions are having negative LP gains in Apex right now, and they’re to varying extents - Some of those are experiencing it consistently and others, just a little bit, and most, none at all Is Aegis of Valor causing this? - We don’t see any long term impacts on LP gains caused by Aegis - Especially given that the majority of regions are functioning completely fine What’s going on then? - Masters being more achievable this Season & the best players getting stronger as the years go on is expanding the gap between the bottom of Master and the top of Challenger. - The addition of Challenger duos made it more challenging to balance some of these games - While we took pre-emptive mitigations to reduce the impact of things like Rank 1 & 2 duoing together, they weren’t powerful enough and resulted in the best players catapulting further ahead - The rollout of our improved Matchmaking and better balance to duos (this is now Live in every region); does a better job of balancing duos and balancing autofills to make Apex matches more balanced in over 90% of cases, but there is still work to be done when the very best players are duoing together - In the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high, which combined with the above issues has led to a less than ideal apex ladder experience Are you going to reset the ladder? - There are some set of people who are really vocal about resetting the ladder; we hear the concerns and are taking them seriously - At the same time, there are a lot of players who will find it very frustrating for all their progress to be reset and while some players will be happy we reset it, others will not, so we’re continuing to evaluate The changes we’re making - To reiterate, in the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high - The closer you get to the top of the ladder, you need a higher and higher winrate to climb. - ie. As a player gets closer and closer to the cap, their gains will approach +10/-30 - We’re going to remove this cap, which will unbound LP on the top end and result in the very best players being able to play and climb to pretty high LP values (+30/-10LP until they start to reach where they should be) - It will also make LP gains for the entire Apex ladder more stable, but LP cutoffs for Grandmaster and Challenger will also increase when most players no longer have negative LP gains - We expect most regions to reach peak LP’s of around 3000 and in some of the top end cases, close to 4000 - Grandmaster and Challenger are meant to be very difficult to achieve and it’s intended to be challenging to get there (in the same way that an Emerald player should look at Diamond and feel like it’s going to be difficult to achieve) - At the same time, we’ve heard your feedback that hitting these ranks feels too daunting and grindy (though there is an expectation that the peak ranks in a game are going to require more dedication to keep, we need to strike a good sweet spot here) The future - Us making climbing at apex less daunting caused us to add Grandmaster several years ago and we’re nearing some of those feels now; the skill gaps in Apex are getting too big - In some regions also, the number of Grandmaster/Challenger slots being too low for how big their region is is also contributing to the cutoffs being very high (EUW being a notable example) -> curious on thoughts on increasing this - We might also reconsider the top end of how much LP you can gain per win, but need to be considerate of how much this incentivizes smurfing - Changes to systems like these are a natural part of League being a long-lived game and having growing player skills over time Thank you for being patient with us as we fix all the things and we’ll continue to work to make the top of ladder climbing experience the best it can be.

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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Apex LP Gains Hey everyone, We’ve had a lot of attempted changes to resolve some of the root issues with the Apex experience this year. Some have worked OK and others haven’t worked as well. We wanted to shine a light on changes that are going out (hopefully) today and how we’re going to approach it for the near term and wanted to apologize for the experience that people have been running into so far. Does every region have negative LP gains? - Less than 5 of our 16 regions are having negative LP gains in Apex right now, and they’re to varying extents - Some of those are experiencing it consistently and others, just a little bit, and most, none at all Is Aegis of Valor causing this? - We don’t see any long term impacts on LP gains caused by Aegis - Especially given that the majority of regions are functioning completely fine What’s going on then? - Masters being more achievable this Season & the best players getting stronger as the years go on is expanding the gap between the bottom of Master and the top of Challenger. - The addition of Challenger duos made it more challenging to balance some of these games - While we took pre-emptive mitigations to reduce the impact of things like Rank 1 & 2 duoing together, they weren’t powerful enough and resulted in the best players catapulting further ahead - The rollout of our improved Matchmaking and better balance to duos (this is now Live in every region); does a better job of balancing duos and balancing autofills to make Apex matches more balanced in over 90% of cases, but there is still work to be done when the very best players are duoing together - In the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high, which combined with the above issues has led to a less than ideal apex ladder experience Are you going to reset the ladder? - There are some set of people who are really vocal about resetting the ladder; we hear the concerns and are taking them seriously - At the same time, there are a lot of players who will find it very frustrating for all their progress to be reset and while some players will be happy we reset it, others will not, so we’re continuing to evaluate The changes we’re making - To reiterate, in the Live Ranked system, the max LP attainable has a soft cap to prevent LP gains from getting too high - The closer you get to the top of the ladder, you need a higher and higher winrate to climb. - ie. As a player gets closer and closer to the cap, their gains will approach +10/-30 - We’re going to remove this cap, which will unbound LP on the top end and result in the very best players being able to play and climb to pretty high LP values (+30/-10LP until they start to reach where they should be) - It will also make LP gains for the entire Apex ladder more stable, but LP cutoffs for Grandmaster and Challenger will also increase when most players no longer have negative LP gains - We expect most regions to reach peak LP’s of around 3000 and in some of the top end cases, close to 4000 - Grandmaster and Challenger are meant to be very difficult to achieve and it’s intended to be challenging to get there (in the same way that an Emerald player should look at Diamond and feel like it’s going to be difficult to achieve) - At the same time, we’ve heard your feedback that hitting these ranks feels too daunting and grindy (though there is an expectation that the peak ranks in a game are going to require more dedication to keep, we need to strike a good sweet spot here) The future - Us making climbing at apex less daunting caused us to add Grandmaster several years ago and we’re nearing some of those feels now; the skill gaps in Apex are getting too big - In some regions also, the number of Grandmaster/Challenger slots being too low for how big their region is is also contributing to the cutoffs being very high (EUW being a notable example) -> curious on thoughts on increasing this - We might also reconsider the top end of how much LP you can gain per win, but need to be considerate of how much this incentivizes smurfing - Changes to systems like these are a natural part of League being a long-lived game and having growing player skills over time Thank you for being patient with us as we fix all the things and we’ll continue to work to make the top of ladder climbing experience the best it can be.
