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Mel Goldsmith
251 posts

Mel Goldsmith
@parablocks
Business Development @ParcelNFT | Prev Research @theblock__ Building marketplace infrastructure for games.
New York Katılım Haziran 2021
435 Takip Edilen314 Takipçiler

@WolvesDAO I love a good purge, and I love new friends even more.
Welcome @OliverMaroney @JinkirinGaming @kosgoood @mike_mrkite @DarshanG_ @parablocks and more!!
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@SamSteffanina @WolvesDAO @OliverMaroney @JinkirinGaming @kosgoood @mike_mrkite @DarshanG_ Let’s get it 🐺
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@coopernicus01 Hm might not be keen on the banana skin idea..
But you're talking to someone who'd go buy $20 something virtual pets (webkinz) WHILE having so many real ones at home already - doesn't feel unnatural or even that different than existing buying habits
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@coopernicus01 Only became aware of the cat dominance in the space once you started posting queen fluff😅
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@WolvesDAO Definitely agree with @SinjinDavidJung to an extent. Almost feels more “right” to call those folks players instead of gamers. Gamers need to have the skill there.
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@paytkaleiwahea @coopernicus01 @ParcelNFT Ha we genuinely love the way you guys work and it’s having a visible ripple effect across web3 gaming content: authentic + accurate + interesting = 🔥
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@0xjrp I know @coopernicus01 has interesting thoughts on esports. Would love to hear you both, @SamSteffanina + someone from @BFGiostone chat it through (how the state of the market affects esports, how certain web3 games should adopt esport mechanics, etc.) twitter.com/coopernicus01/…
Coop⏱️@coopernicus01
Esports teams face a tough biz landscape: intense competition volatile revenue streams high operating costs fast-paced industry changes market fragmentation player burnout regulatory hurdles & legitimacy issues How will they adjust in this recession?
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@coopernicus01 @PulsarGame @0xHushky Need to tell @Alvaro12rw’s story, regarding demo and building of the game! Real doer team
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Mel Goldsmith retweetledi

2 hours of alpha in a 60 second read -
Summarized insights from episode #6's brilliant panel (my favorite episode so far):
🔹 Indie or AAA games, who gets mass adoption in web 3 first?
- Indies bring success to their own projects, AAAs bring success to the entire industry.
- Indies--have less expectations attached to them, more incentives to launch web3 projects (funding is easier, etc).
- AAAs--can bring the mass adoption everyone wants, tournaments and irl events, can turn the average gamer into a web3 gamer.
- Indies more likely to be success in short to medium term.
🔹 You have 60 seconds to convince a web2 gamer to play web3 games? Go.
- Assets. Transparency. Ownership. Web2 gamers have unknowingly yearned for web3 their whole lives; selling WoW, Everquest, Runesape, RUST assets on the black market.
- Web3 is giving them control of their ownership, can take money out of the game and put it into a different game, transparency.
🔹 Do games have gamers or do chains have gamers?
- Chains have games and games have gamers.
-Many similarities between web 3 and the adoption of gaming consoles and the mobile phone markets.
- Some gamers may care about which console they use, most really don't as long as they get to play the great game.
- Mobile providers had severe limits--long distance, roaming, only within network--now everyone can call anyone. Will chains go the same way? TBD
🔹 HOT TAKES:
- Stop putting so much money into games that have ZERO gameplay (wish this wasn't a hot take).
- Vet a project team before you hype them up. Do they have actual gaming experience in important positions or are they out of their depth?
- @WolvesDAO and @ethlizards REALLY wanna fight. @paytkaleiwahea is getting spicey. Pick your side ASAP.
Gamified is a Twitter Space that goes live every Wednesday at 1pm PST - shoutout to @tehwritedude for summarizing this episode
Today's episode goes live in less than 5 hours!
See you there.
x.com/i/spaces/1lpjq…
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@coopernicus01 "I'm not here to sell Ava Labs products, I'm here to support the Avalanche network, their success is our success. This feels right." - Coop ✅✅✅
Coop enabling irl warp messaging
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As I looked at other GDC booths, I felt proud that what we put together embodies web3 gaming.
Collaboration and working together is key. It's not simply about us, it's about the network.
We've set up some select games to be shown, live demos and all.
We've invited those teams to come to the booth, use it as their base, pass out merch, etc.
We've invited supporting ecosystem members like @ReadyPlayerDAO and @WolvesDAO to use the booth as their platform.
I'm not here to sell Ava Labs products, I'm here to support the Avalanche network, their success is our success. This feels right.
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@Fwiz Completely agree. And that's a testament to the folks repping the current blockchain (adjacent) companies, plus the actual use case it has for games
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@coopernicus01 @GamingOnAvax @playSHRAPNEL @raini_coin @ParadiseTycoon @PulsarGame @avalancheavax wow. beautiful set up, amped to demo as many as possible
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@kateirwin @playSHRAPNEL Let’s go! Where at GDC is this set up? Have to follow suit🔺
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