Ryan retweetledi
Ryan
29.8K posts

Ryan
@platformmmm
Inyeon → https://t.co/McaCJhayxp Tender System → https://t.co/3dkGvKu08m
Here and there Katılım Eylül 2009
2.4K Takip Edilen3.5K Takipçiler
Ryan retweetledi
Ryan retweetledi
Ryan retweetledi
Ryan retweetledi

@FigsFromPlums Conceptual?…you mean I can't board a flight from Earth to Neptune???
English
Ryan retweetledi
Ryan retweetledi
Ryan retweetledi

@RDToTheMoon Ok…guess it’s not just a Brit thing then. More of a general trad art gallery thing 😅
English

@RDToTheMoon Are they British by any chance? (I’m British myself and notice this ‘this is beneath us’ dismissive assumption a lot)
English
Ryan retweetledi
Ryan retweetledi
Ryan retweetledi

Please help spread the word:
I’m honestly shocked to see my illustration being used on T-shirts sold at the Monte-Carlo Masters without my permission or a licence.
I never expected something like this from such a major tournament.
If someone from the organisers sees this, please contact me so we can resolve this properly.
@montecarlorolex @atptour


English

@LukeADesign The best tool is what you feel most comfortable with and what works best for your own workflow. I'm also team Illustrator.
English

Why I'll always use Illustrator over Figma for logos:
1. Everything you need is built in.
In Figma, I feel like I'm often hunting for a specific plugin that may or may not actually work for what I need. Illustrator has everything I need (for the most part) built it.
2. More control over your shapes.
Puppet warp, envelope distort, the blend tool, everything flows. Less friction between what you're thinking and what you're making.
3. Illustrator was literally built for this.
Figma is incredible for decks, digital assets, brand exploration I literally use it daily. But for logos? I'm still not hitting that flow state with it.
There's probably plugins or new features for all of these things, but I think I'm maybe just too old school and stuck in my ways.

English
Ryan retweetledi




