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@RiotPhroxzon feels like apex legends, u guys have no idea what ur doing with ranked lol
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Matt Leung-Harrison
Matt Leung-Harrison@RiotPhroxzon·
Some quick Ranked/Matchmaking updates: 1. We're rolling out improved Autofill vs Autofill Matchmaking in each region (should be complete in each region as of this morning). We had a small hiccup where this was accidentally reverted for 1 day in EUW on roughly the 12th March, but turned back on after that 2. We're aware of the reports of mismatched LP gains in Apex and investigating. Wanted to acknowledge these are painful experiences for folks; it's a hard space, not going to overpromise that we'll be able to fully fix it, but will convene with the team and have an update later today
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@AryasDemise i remember playing ali top with trinity in like s5 also with the unchained ali skin such flashback
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@MakkroLoL can u record voice message idk what u just said sorry broski cant read or somethin
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Max Perlman - Riot Yelough
Max Perlman - Riot Yelough@MaxwellPerlman·
@Spideraxe30 it cannot - we tried it and found we cannot deliver on it in a satisfying and visually clear way. it also had very negative impacts on her itemization because she became unable to dodge things and needed to be a tank while not having a kit fit for a tank
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@MakkroLoL thats why ppl build sunfire/thornail on him, to do the last 20% of dmg kek
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@bonevoid im surprised ppl forgot about this, cause this was already known like many years ago
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@Sheep_Esports this is nothing new, we knew about this years ago and it was show by him, i remember ppl talking about it but somehow everyone forgot about that lol, even tho its pretty op i would say
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Sheep Esports
Sheep Esports@Sheep_Esports·
Streamer BoxBox 🇺🇸 shows AloisNL 🇳🇱 a trick for knowing if your opponent is hiding in a bush 🌳 "It was the last thing I [discovered] before I stopped playing League of Legends fulltime"
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@LolMalice so gains still not fixed? Saw phroxzon talk about it last few days
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Malice
Malice@LolMalice·
honestly riot deserves a slow clap for ruining the season to this extent and taking no action to fix it, how you can be challenger with 6 master players per game, multiple fills and +15-25, well done riot you guys are the most incompetent retards on the face of the earth
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top 10 random interakcí
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Pogerhontas
Pogerhontas@Pogerhontas·
@only_euw Yamato is goated tho but Drifter is also gucci 🤝🏻
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drifter might be goated
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Rohan
Rohan@RohanGod_·
I started playing Deadlock around a week ago. My entire timeline is people complaining about the ranks being inflated, bots being in the top ranks, and people climbing while on loss-streaks. AM I THE ONLY HARDSTUCK PLAYER??? MY RANK DOESN'T MOVE WITH A 90% WINRATE MAN PLEASE
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Synth Potato🥔
Synth Potato🥔@SynthPotato·
Sony reportedly tried to make Crimson Desert a PS5 timed exclusive but the studio said no, they believed reaching a wider audience at launch is more important. Sony believed CD could reach Tsushima-level success as an exclusive, but Pearl Abyss chose to stay independant.
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👨‍🍳👨‍🍳
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@DVLK69 idk broski
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Marek
Marek@DVLK69·
Is tower range (atleast on mid) increased or am i tripping? Like I am getting unreal 420xmlg sniped by tower.
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Marek
Marek@DVLK69·
@riotgames @drewlevin Hi I recently have been getting +19/-21 in around 800/900 LP on my DISPLAYED RANK, but I am being usually matched against/with players who have around 500LP and rarely I get matched against really good lobby (Chall/Grandmaster) I still am getting 19LP.
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UP2U Meavedron
UP2U Meavedron@Meavedron·
It’s time to start winning❗ In just one hour, we’ll play an honorary match for our ADC @only_euw against his former team🔥 Only followed the rule “if you can’t beat them, join them” - now it’s time to show that it was the right decision😼 🕛 17:00 ⚔ @esubacz aca #MVEWIN💜
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UP2U Meavedron
UP2U Meavedron@Meavedron·
Today’s game at @hitpointcz is going to be our 25th game against @esubacz Academy💀💀 Can we already call this rivalry the biggest derby in the Czech League?😼
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