MC84
554 posts

MC84
@paris112dev
devlog for paris112, an action/sci-fi retro FPS
Katılım Nisan 2025
90 Takip Edilen33 Takipçiler

@Apogee_Ent fallout 1/2. Mark Morgan's soundtrack did a lot of the heavy lifting
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Been working on the background of this level. Added a few neighbors and generous amounts of rock. Lots of space to fill, very tedious. #screenshotsaturday
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@IronIntOfficial Work on something else - ie music, character modelling, storyline, promo art... I guess if you're really stuck with all of that then messing around with a side project/collab with someone else for a bit might help.
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@imtsubaki1 very nice! I hope you keep some of the mapster hotkeys but it's looking very promising
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poor video example of a fully from scratch build engine / duke map editor I have been working on, originally i heavily modified mapster32 but ditched it as it was too limiting. #dukenukem #buildengine #duke3d
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@ConRayArt Nope, I think they add a nice transition between game states.
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@Apogee_Ent I find it neutral. I'd much prefer '90s shooters' or '90s FPS' instead
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GAME DEVELOPERS
If you have a full-time job outside of game development, what is it? 💻
Mine is a teacher at the school 4h a day 😊 part time :))
#gamedevs
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@RubyBenji fair enough - nope no steam page yet, not yet announced. I just wanted your impressions on the 'cover'
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@paris112dev We have budget Morpheus here and the game name is... Paris II2 ? Paris ll2? Paris 112?
I feel like a cute anime girl would catch my attention more than a bald man with a goatee.
(Got a link to your steam page? 😅)
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