
@chongdashu Keep up the great content please - some of the progress scares me a little, ngl, but it's still fascinating to see! I think we're truly moving into a 'headless software' world.
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Richard Davey
37.2K posts

@photonstorm
CTO & Founder of Phaser Studio. Creator of the Phaser game framework.








To put this into practice - I repeated the steps using an agent skill (so that I could just 1 prompt new directions) Here it is integrated into a phaser 4 game test scene. Not perfect. But not bad!










I predict that @phaser_ will be much more popular and bigger than most big game engines. "Vibecodeability" is the moat. Engines don't have that even with MCPs.

